mirror of https://github.com/pret/pokecrystal.git
Changing Kimono_girl to KimonoGirl #432
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41d4d3d37f
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1ceacd3cb2
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@ -16,57 +16,57 @@ DanceTheatre_MapScriptHeader:
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.MapCallbacks:
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db 0
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TrainerKimono_girlNaoko2:
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trainer EVENT_BEAT_KIMONO_GIRL_NAOKO, KIMONO_GIRL, NAOKO2, Kimono_girlNaoko2SeenText, Kimono_girlNaoko2BeatenText, 0, .Script
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TrainerKimonoGirlNaoko2:
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trainer EVENT_BEAT_KIMONO_GIRL_NAOKO, KIMONO_GIRL, NAOKO2, KimonoGirlNaoko2SeenText, KimonoGirlNaoko2BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Kimono_girlNaoko2AfterBattleText
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writetext KimonoGirlNaoko2AfterBattleText
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waitbutton
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closetext
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end
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TrainerKimono_girlSayo:
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trainer EVENT_BEAT_KIMONO_GIRL_SAYO, KIMONO_GIRL, SAYO, Kimono_girlSayoSeenText, Kimono_girlSayoBeatenText, 0, .Script
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TrainerKimonoGirlSayo:
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trainer EVENT_BEAT_KIMONO_GIRL_SAYO, KIMONO_GIRL, SAYO, KimonoGirlSayoSeenText, KimonoGirlSayoBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Kimono_girlSayoAfterBattleText
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writetext KimonoGirlSayoAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimono_girlZuki:
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trainer EVENT_BEAT_KIMONO_GIRL_ZUKI, KIMONO_GIRL, ZUKI, Kimono_girlZukiSeenText, Kimono_girlZukiBeatenText, 0, .Script
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TrainerKimonoGirlZuki:
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trainer EVENT_BEAT_KIMONO_GIRL_ZUKI, KIMONO_GIRL, ZUKI, KimonoGirlZukiSeenText, KimonoGirlZukiBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Kimono_girlZukiAfterBattleText
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writetext KimonoGirlZukiAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimono_girlKuni:
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trainer EVENT_BEAT_KIMONO_GIRL_KUNI, KIMONO_GIRL, KUNI, Kimono_girlKuniSeenText, Kimono_girlKuniBeatenText, 0, .Script
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TrainerKimonoGirlKuni:
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trainer EVENT_BEAT_KIMONO_GIRL_KUNI, KIMONO_GIRL, KUNI, KimonoGirlKuniSeenText, KimonoGirlKuniBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Kimono_girlKuniAfterBattleText
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writetext KimonoGirlKuniAfterBattleText
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waitbutton
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closetext
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end
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TrainerKimono_girlMiki:
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trainer EVENT_BEAT_KIMONO_GIRL_MIKI, KIMONO_GIRL, MIKI, Kimono_girlMikiSeenText, Kimono_girlMikiBeatenText, 0, .Script
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TrainerKimonoGirlMiki:
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trainer EVENT_BEAT_KIMONO_GIRL_MIKI, KIMONO_GIRL, MIKI, KimonoGirlMikiSeenText, KimonoGirlMikiBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext Kimono_girlMikiAfterBattleText
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writetext KimonoGirlMikiAfterBattleText
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waitbutton
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closetext
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end
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@ -137,24 +137,24 @@ DanceTheatreGrannyScript:
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MapDanceTheatreSignpost1Script:
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jumptext FancyPanelText
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Kimono_girlNaoko2SeenText:
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KimonoGirlNaoko2SeenText:
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text "You have lovely"
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line "#MON. May I see"
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cont "them in battle?"
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done
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Kimono_girlNaoko2BeatenText:
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KimonoGirlNaoko2BeatenText:
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text "Oh, you are very"
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line "strong."
