mirror of https://github.com/pret/pokecrystal.git
More miscellaneous fixes (see #709)
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parent
93ed0ed19c
commit
22615cecc5
12
Makefile
12
Makefile
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@ -93,16 +93,16 @@ endif
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pokecrystal.gbc: $(crystal_obj) pokecrystal.link
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$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.link -o $@ $(crystal_obj)
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$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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$(RGBLINK) -n pokecrystal.sym -m pokecrystal.map -l pokecrystal.link -p 0 -o $@ $(crystal_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal11.gbc: $(crystal11_obj) pokecrystal.link
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$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -o $@ $(crystal11_obj)
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$(RGBFIX) -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -n 1 -p 0 -r 3 -t PM_CRYSTAL $@
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$(RGBLINK) -n pokecrystal11.sym -m pokecrystal11.map -l pokecrystal.link -p 0 -o $@ $(crystal11_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTE -n 1 -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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pokecrystal-au.gbc: $(crystal_au_obj) pokecrystal.link
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$(RGBLINK) -n pokecrystal-au.sym -m pokecrystal-au.map -l pokecrystal.link -o $@ $(crystal_au_obj)
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$(RGBFIX) -Cjv -i BYTU -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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$(RGBLINK) -n pokecrystal-au.sym -m pokecrystal-au.map -l pokecrystal.link -p 0 -o $@ $(crystal_au_obj)
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$(RGBFIX) -Cjv -t PM_CRYSTAL -i BYTU -k 01 -l 0x33 -m 0x10 -r 3 -p 0 $@
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# For files that the compressor can't match, there will be a .lz file suffixed with the md5 hash of the correct uncompressed file.
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@ -52,7 +52,7 @@ PlaceDiplomaOnScreen:
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PrintDiplomaPage2:
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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ld a, $7f
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ld a, " "
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call ByteFill
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ld hl, DiplomaPage2Tilemap
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decoord 0, 0
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@ -112,7 +112,7 @@ _UnownPrinter:
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ld a, [hl]
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and a
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jr nz, .wrap_around_left
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ld [hl], 26 + 1
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ld [hl], NUM_UNOWN + 1
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.wrap_around_left
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dec [hl]
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jr .return
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@ -120,7 +120,7 @@ _UnownPrinter:
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.press_right
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ld hl, wJumptableIndex
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ld a, [hl]
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cp 26
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cp NUM_UNOWN
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jr c, .wrap_around_right
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ld [hl], -1
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.wrap_around_right
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@ -132,7 +132,7 @@ _UnownPrinter:
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.UpdateUnownFrontpic:
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ld a, [wJumptableIndex]
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cp 26
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cp NUM_UNOWN
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jr z, .vacant
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inc a
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ld [wUnownLetter], a
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@ -1,7 +1,7 @@
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RotateUnownFrontpic:
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; something to do with Unown printer
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push de
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xor a ; sScratch
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xor a ; BANK(sScratch)
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call GetSRAMBank
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ld hl, sScratch
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ld bc, 0
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@ -59,9 +59,9 @@ AreYouABoyOrAreYouAGirlText:
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InitGenderScreen:
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ld a, $10
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ld [wMusicFade], a
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ld a, MUSIC_NONE
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ld a, LOW(MUSIC_NONE)
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ld [wMusicFadeID], a
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ld a, $0
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ld a, HIGH(MUSIC_NONE)
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ld [wMusicFadeID + 1], a
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ld c, 8
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call DelayFrames
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@ -1206,7 +1206,7 @@ TitleScreenMain:
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inc [hl]
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; Fade out the title screen music
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xor a
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xor a ; MUSIC_NONE
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ld [wMusicFadeID], a
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ld [wMusicFadeID + 1], a
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ld hl, wMusicFade
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@ -1,21 +1,34 @@
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; GetOptionPointer.Pointers indexes
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const_def
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const OPT_TEXT_SPEED ; 0
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const OPT_BATTLE_SCENE ; 1
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const OPT_BATTLE_STYLE ; 2
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const OPT_SOUND ; 3
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const OPT_PRINT ; 4
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const OPT_MENU_ACCOUNT ; 5
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const OPT_FRAME ; 6
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const OPT_CANCEL ; 7
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NUM_OPTIONS EQU const_value ; 8
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_OptionsMenu:
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ld hl, hInMenu
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ld a, [hl]
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push af
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ld [hl], $1
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ld [hl], TRUE
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call ClearBGPalettes
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hlcoord 0, 0
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ld b, 16
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ld c, 18
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ld b, SCREEN_HEIGHT - 2
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ld c, SCREEN_WIDTH - 2
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call Textbox
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hlcoord 2, 2
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ld de, StringOptions
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call PlaceString
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xor a
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ld [wJumptableIndex], a
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ld c, $6 ; number of items on the menu minus 1 (for cancel)
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.print_text_loop ; this next will display the settings of each option when the menu is opened
