vba - get text on screen

This commit is contained in:
Bryan Bishop 2013-02-28 20:38:11 -06:00
parent ef4b04f12c
commit 37fac8a714
1 changed files with 56 additions and 0 deletions

View File

@ -70,7 +70,9 @@ TOOD:
import os import os
import sys import sys
import re
from array import array from array import array
import string
# for converting bytes to readable text # for converting bytes to readable text
from chars import chars from chars import chars
@ -459,6 +461,10 @@ class crystal:
set_memory_at(0xC2FC, 0) set_memory_at(0xC2FC, 0)
set_memory_at(0xC2FD, 0) set_memory_at(0xC2FD, 0)
#@staticmethod
#def set_enemy_level(level):
# set_memory_at(0xd213, level)
@staticmethod @staticmethod
def nstep(steplimit=500): def nstep(steplimit=500):
""" """
@ -467,6 +473,7 @@ class crystal:
""" """
for step_counter in range(0, steplimit): for step_counter in range(0, steplimit):
crystal.walk_through_walls() crystal.walk_through_walls()
#crystal.set_enemy_level(1)
step() step()
@staticmethod @staticmethod
@ -580,6 +587,55 @@ class crystal:
set_memory_at(0xd432, 1) set_memory_at(0xd432, 1)
set_memory_at(0xd434, 0 & 251) set_memory_at(0xd434, 0 & 251)
@staticmethod
def warp_pokecenter():
crystal.warp(1, 1, 3, 3)
crystal.nstep(200)
@staticmethod
def masterballs():
# masterball
set_memory_at(0xd8d8, 1)
set_memory_at(0xd8d9, 99)
# ultraball
set_memory_at(0xd8da, 2)
set_memory_at(0xd8db, 99)
# pokeballs
set_memory_at(0xd8dc, 5)
set_memory_at(0xd8dd, 99)
@staticmethod
def get_text():
"""
Returns alphanumeric text on the screen. Other characters will not be
shown.
"""
output = ""
tiles = get_memory_range(0xc4a0, 1000)
for each in tiles:
if each in chars.keys():
thing = chars[each]
acceptable = False
if len(thing) == 2:
portion = thing[1:]
else:
portion = thing
if portion in string.printable:
acceptable = True
if acceptable:
output += thing
# remove extra whitespace
output = re.sub(" +", " ", output)
output = output.strip()
return output
@staticmethod @staticmethod
def set_partymon2(): def set_partymon2():
""" """