mirror of https://github.com/pret/pokecrystal.git
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@ -10,7 +10,7 @@ Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) a
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## `$D0`: <code>anim_obj <i>object</i>, <i>x</i>, <i>y</i>, <i>param</i></code>
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***Alternate*: <code>anim_obj <i>object</i>, <i>x_tile</i>, <i>x</i>, <i>y_tile</i>, <i>y</i>, <i>param</i>**
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***Alternate*: <code>anim_obj <i>object</i>, <i>x_tile</i>, <i>x</i>, <i>y_tile</i>, <i>y</i>, <i>param</i></code>**
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Spawns an *object* at coordinate (*x*, *y*).
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