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done
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Kimono_girlNaoko2AfterBattleText:
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KimonoGirlNaoko2AfterBattleText:
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text "I enjoyed that"
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line "bout. I would like"
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cont "to see you again."
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done
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Kimono_girlSayoSeenText:
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KimonoGirlSayoSeenText:
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text "I always dance"
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line "with my #MON."
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@ -162,12 +162,12 @@ Kimono_girlSayoSeenText:
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line "train them."
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done
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Kimono_girlSayoBeatenText:
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KimonoGirlSayoBeatenText:
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text "Oh, so close!"
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line "I almost had you."
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done
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Kimono_girlSayoAfterBattleText:
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KimonoGirlSayoAfterBattleText:
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text "Rhythm is impor-"
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line "tant for both"
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@ -175,7 +175,7 @@ Kimono_girlSayoAfterBattleText:
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line "MON."
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done
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Kimono_girlZukiSeenText:
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KimonoGirlZukiSeenText:
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text "Isn't my barrette"
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line "pretty?"
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@ -183,29 +183,29 @@ Kimono_girlZukiSeenText:
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line "battle?"
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done
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Kimono_girlZukiBeatenText:
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KimonoGirlZukiBeatenText:
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text "I don't have any"
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line "#MON left…"
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done
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Kimono_girlZukiAfterBattleText:
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KimonoGirlZukiAfterBattleText:
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text "I put a different"
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line "flower in my bar-"
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cont "rette every month."
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done
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Kimono_girlKuniSeenText:
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KimonoGirlKuniSeenText:
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text "Oh, you're a cute"
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line "trainer. Would you"
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cont "like to battle?"
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done
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Kimono_girlKuniBeatenText:
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KimonoGirlKuniBeatenText:
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text "You're stronger"
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line "than you look."
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done
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Kimono_girlKuniAfterBattleText:
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KimonoGirlKuniAfterBattleText:
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text "I trained a lot,"
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line "so I thought I was"
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@ -213,18 +213,18 @@ Kimono_girlKuniAfterBattleText:
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line "I guess I'm not."
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done
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Kimono_girlMikiSeenText:
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KimonoGirlMikiSeenText:
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text "Do you like my"
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line "dancing? I'm good"
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cont "at #MON too."
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done
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Kimono_girlMikiBeatenText:
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KimonoGirlMikiBeatenText:
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text "Ooh, you're good"
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line "at #MON too."
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done
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Kimono_girlMikiAfterBattleText:
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KimonoGirlMikiAfterBattleText:
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text "I can keep dancing"
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line "because there are"
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@ -356,11 +356,11 @@ DanceTheatre_MapEventHeader:
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.ObjectEvents:
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db 9
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object_event SPRITE_KIMONO_GIRL, 2, 0, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimono_girlNaoko2, -1
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object_event SPRITE_KIMONO_GIRL, 1, 2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimono_girlSayo, -1
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object_event SPRITE_KIMONO_GIRL, 2, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerKimono_girlZuki, -1
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object_event SPRITE_KIMONO_GIRL, 1, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimono_girlKuni, -1
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object_event SPRITE_KIMONO_GIRL, 2, 11, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimono_girlMiki, -1
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object_event SPRITE_KIMONO_GIRL, 2, 0, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlNaoko2, -1
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object_event SPRITE_KIMONO_GIRL, 1, 2, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlSayo, -1
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object_event SPRITE_KIMONO_GIRL, 2, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlZuki, -1
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object_event SPRITE_KIMONO_GIRL, 1, 9, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlKuni, -1
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object_event SPRITE_KIMONO_GIRL, 2, 11, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerKimonoGirlMiki, -1
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object_event SPRITE_GENTLEMAN, 10, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DanceTheaterSurfGuy, -1
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object_event SPRITE_RHYDON, 8, 6, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, DanceTheaterRhydon, -1
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object_event SPRITE_COOLTRAINER_M, 10, 10, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, DanceTheatreCooltrainerMScript, -1
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