mirror of https://github.com/pret/pokecrystal.git
Make tileset palette maps easier to edit
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@ -7,8 +7,8 @@ ENDM
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; Associated data:
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; Associated data:
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; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
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; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm
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; - The *PalMap are defined in gfx/tileset_palette_maps.asm
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; - The *Anim are defined in engine/tileset_anims.asm
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; - The *Anim are defined in engine/tileset_anims.asm
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; - The *PalMap are defined in gfx/tilesets/palette_maps.asm
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Tilesets:: ; 4d596
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Tilesets:: ; 4d596
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; entries correspond to TILESET_* constants
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; entries correspond to TILESET_* constants
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2
main.asm
2
main.asm
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@ -206,7 +206,7 @@ INCLUDE "engine/events/buena_menu.asm"
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SECTION "bank13", ROMX
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SECTION "bank13", ROMX
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INCLUDE "engine/map_palettes.asm"
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INCLUDE "engine/map_palettes.asm"
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INCLUDE "gfx/tilesets/palette_maps.asm"
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INCLUDE "gfx/tileset_palette_maps.asm"
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INCLUDE "data/collision_permissions.asm"
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INCLUDE "data/collision_permissions.asm"
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INCLUDE "engine/routines/emptyallsrambanks.asm"
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INCLUDE "engine/routines/emptyallsrambanks.asm"
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INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"
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INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"
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