Consistent "(with <routine>) in <file>" phrasing

This commit is contained in:
Remy Oukaour 2017-12-14 19:07:06 -05:00
parent 68785d9996
commit 232feca298
1 changed files with 9 additions and 9 deletions

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@ -826,7 +826,7 @@ This bug affects Attract, Curse, Foresight, Mean Look, Mimic, Nightmare, Spider
This bug prevents you from using blocksets with more than 128 blocks. This bug prevents you from using blocksets with more than 128 blocks.
[home/map.asm](/home/map.asm): In [home/map.asm](/home/map.asm):
```asm ```asm
; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles). ; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles).
@ -863,7 +863,7 @@ This bug prevents you from using blocksets with more than 128 blocks.
This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts. This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
[engine/search.asm](/engine/search.asm): In [engine/search.asm](/engine/search.asm):
```asm ```asm
; check OT ; check OT
@ -980,7 +980,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
## `ScriptCall` can overflow `wScriptStack` and crash ## `ScriptCall` can overflow `wScriptStack` and crash
[engine/scripting.asm](/engine/scripting.asm): In [engine/scripting.asm](/engine/scripting.asm):
```asm ```asm
ScriptCall: ScriptCall:
@ -1018,7 +1018,7 @@ ScriptCall:
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites` ## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
[engine/overworld.asm](/engine/overworld.asm): In [engine/overworld.asm](/engine/overworld.asm):
```asm ```asm
LoadSpriteGFX: ; 14306 LoadSpriteGFX: ; 14306
@ -1053,7 +1053,7 @@ LoadSpriteGFX: ; 14306
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species ## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
[engine/wildmons.asm](/engine/wildmons.asm): In [engine/wildmons.asm](/engine/wildmons.asm):
```asm ```asm
ChooseWildEncounter: ; 2a14f ChooseWildEncounter: ; 2a14f
@ -1092,7 +1092,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
## `TryObjectEvent` arbitrary code execution ## `TryObjectEvent` arbitrary code execution
[engine/events.asm](/engine/events.asm): In [engine/events.asm](/engine/events.asm):
```asm ```asm
; Bug: If IsInArray returns nc, data at bc will be executed as code. ; Bug: If IsInArray returns nc, data at bc will be executed as code.
@ -1120,7 +1120,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
## `Special_CheckBugContestContestantFlag` can read beyond its data table ## `Special_CheckBugContestContestantFlag` can read beyond its data table
[event/bug_contest_2.asm](/event/bug_contest_2.asm): In [event/bug_contest_2.asm](/event/bug_contest_2.asm):
```asm ```asm
Special_CheckBugContestContestantFlag: ; 139ed Special_CheckBugContestContestantFlag: ; 139ed
@ -1158,7 +1158,7 @@ BugCatchingContestantEventFlagTable: ; 139fe
## `ClearWRAM` only clears WRAM bank 1 ## `ClearWRAM` only clears WRAM bank 1
[home/init.asm](/home/init.asm): In [home/init.asm](/home/init.asm):
```asm ```asm
ClearWRAM:: ; 25a ClearWRAM:: ; 25a
@ -1186,7 +1186,7 @@ ClearWRAM:: ; 25a
## `GetForestTreeFrame` works, but it's still bad ## `GetForestTreeFrame` works, but it's still bad
[tilesets/animations.asm](/tilesets/animations.asm): In [tilesets/animations.asm](/tilesets/animations.asm):
```asm ```asm
GetForestTreeFrame: ; fc54c GetForestTreeFrame: ; fc54c