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Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
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@ -3551,17 +3551,20 @@ Function_SetEnemyMonAndSendOutAnimation:
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call BattleCheckEnemyShininess
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call BattleCheckEnemyShininess
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jr nc, .not_shiny
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jr nc, .not_shiny
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ld a, 1 ; shiny anim
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ld a, 1 ; shiny anim
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ld [wBattleAnimParam], a
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ld [wBattleAnimParam], a
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ld de, ANIM_SEND_OUT_MON
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ld de, ANIM_SEND_OUT_MON
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call Call_PlayBattleAnim
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call Call_PlayBattleAnim
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.not_shiny
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.not_shiny
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ld bc, wTempMonSpecies
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ld bc, wTempMonSpecies
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farcall CheckFaintedFrzSlp
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farcall CheckFaintedFrzSlp
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jr c, .skip_cry
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jr c, .skip_cry
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farcall CheckBattleScene
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farcall CheckBattleScene
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jr c, .cry_no_anim
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jr c, .cry_no_anim
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hlcoord 12, 0
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hlcoord 12, 0
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ld d, $0
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ld d, $0
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ld e, ANIM_MON_SLOW
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ld e, ANIM_MON_SLOW
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