mirror of https://github.com/pret/pokecrystal.git
updated install instructions
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INSTALL.md
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INSTALL.md
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# Getting Started
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Compiling requires a certain Pokemon Crystal ROM:
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Compiling **pokecrystal.gbc** requires a certain **Pokemon Crystal** rom:
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```
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Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
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md5: 9f2922b235a5eeb78d65594e82ef5dde
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```
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Save it as `baserom.gbc` in the repository.
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Save it as **baserom.gbc** in the repository.
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Feel free to ask us on nucleus.kafuka.org #skeetendo if something goes wrong (remember to tell where)!
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Feel free to ask us on **[nucleus.kafuka.org #skeetendo](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo)** if something goes wrong!
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Don't know how to use IRC? Try [mibbit](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo).
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# Windows
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If you are on Windows and can't install Linux, **Cygwin** is a great alternative.
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## Installing Cygwin
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Cygwin provides a virtual Linux environment on Windows systems. Just get **setup.exe**.
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**http://cygwin.com/install.html**
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During the install:
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* Keep the defaults.
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* Most mirrors are molasses. Use **http://mirrors.kernel.org**.
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## Linux
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## Using Cygwin
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Launch the **Cygwin terminal**. Maybe you know your way around the Linux terminal, **bash**. If not, a crash course:
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```bash
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# list files in current directory
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ls
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# show current directory
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pwd
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# change directory
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cd /away/we/go
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```
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## Getting up and running
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We need a couple more things.
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```bash
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apt-cyg install python make git wget
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```
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**rgbds** will let you compile Game Boy roms.
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```bash
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# download rgbds binaries
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wget http://diyhpl.us/~bryan/irc/pokered/rgbds/rgbds.zip
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unzip rgbds.zip
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rm rgbds.zip
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# make rgbds accessible for all time
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export PATH=$PATH:`pwd`/rgbds
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echo "export PATH=$PATH" >> ~/.bashrc
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```
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Set up the **pokecrystal** repository:
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```bash
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cd ~
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git clone https://github.com/kanzure/pokecrystal
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cd pokecrystal
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# install python requirements
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pip install -r requirements.txt
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# use hexdump to diff binary files
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git config diff.hex.textconv hexdump
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# download the base rom
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```
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Now you should be able to build **pokecrystal.gbc** for the first time.
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```
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make clean && make
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```
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This ought to take between **3 and 15 seconds**, depending on your computer.
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If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
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# Linux
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```bash
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sudo apt-get install make gcc bison git python python-setuptools
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git config diff.hex.textconv hexdump
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```
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To compile the ROM from ASM source:
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To compile the rom from asm source:
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```
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make clean && make
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```
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That will take between 3 and 15 seconds, depending on your computer. If you see
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`cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
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That will take between 3 and 15 seconds, depending on your computer. If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
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## Windows
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# Now what?
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Set up [GitHub for Windows](http://windows.github.com/) and clone this repository.
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* **Can't find something?** Contribute!
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If you haven't already, get [Python 2.7](http://www.python.org/ftp/python/2.7.3/python-2.7.3.msi) ([64-bit](http://www.python.org/ftp/python/2.7.3/python-2.7.3.amd64.msi)).
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* **Do your own thing!** The asm source is hack-friendly, and the supplementary scripts in extras/ can be used for other projects.
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Extract the following files from the [RGBDS](https://github.com/downloads/bentley/rgbds/rgbds-0.0.1.zip) package into the repository:
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`rgbasm.exe`
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`rgbds.exe`
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`rgbfix.exe`
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`rgblink.exe`
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Install [make](http://gnuwin32.sourceforge.net/downlinks/make.php) for Windows.
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To compile the ROM from ASM source, run `pokecrystal.bat`.
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That will take between 3 and 15 seconds, depending on your computer. If you see
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`FC: no differences encountered`, the build was successful! Rejoice!
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Now you may try messing around with `main.asm`, or just do whatever you wanted to.
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# Contributions are welcome!
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* We'll be happy to answer any **questions** at **[nucleus.kafuka.org #skeetendo](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo)**
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24
README.md
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README.md
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## Base ROM
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The following ROM is required for compiling:
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The following rom is required for compiling:
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```
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Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
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Eventually this will not be necessary.
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## See also
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* disassembly of [Pokémon Red](http://bitbucket.org/iimarckus/pokered).
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## Contributing
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* Hang out with us on IRC: `nucleus.kafuka.org #skeetendo` (for example, by
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using [mibbit](http://chat.mibbit.com/)).
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## What can I do?
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* Are we missing something? Make a pull request! Contributions are welcome.
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* Tackle some [issues](https://github.com/kanzure/pokecrystal/issues)!
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* Take a look at some of the disasm tools in **extras/**. Most of the scripts are generalized enough to take apart other Game Boy games.
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* Tackle some **[issues](https://github.com/kanzure/pokecrystal/issues)**!
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## See also
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* Hang out with us on IRC: **[nucleus.kafuka.org #skeetendo](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo)**
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* Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**.
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