diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm index 0170d5700..d49aafec4 100644 --- a/constants/battle_anim_constants.asm +++ b/constants/battle_anim_constants.asm @@ -708,7 +708,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMOAMSET_D7 ; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm) -const_value SET 1 +const_value set 1 const ANIM_BG_FLASH_INVERTED const ANIM_BG_FLASH_WHITE const ANIM_BG_WHITE_HUES @@ -764,7 +764,7 @@ const_value SET 1 const ANIM_BG_35 ; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm) -const_value SET 1 +const_value set 1 const ANIM_GFX_HIT const ANIM_GFX_CUT const ANIM_GFX_FIRE diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index 2b1fec155..9a3323509 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -45,7 +45,7 @@ MOVE_LENGTH EQU const_value ; indexes for: ; - PlayerStats and EnemyStats (see wram.asm) ; - party_struct and battle_struct members (see macros/wram.asm) -const_value SET 1 +const_value set 1 const STAT_HP const STAT_ATK const STAT_DEF @@ -65,7 +65,7 @@ ATKDEFDV_SHINY EQU $EA SPDSPCDV_SHINY EQU $AA ; battle classes (wBattleMode values) -const_value SET 1 +const_value set 1 const WILD_BATTLE const TRAINER_BATTLE @@ -140,7 +140,7 @@ const_value SET 1 ; status condition bit flags SLP EQU %111 ; 0-7 turns -const_value SET 3 +const_value set 3 const PSN const BRN const FRZ diff --git a/constants/credits_constants.asm b/constants/credits_constants.asm index 8ee0391de..94f259e26 100644 --- a/constants/credits_constants.asm +++ b/constants/credits_constants.asm @@ -105,7 +105,7 @@ const PAAD_TESTING ; CreditsScript indexes (see data/credits_script.asm) -const_value SET -7 +const_value set -7 const CREDITS_THEEND const CREDITS_WAIT2 const CREDITS_MUSIC diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm index 4ef221840..dfcff9eb0 100644 --- a/constants/item_data_constants.asm +++ b/constants/item_data_constants.asm @@ -52,7 +52,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct const HELD_7 const HELD_CLEANSE_TAG -const_value SET 10 +const_value set 10 const HELD_HEAL_POISON const HELD_HEAL_FREEZE const HELD_HEAL_BURN @@ -61,7 +61,7 @@ const_value SET 10 const HELD_HEAL_STATUS const HELD_HEAL_CONFUSION -const_value SET 20 +const_value set 20 const HELD_PREVENT_POISON const HELD_PREVENT_BURN const HELD_PREVENT_FREEZE @@ -69,7 +69,7 @@ const_value SET 20 const HELD_PREVENT_PARALYZE const HELD_PREVENT_CONFUSE -const_value SET 30 +const_value set 30 const HELD_30 const HELD_ATTACK_UP const HELD_DEFENSE_UP @@ -80,12 +80,12 @@ const_value SET 30 const HELD_EVASION_UP const HELD_38 -const_value SET 40 +const_value set 40 const HELD_40 const HELD_41 const HELD_METAL_POWDER -const_value SET 50 +const_value set 50 const HELD_NORMAL_BOOST const HELD_FIGHTING_BOOST const HELD_FLYING_BOOST @@ -104,7 +104,7 @@ const_value SET 50 const HELD_DARK_BOOST const HELD_STEEL_BOOST -const_value SET 70 +const_value set 70 const HELD_CATCH_CHANCE const HELD_71 const HELD_ESCAPE diff --git a/constants/map_data_constants.asm b/constants/map_data_constants.asm index c8a36144e..5a1ec6ede 100644 --- a/constants/map_data_constants.asm +++ b/constants/map_data_constants.asm @@ -17,7 +17,7 @@ MAP_NONE EQU 0 NUM_MAPHEADER_ATTRIBUTES EQU const_value ; map environments (wEnvironment) -const_value SET 1 +const_value set 1 const TOWN const ROUTE const INDOOR @@ -217,7 +217,7 @@ NUM_SPAWNS EQU const_value EMOTE_MEM EQU -1 ; FruitTreeItems indexes (see data/items/fruit_trees.asm) -const_value SET 1 +const_value set 1 const FRUITTREE_ROUTE_29 ; 01 const FRUITTREE_ROUTE_30_1 ; 02 const FRUITTREE_ROUTE_38 ; 03 diff --git a/constants/map_setup_constants.asm b/constants/map_setup_constants.asm index 20448f2fb..d9abd6e9b 100644 --- a/constants/map_setup_constants.asm +++ b/constants/map_setup_constants.asm @@ -1,6 +1,6 @@ ; hMapEntryMethod values ; MapSetupScripts indexes (see data/maps/setup_scripts.asm) -const_value SET $f1 +const_value set $f1 const MAPSETUP_WARP ; f1 const MAPSETUP_CONTINUE ; f2 const MAPSETUP_RELOADMAP ; f3 @@ -67,7 +67,7 @@ const_value SET $f1 map_end EQU -1 ; callback types -const_value SET 1 +const_value set 1 const MAPCALLBACK_TILES const MAPCALLBACK_OBJECTS const MAPCALLBACK_CMDQUEUE diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index c9eb84041..6e8c2d322 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -45,7 +45,7 @@ GENDERLESS EQU 255 const SLOW ; BaseEggGroups values -const_value SET 1 +const_value set 1 const MONSTER ; 1 const AMPHIBIAN ; 2 const INSECT ; 3 @@ -103,7 +103,7 @@ PARTY_LENGTH EQU 6 ; evolution types (used in data/pokemon/evos_attacks.asm) -const_value SET 1 +const_value set 1 const EVOLVE_LEVEL const EVOLVE_ITEM const EVOLVE_TRADE @@ -111,13 +111,13 @@ const_value SET 1 const EVOLVE_STAT ; EVOLVE_HAPPINESS triggers -const_value SET 1 +const_value set 1 const TR_ANYTIME const TR_MORNDAY const TR_NITE ; EVOLVE_STAT triggers -const_value SET 1 +const_value set 1 const ATK_GT_DEF const ATK_LT_DEF const ATK_EQ_DEF @@ -162,7 +162,7 @@ FISHSWARM_REMORAID EQU 2 const ANIM_MON_EGG2 ; MonMenuOptions indexes (see engine/mon_menu.asm) -const_value SET 1 +const_value set 1 ; moves const MONMENU_CUT ; 1 const MONMENU_FLY ; 2 diff --git a/constants/printer_constants.asm b/constants/printer_constants.asm index 3cbaa049a..b6b5da7e7 100755 --- a/constants/printer_constants.asm +++ b/constants/printer_constants.asm @@ -1,5 +1,5 @@ ; wPrinterStatus -const_value SET 1 +const_value set 1 const PRINTER_STATUS_CHECKING const PRINTER_STATUS_TRANSMITTING const PRINTER_STATUS_PRINTING diff --git a/constants/script_constants.asm b/constants/script_constants.asm index 9dd4987f8..9f7dae6d2 100644 --- a/constants/script_constants.asm +++ b/constants/script_constants.asm @@ -39,7 +39,7 @@ RETVAR_ADDR_DE EQU (1 << 6) RETVAR_EXECUTE EQU (2 << 6) ; PlayerEventScriptPointers indexes (see engine/events.asm) -const_value SET -1 +const_value set -1 const PLAYEREVENT_MAPSCRIPT const PLAYEREVENT_NONE const PLAYEREVENT_SEENBYTRAINER diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index 9e4b57c27..e657c4027 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -106,7 +106,7 @@ const SPRITE_STANDING_YOUNGSTER ; 66 ; SpriteMons indexes (see data/sprite_mons.asm) -const_value SET $80 +const_value set $80 SPRITE_POKEMON EQU const_value const SPRITE_UNOWN ; 80 const SPRITE_GEODUDE ; 81 @@ -145,12 +145,12 @@ SPRITE_POKEMON EQU const_value const SPRITE_HO_OH ; a2 ; special GetMonSprite values (see engine/overworld.asm) -const_value SET $e0 +const_value set $e0 const SPRITE_DAY_CARE_MON_1 ; e0 const SPRITE_DAY_CARE_MON_2 ; e1 ; VariableSprites indexes (see wram.asm) -const_value SET $f0 +const_value set $f0 SPRITE_VARS EQU const_value const SPRITE_CONSOLE ; f0 const SPRITE_DOLL_1 ; f1 diff --git a/constants/sprite_data_constants.asm b/constants/sprite_data_constants.asm index 43a3843fc..9ec78d1fb 100644 --- a/constants/sprite_data_constants.asm +++ b/constants/sprite_data_constants.asm @@ -9,7 +9,7 @@ NUM_SPRITEDATA_FIELDS EQU const_value ; sprite types -const_value SET 1 +const_value set 1 const WALKING_SPRITE ; 1 const STANDING_SPRITE ; 2 const STILL_SPRITE ; 3 diff --git a/constants/tileset_constants.asm b/constants/tileset_constants.asm index 722de0c2b..90dd0f8d2 100644 --- a/constants/tileset_constants.asm +++ b/constants/tileset_constants.asm @@ -1,5 +1,5 @@ ; Tilesets indexes (see tilesets/tilesets.asm) -const_value SET 1 +const_value set 1 const TILESET_JOHTO_1 ; 01 const TILESET_JOHTO_2 ; 02 const TILESET_KANTO ; 03 diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index 2e44208ef..165028a37 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -7,7 +7,7 @@ const WILDMON ; 4 ; Options: (bits) ; cfcc -const_value SET 4 +const_value set 4 const NO_TEXT_SCROLL ; 4 const STEREO ; 5 const BATTLE_SHIFT ; 6 @@ -41,7 +41,7 @@ GBPRINTER_DARKER EQU $60 GBPRINTER_DARKEST EQU $7f ; WalkingDirection: ; d043 -const_value SET -1 +const_value set -1 const STANDING ; -1 const DOWN ; 0 const UP ; 1