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; display the settings of each option when the menu is opened
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ld c, NUM_OPTIONS - 2 ; omit frame type, the last option
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.print_text_loop
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push bc
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xor a
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ldh [hJoyLast], a
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@ -25,8 +38,8 @@ _OptionsMenu:
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inc [hl]
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dec c
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jr nz, .print_text_loop
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call UpdateFrame ; display the frame type
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call UpdateFrame
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xor a
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ld [wJumptableIndex], a
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inc a
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@ -78,8 +91,8 @@ StringOptions:
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db "CANCEL@"
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GetOptionPointer:
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ld a, [wJumptableIndex] ; load the cursor position to a
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ld e, a ; copy it to de
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ld a, [wJumptableIndex]
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ld e, a
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ld d, 0
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ld hl, .Pointers
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add hl, de
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@ -87,9 +100,10 @@ GetOptionPointer:
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp hl ; jump to the code of the current highlighted item
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jp hl
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.Pointers:
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; entries correspond to OPT_* constants
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dw Options_TextSpeed
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dw Options_BattleScene
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dw Options_BattleStyle
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@ -346,7 +360,7 @@ Options_Print:
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ld [wGBPrinterBrightness], a
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.NonePressed:
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ld b, $0
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ld b, 0
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ld hl, .Strings
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add hl, bc
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add hl, bc
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@ -500,17 +514,17 @@ OptionsControl:
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ret
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.DownPressed:
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ld a, [hl] ; load the cursor position to a
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cp $7 ; maximum number of items in option menu
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jr nz, .CheckFive
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ld [hl], $0
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ld a, [hl]
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cp OPT_CANCEL ; maximum option index
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jr nz, .CheckMenuAccount
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ld [hl], OPT_TEXT_SPEED ; first option
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scf
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ret
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.CheckFive: ; I have no idea why this exists...
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cp $5
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.CheckMenuAccount: ; I have no idea why this exists...
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cp OPT_MENU_ACCOUNT
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jr nz, .Increase
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ld [hl], $5
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ld [hl], OPT_MENU_ACCOUNT
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.Increase:
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inc [hl]
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@ -519,16 +533,18 @@ OptionsControl:
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.UpPressed:
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ld a, [hl]
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cp $6
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jr nz, .NotSix
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ld [hl], $5 ; Another thing where I'm not sure why it exists
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; Another thing where I'm not sure why it exists
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cp OPT_FRAME
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jr nz, .NotFrame
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ld [hl], OPT_MENU_ACCOUNT
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scf
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ret
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.NotSix:
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and a
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.NotFrame:
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and a ; OPT_TEXT_SPEED, minimum option index
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jr nz, .Decrease
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ld [hl], $8 ; number of option items +1
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ld [hl], NUM_OPTIONS ; decrements to OPT_CANCEL, maximum option index
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.Decrease:
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dec [hl]
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Options_UpdateCursorPosition:
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hlcoord 1, 1
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ld de, SCREEN_WIDTH
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ld c, $10
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ld c, SCREEN_HEIGHT - 2
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.loop
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ld [hl], " "
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add hl, de
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@ -85,7 +85,7 @@ Credits::
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xor a
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ldh [hBGMapMode], a
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ld [wCreditsPos], a
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ld [wCreditsUnusedCD21], a
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ld [wCreditsPos + 1], a
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ld [wCreditsTimer], a
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.execution_loop
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@ -226,9 +226,9 @@ ApplyMapPalettes:
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ret
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FadeMapMusicAndPalettes:
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ld e, 0
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ld e, LOW(MUSIC_NONE)
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ld a, [wMusicFadeID]
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ld d, 0
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ld d, HIGH(MUSIC_NONE)
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ld a, [wMusicFadeID + 1]
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ld a, $4
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ld [wMusicFade], a
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@ -704,9 +704,9 @@ Function1163c0:
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.asm_11642a
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ld a, $8
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ld [wMusicFade], a
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ld a, $0
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ld a, LOW(MUSIC_NONE)
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ld [wMusicFadeID], a
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ld a, $0
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ld a, HIGH(MUSIC_NONE)
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ld [wMusicFadeID + 1], a
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.asm_116439
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