diff --git a/maps/FastShipB1F.asm b/maps/FastShipB1F.asm index 14bbdf6d3..1dd58e595 100644 --- a/maps/FastShipB1F.asm +++ b/maps/FastShipB1F.asm @@ -28,7 +28,7 @@ FastShipB1F_MapScripts: FastShipB1FSailorBlocksLeft: checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT iftrue FastShipB1FAlreadyBlocked - applymovement FASTSHIPB1F_SAILOR2, FashShipB1FSailorBlocksLeftMovement + applymovement FASTSHIPB1F_SAILOR2, FastShipB1FSailorBlocksLeftMovement moveobject FASTSHIPB1F_SAILOR1, 30, 6 appear FASTSHIPB1F_SAILOR1 pause 5 @@ -38,7 +38,7 @@ FastShipB1FSailorBlocksLeft: FastShipB1FSailorBlocksRight: checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT iftrue FastShipB1FAlreadyBlocked - applymovement FASTSHIPB1F_SAILOR1, FashShipB1FSailorBlocksRightMovement + applymovement FASTSHIPB1F_SAILOR1, FastShipB1FSailorBlocksRightMovement moveobject FASTSHIPB1F_SAILOR2, 31, 6 appear FASTSHIPB1F_SAILOR2 pause 5 @@ -201,17 +201,17 @@ TrainerSchoolboyRicky: closetext end -FashShipB1FTrashcan: +FastShipB1FTrashcan: jumpstd trashcan -FashShipB1FSailorBlocksRightMovement: +FastShipB1FSailorBlocksRightMovement: fix_facing big_step RIGHT remove_fixed_facing turn_head DOWN step_end -FashShipB1FSailorBlocksLeftMovement: +FastShipB1FSailorBlocksLeftMovement: fix_facing big_step LEFT remove_fixed_facing @@ -458,7 +458,7 @@ FastShipB1F_MapEvents: coord_event 31, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksRight db 1 ; bg events - bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan + bg_event 27, 9, BGEVENT_READ, FastShipB1FTrashcan db 12 ; object events object_event 30, 6, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipB1FSailorScript, EVENT_FAST_SHIP_B1F_SAILOR_LEFT