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Italicize variables in docs
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## `const_value set 2`
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### `const <MAPNAME>_<PERSONNAME>`
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### `const` *`MAPNAME_PERSONNAME`*
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## `MapName_MapScriptHeader:`
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## `.MapTriggers: db <N>`
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## `.MapTriggers: db` *N*
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### `maptrigger <script>`
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### `maptrigger` *script*
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## `.MapCallbacks: db <N>`
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## `.MapCallbacks: db` *N*
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### `dbw <type>, <script>`
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### `dbw` *type*, *script*
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## Scripts
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db 0, 0
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## `.Warps: db <N>`
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## `.Warps: db` *N*
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### `warp_def <y>, <x>, <id>, <map>`
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### `warp_def` *y*, *x*, *warp_id*, *map*
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## `.XYTriggers: db <N>`
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## `.XYTriggers: db` *N*
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### `xy_trigger <id>, <y>, <x>, $0, <script>, $0, $0`
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### `xy_trigger` *id*, *y*, *x*, `$0`, *script*, `$0`, `$0`
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## `.Signposts: db <N>`
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## `.Signposts: db` *N*
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### `signpost <y>, <x>, <type>, <script>`
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### `signpost` *y*, *x*, *type*, *script*
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#### Signpost types:
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@ -59,17 +59,17 @@
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- **`SIGNPOST_IFSET/IFNOTSET`**
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`dw <event_flag>, <script>`
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**`dw` *event_flag*, *script***
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- **`SIGNPOST_ITEM`**
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`dwb <event_flag>, <item_id>`
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**`dwb` *event_flag*, *item_id***
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- **`SIGNPOST_COPY`**
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## `.PersonEvents: db <N>`
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## `.PersonEvents: db` *N*
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### `person_event <sprite>, <y>, <x>, <movement>, <ry>, <rx>, <hour>, <day>, <palette>, <type>, <range>, <script>, <flag>`
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### `person_event` *sprite*, *y*, *x*, *movement*, *ry*, *rx*, *hour*, *daytime*, *palette*, *type*, *range*, *script*, *event_flag*
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#### Movement types:
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- **`PERSONTYPE_ITEMBALL`**
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**`itemball <item_id>`**
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**`itemball` *item_id***
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- **`PERSONTYPE_TRAINER`**
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**`trainer <event_flag>, <group_id>, <trainer_id>, <seen_text>, <beaten_text>, <loss_text>, <script>`**
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**`trainer` *event_flag*, *group_id*, *trainer_id*, *seen_text*, *beaten_text*, *loss_text*, *script***
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