From 23511b84162e25d3ac1a39e4109e94443cab2009 Mon Sep 17 00:00:00 2001 From: yenatch Date: Mon, 14 Jan 2013 01:40:00 -0500 Subject: [PATCH] script special for pokerus check --- main.asm | 25 +++++++++++++++++++++++-- 1 file changed, 23 insertions(+), 2 deletions(-) diff --git a/main.asm b/main.asm index 2c1cdd3ab..84f4c695e 100644 --- a/main.asm +++ b/main.asm @@ -2771,7 +2771,7 @@ SpecialsPointers: ; 0xc029 dbw $01,$7305 dbw $01,$737e dbw $01,$73f7 - dbw $03,$4419 + dbw BANK(SpecialCheckPokerus),SpecialCheckPokerus dbw $09,$4b25 dbw $09,$4b4e dbw $09,$4ae8 @@ -2863,7 +2863,28 @@ SpecialsPointers: ; 0xc029 dbw $24,$4a88 dbw $03,$4224 -INCBIN "baserom.gbc",$c224,$c43d - $c224 +INCBIN "baserom.gbc",$c224,$c3e2 - $c224 + +ScriptReturnCarry: ; c3e2 + jr c, .carry + xor a + ld [ScriptVar], a + ret +.carry + ld a, 1 + ld [ScriptVar], a + ret +; c3ef + +INCBIN "baserom.gbc",$c3ef,$c419 - $c3ef + +SpecialCheckPokerus: ; c419 +; Check if a monster in your party has Pokerus + callba CheckPokerus + jp ScriptReturnCarry +; c422 + +INCBIN "baserom.gbc",$c422,$c43d - $c422 SpecialSnorlaxAwake: ; 0xc43d ; Check if the Poké Flute channel is playing, and if the player is standing