mirror of https://github.com/pret/pokecrystal.git
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro.
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@ -21,298 +21,298 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
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const_def
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const SPRITE_ANIM_INDEX_PARTY_MON ; 00
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const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
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const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02
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const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03
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const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04
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const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05
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const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06
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const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07
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const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08
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const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09
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const SPRITE_ANIM_INDEX_RED_WALK ; 0a
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const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b
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const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c
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const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d
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const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e
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const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f
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const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10
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const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11
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const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12
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const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13
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const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14
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const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15
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const SPRITE_ANIM_INDEX_LEAF ; 16
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const SPRITE_ANIM_INDEX_CUT_TREE ; 17
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const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
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const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a
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const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
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const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
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const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
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const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e
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const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE ; 22
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE ; 23
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE ; 24
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_PING ; 25
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const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26
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const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27
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const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28
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const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29
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const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
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const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
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const SPRITE_ANIM_INDEX_CELEBI ; 2c
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const SPRITE_ANIM_INDEX_PARTY_MON ; 00
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const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01
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const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02
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const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03
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const SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_STAR ; 04
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const SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_SPARKLE ; 05
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const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06
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const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07
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const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08
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const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09
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const SPRITE_ANIM_INDEX_RED_WALK ; 0a
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const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b
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const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c
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const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d
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const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e
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const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f
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const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10
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const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11
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const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12
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const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13
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const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14
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const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15
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const SPRITE_ANIM_INDEX_LEAF ; 16
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const SPRITE_ANIM_INDEX_CUT_TREE ; 17
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const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
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const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a
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const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
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const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
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const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
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const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e
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const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE ; 22
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE ; 23
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE ; 24
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const SPRITE_ANIM_INDEX_MOBILE_TRADE_PING ; 25
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const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26
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const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27
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const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28
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const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29
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const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a
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const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
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const SPRITE_ANIM_INDEX_CELEBI ; 2c
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; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
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const_def
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const SPRITE_ANIM_SEQ_NULL ; 00
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const SPRITE_ANIM_SEQ_PARTY_MON ; 01
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const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
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const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
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const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
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const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
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const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
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const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07
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const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08
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const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
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const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
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const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
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const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
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const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d
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const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
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const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
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const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
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const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
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const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
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const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
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const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
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const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
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const SPRITE_ANIM_SEQ_FLY_FROM ; 16
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const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
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const SPRITE_ANIM_SEQ_FLY_TO ; 18
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19
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const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
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const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d
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const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e
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const SPRITE_ANIM_SEQ_CELEBI ; 1f
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const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
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const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
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const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
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const SPRITE_ANIM_SEQ_NULL ; 00
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const SPRITE_ANIM_SEQ_PARTY_MON ; 01
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const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02
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const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03
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const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04
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const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05
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const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06
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const SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_STAR ; 07
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const SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_SPARKLE ; 08
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const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09
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const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a
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const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b
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const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c
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const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d
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const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e
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const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f
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const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10
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const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11
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const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12
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const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13
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const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14
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const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15
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const SPRITE_ANIM_SEQ_FLY_FROM ; 16
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const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
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const SPRITE_ANIM_SEQ_FLY_TO ; 18
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19
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const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
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const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d
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const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e
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const SPRITE_ANIM_SEQ_CELEBI ; 1f
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const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20
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const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21
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const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22
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; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm)
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const_def
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const SPRITE_ANIM_FRAMESET_00 ; 00
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const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
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const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
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const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
