Document scripting engine fix for MBC30

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mid-kid 2023-02-24 11:46:09 +01:00
parent 0aadbec02a
commit 18efb2fab3
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@ -14,6 +14,7 @@ These are parts of the code that do not work *incorrectly*, like [bugs and glitc
- [The 6-bit caught level can only record up to level 63](#the-6-bit-caught-level-can-only-record-up-to-level-63)
- [Identical sine wave code and data is repeated five times](#identical-sine-wave-code-and-data-is-repeated-five-times)
- [`GetForestTreeFrame` works, but it's still bad](#getforesttreeframe-works-but-its-still-bad)
- [The overworld scripting engine assumes no more than 127 banks](#the-overworld-scripting-engine-assumes-no-more-than-127-banks)
## Pic banks are offset by `PICS_FIX`
@ -816,3 +817,36 @@ Edit `GetForestTreeFrame`:
+ add a
ret
```
## The overworld scripting engine assumes no more than 127 banks
The `CallCallback` and `ExitScriptSubroutine` functions in [engine/overworld/scripting.asm](https://github.com/pret/pokecrystal/blob/master/engine/overworld/scripting.asm) use the highest bit of the bank value, to store whether a certain script stack position should be treated as a return from a callback. However, it seems it was opted to explicitly use the `endcallback` command for this purpose, instead.
As such, this bit serves no purpose but to make map scripts living in the higher banks of mappers such as Japanese Crystal's MBC30 crash for weird reasons.
**Fix:**
Remove the bit mask for the bank value in `ExitScriptSubroutine`:
```diff
ExitScriptSubroutine:
...
add hl, de
ld a, [hli]
ld b, a
- and $7f
ld [wScriptBank], a
ld a, [hli]
ld e, a
```
And in `CallCallback`:
```diff
CallCallback::
- ld a, [wScriptBank]
- or $80
- ld [wScriptBank], a
jp ScriptCall
```