mirror of https://github.com/pret/pokecrystal.git
maskbits for NUM_FRAMES
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@ -28,6 +28,7 @@ TEXT_DELAY_SLOW EQU 5
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const FRAME_6 ; 5
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const FRAME_7 ; 6
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const FRAME_8 ; 7
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NUM_FRAMES EQU const_value
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; TextBoxFlags:
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const_def
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@ -172,7 +172,7 @@ _LoadFontsBattleExtra:: ; fb4be
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LoadFrame: ; fb4cc
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ld a, [TextBoxFrame]
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and 7
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maskbits NUM_FRAMES +- 1
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ld bc, 6 * LEN_1BPP_TILE
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ld hl, Frames
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call AddNTimes
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@ -1033,17 +1033,17 @@ Function106464:: ; 106464
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Function10649b: ; 10649b
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ld a, [TextBoxFrame]
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and $7
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ld bc, 3 tiles
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maskbits NUM_FRAMES +- 1
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ld bc, 6 * LEN_1BPP_TILE
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ld hl, Frames
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call AddNTimes
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ld d, h
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ld e, l
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ld hl, vTiles2 tile $79
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ld c, 6
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ld hl, vTiles2 tile "┌" ; $79
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ld c, 6 ; "┌" to "┘"
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ld b, BANK(Frames)
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call Function1064c3
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ld hl, vTiles2 tile $7f
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ld hl, vTiles2 tile " " ; $7f
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ld de, TextBoxSpaceGFX
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ld c, 1
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ld b, BANK(TextBoxSpaceGFX)
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