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const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
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const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09
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const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
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const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b
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const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c
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const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
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const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
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const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
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const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
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const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
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const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
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const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
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const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14
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const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
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const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
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const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
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const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
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const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
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const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
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const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
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const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c
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const SPRITE_ANIM_FRAMESET_LEAF ; 1d
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const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
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const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24
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const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c
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const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
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const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33
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const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34
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const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35
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const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36
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const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37
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const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d
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const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e
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const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
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const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
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const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
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const SPRITE_ANIM_FRAMESET_00 ; 00
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const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03
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const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05
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const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06
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const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07
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const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08
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const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09
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const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a
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const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR ; 0b
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const SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE ; 0c
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const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d
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const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e
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const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f
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const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10
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const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
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const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
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const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
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const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14
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const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
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const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
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const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
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const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18
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const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19
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const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a
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const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b
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const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c
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const SPRITE_ANIM_FRAMESET_LEAF ; 1d
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const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e
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const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24
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const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c
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const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d
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const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33
|
||||
const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e
|
||||
const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40
|
||||
const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41
|
||||
|
||||
; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
|
||||
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
|
||||
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO ; 22
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e
|
||||
const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34
|
||||
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35
|
||||
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
|
||||
const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e
|
||||
const SPRITE_ANIM_OAMSET_LEAF ; 4f
|
||||
const SPRITE_ANIM_OAMSET_TREE_1 ; 50
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
|
||||
const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
|
||||
const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a
|
||||
const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74
|
||||
const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00
|
||||
const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
|
||||
const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
|
||||
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
|
||||
const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21
|
||||
const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO ; 22
|
||||
const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR ; 23
|
||||
const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1 ; 24
|
||||
const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2 ; 25
|
||||
const SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3 ; 26
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d
|
||||
const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e
|
||||
const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33
|
||||
const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34
|
||||
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35
|
||||
const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38
|
||||
const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a
|
||||
const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b
|
||||
const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f
|
||||
const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d
|
||||
const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e
|
||||
const SPRITE_ANIM_OAMSET_LEAF ; 4f
|
||||
const SPRITE_ANIM_OAMSET_TREE_1 ; 50
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52
|
||||
const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
|
||||
const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
|
||||
const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59
|
||||
const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a
|
||||
const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61
|
||||
const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63
|
||||
const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65
|
||||
const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c
|
||||
const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73
|
||||
const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74
|
||||
const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c
|
||||
const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d
|
||||
const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f
|
||||
const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a
|
||||
const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b
|
||||
|
|
|
@ -11,8 +11,8 @@ SpriteAnimFrameData:
|
|||
dw .Frameset_TextEntryCursor
|
||||
dw .Frameset_TextEntryCursorBig
|
||||
dw .Frameset_GameFreakLogo
|
||||
dw .Frameset_GSIntroStar
|
||||
dw .Frameset_GSIntroSparkle
|
||||
dw .Frameset_GSGameFreakLogoStar
|
||||
dw .Frameset_GSGameFreakLogoSparkle
|
||||
dw .Frameset_SlotsGolem
|
||||
dw .Frameset_SlotsChansey
|
||||
dw .Frameset_SlotsChansey2
|
||||
|
@ -155,16 +155,16 @@ SpriteAnimFrameData:
|
|||
frame SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11, 7
|
||||
endanim
|
||||
|
||||
.Frameset_GSIntroStar:
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_STAR, 3
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_STAR, 3, OAM_Y_FLIP
|
||||
.Frameset_GSGameFreakLogoStar:
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR, 3, OAM_Y_FLIP
|
||||
dorestart
|
||||
|
||||
.Frameset_GSIntroSparkle:
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2, 2
|
||||
.Frameset_GSGameFreakLogoSparkle:
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3, 2
|
||||
frame SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2, 2
|
||||
dorestart
|
||||
|
||||
.Frameset_SlotsGolem:
|
||||
|
|
|
@ -35,11 +35,11 @@ SpriteAnimOAMData:
|
|||
dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2
|
||||
dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR
|
||||
dbw $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG
|
||||
dbw $00, .OAMData_GSIntroGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO
|
||||
dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR
|
||||
dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1
|
||||
dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2
|
||||
dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3
|
||||
dbw $00, .OAMData_GSGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO
|
||||
dbw $0f, .OAMData_GSGameFreakLogoStar ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_STAR
|
||||
dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_1
|
||||
dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_2
|
||||
dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_GAMEFREAK_LOGO_SPARKLE_3
|
||||
dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1
|
||||
dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2
|
||||
dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1
|
||||
|
@ -153,7 +153,7 @@ SpriteAnimOAMData:
|
|||
dbsprite -1, 0, 0, 0, $10, 0
|
||||
dbsprite 0, 0, 0, 0, $11, 0
|
||||
|
||||
.OAMData_GSIntroStar:
|
||||
.OAMData_GSGameFreakLogoStar:
|
||||
db 4
|
||||
dbsprite -1, -1, 0, 0, $00, 0
|
||||
dbsprite 0, -1, 0, 0, $00, 0 | X_FLIP
|
||||
|
@ -471,7 +471,7 @@ SpriteAnimOAMData:
|
|||
dbsprite 3, 0, 0, 0, $01, 0 | Y_FLIP
|
||||
dbsprite 4, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP
|
||||
|
||||
.OAMData_GSIntroGameFreakLogo:
|
||||
.OAMData_GSGameFreakLogo:
|
||||
db 15
|
||||
dbsprite -2, -3, 4, 4, $00, 1 | OBP_NUM
|
||||
dbsprite -1, -3, 4, 4, $01, 1 | OBP_NUM
|
||||
|
|
|
@ -1,48 +1,48 @@
|
|||
SpriteAnimSeqData:
|
||||
; entries correspond to SPRITE_ANIM_INDEX_* constants
|
||||
; frameset, sequence, tile
|
||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
|
||||
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
|
||||
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
|
||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
|
||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI
|
||||
db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
|
||||
db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
|
||||
db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_STAR, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_STAR
|
||||
db SPRITE_ANIM_FRAMESET_GS_GAMEFREAK_LOGO_SPARKLE, SPRITE_ANIM_SEQ_GS_GAMEFREAK_LOGO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_GAMEFREAK_LOGO_SPARKLE
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
|
||||
db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG
|
||||
db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME
|
||||
db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF
|
||||
db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON
|
||||
db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
|
||||
db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
|
||||
db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
|
||||
db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
|
||||
db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
|
||||
db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
|
||||
db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
|
||||
db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
|
||||
db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
|
||||
db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK
|
||||
db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE
|
||||
db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
|
||||
db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
|
||||
db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI
|
||||
|
|
|
@ -20,8 +20,8 @@ DoAnimFrame:
|
|||
dw .GSTitleTrail
|
||||
dw .NamingScreenCursor
|
||||
dw .GameFreakLogo
|
||||
dw .GSIntroStar
|
||||
dw .GSIntroSparkle
|
||||
dw .GSGameFreakLogoStar
|
||||
dw .GSGameFreakLogoSparkle
|
||||
dw .SlotsGolem
|
||||
dw .SlotsChansey
|
||||
dw .SlotsChanseyEgg
|
||||
|
@ -224,7 +224,7 @@ DoAnimFrame:
|
|||
callfar GameFreakLogoSpriteAnim
|
||||
ret
|
||||
|
||||
.GSIntroStar
|
||||
.GSGameFreakLogoStar
|
||||
ld hl, SPRITEANIMSTRUCT_VAR1
|
||||
add hl, bc
|
||||
ld a, [hl]
|
||||
|
@ -274,7 +274,7 @@ DoAnimFrame:
|
|||
call DeinitializeSprite
|
||||
ret
|
||||
|
||||
.GSIntroSparkle
|
||||
.GSGameFreakLogoSparkle
|
||||
ld hl, SPRITEANIMSTRUCT_VAR1
|
||||
add hl, bc
|
||||
ld a, [hli]
|
||||
|
|
Loading…
Reference in New Issue