main menu and untranslated mobile text

This commit is contained in:
yenatch 2013-07-22 04:27:50 -04:00
parent 65bd235e61
commit 1518925365
1 changed files with 446 additions and 14 deletions

460
main.asm
View File

@ -9598,7 +9598,7 @@ Function5b44: ; 5b44
ret
; 5b54
Function5b54: ; 5b54
MysteryGift: ; 5b54
call UpdateTime
ld a, $4
ld hl, $5548
@ -9609,14 +9609,14 @@ Function5b54: ; 5b54
ret
; 5b64
Function5b64: ; 5b64
OptionsMenu: ; 5b64
ld a, $39
ld hl, $41d0
rst FarCall
ret
; 5b6b
Function5b6b: ; 5b6b
NewGame: ; 5b6b
xor a
ld [$c2cc], a
call Function5ba7
@ -9884,7 +9884,7 @@ Function5d33: ; 5d33
jp CloseSRAM
; 5d65
Function5d65: ; 5d65
Continue: ; 5d65
ld a, $5
ld hl, $4ea5
rst FarCall
@ -12652,7 +12652,7 @@ StartMenu_Option: ; 1291c
; Game options.
call FadeToMenu
callba Function5b64
callba OptionsMenu
ld a, 6
ret
; 12928
@ -18406,8 +18406,52 @@ INCBIN "gfx/special/celebi/2.2bpp"
INCBIN "gfx/special/celebi/3.2bpp"
INCBIN "gfx/special/celebi/4.2bpp"
INCBIN "baserom.gbc", $49aa2, $49d24 - $49aa2
INCBIN "baserom.gbc", $49aa2, $49cdc - $49aa2
MainMenu: ; 49cdc
xor a
ld [$c2d7], a
call Function49ed0
ld b, $8
call GetSGBLayout
call $32f9
ld hl, GameTimerPause
res 0, [hl]
call Function49da4
ld [$cf76], a
call Function49e09
ld hl, MenuDataHeader_0x49d14
call Function1d35
call Function49de4
call Function1c17
jr c, .quit
call ClearTileMap
ld a, [MenuSelection]
ld hl, Label49d60
rst JumpTable
jr MainMenu
.quit
ret
; 49d14
MenuDataHeader_0x49d14: ; 49d14
db $40 ; flags
db 00, 00 ; start coords
db 07, 16 ; end coords
dw MenuData2_0x49d1c
db 1 ; default option
; 49d1c
MenuData2_0x49d1c: ; 49d1c
db $80 ; flags
db 0 ; items
dw MainMenuItems
dw $1f79
dw MainMenuText
; 49d20
MainMenuText:
ContinueText: ; 0x49d24
db "CONTINUE@"
NewGameText: ; 0x49d2d
@ -18422,12 +18466,13 @@ MobileStudiumText: ; 0x49d51
db "MOBILE STUDIUM@"
Label49d60: ; 0x49d60
dw $5eee ; XXX is this ContinueASM?
dw $5ee0 ; XXX is this NewGameASM?
dw $5ee7 ; XXX is this OptionASM?
dw $5ef5 ; XXX is this MysteryGiftASM?
dw $5efc ; XXX is this MobileASM?
dw $6496 ; XXX is this MobileStudiumASM?
dw MainMenu_Continue
dw MainMenu_NewGame
dw MainMenu_Options
dw MainMenu_MysteryGift
dw MainMenu_Mobile
dw MainMenu_MobileStudium
; 0x49d6c
CONTINUE EQU 0
NEW_GAME EQU 1
@ -18436,6 +18481,8 @@ MYSTERY_GIFT EQU 3
MOBILE EQU 4
MOBILE_STUDIUM EQU 5
MainMenuItems:
NewGameMenu: ; 0x49d6c
db 2
db NEW_GAME
@ -18510,7 +18557,392 @@ StudiumMenu: ; 0x49d9e
db MOBILE_STUDIUM
db $ff
INCBIN "baserom.gbc", $49da4, $4a6e8 - $49da4
Function49da4: ; 49da4
nop
nop
nop
ld a, [$cfcd]
and a
jr nz, .asm_49db0
ld a, $0
ret
.asm_49db0
ld a, [hCGB]
cp $1
ld a, $1
ret nz
ld a, $0
call GetSRAMBank
ld a, [$abe5]
cp $ff
call CloseSRAM
jr nz, .asm_49dd6
ld a, [StatusFlags]
bit 7, a
ld a, $1
jr z, .asm_49dd1
jr .asm_49dd1
.asm_49dd1
jr .asm_49dd3
.asm_49dd3
ld a, $1
ret
.asm_49dd6
ld a, [StatusFlags]
bit 7, a
jr z, .asm_49ddf
jr .asm_49ddf
.asm_49ddf
jr .asm_49de1
.asm_49de1
ld a, $6
ret
; 49de4
Function49de4: ; 49de4
call SetUpMenu
.asm_49de7
call $5e09
ld a, [$cfa5]
set 5, a
ld [$cfa5], a
call $1f1a
ld a, [$cf73]
cp $2
jr z, .asm_49e07
cp $1
jr z, .asm_49e02
jr .asm_49de7
.asm_49e02
call PlayClickSFX
and a
ret
.asm_49e07
scf
ret
; 49e09
Function49e09: ; 49e09
ld a, [$cfcd]
and a
ret z
xor a
ld [hBGMapMode], a
call Function49e27
ld hl, Options
ld a, [hl]
push af
set 4, [hl]
call $5e3d
pop af
ld [Options], a
ld a, $1
ld [hBGMapMode], a
ret
; 49e27
Function49e27: ; 49e27
call $06e3
and $80
jr nz, .asm_49e39
ld hl, $c5b8
ld b, $2
ld c, $12
call TextBox
ret
.asm_49e39
call SpeechTextBox
ret
; 49e3d
Function49e3d: ; 49e3d
ld a, [$cfcd]
and a
ret z
call $06e3
and $80
jp nz, Function49e75
call UpdateTime
call GetWeekday
ld b, a
decoord 1, 15
call Function49e91
decoord 4, 16
ld a, [hHours]
ld c, a
ld a, $24
ld hl, $4b3e
rst FarCall
ld [hl], $9c
inc hl
ld de, hMinutes
ld bc, $8102
call $3198
ret
; 49e70
; 49e70
db "min.@"
; 49e75
Function49e75: ; 49e75
hlcoord 1, 14
ld de, .TimeNotSet
call PlaceString
ret
; 49e7f
.TimeNotSet ; 49e7f
db "TIME NOT SET@"
; 49e8c
UnknownText_0x49e8c: ; 49e8c
text_jump UnknownText_0x1c5182, BANK(UnknownText_0x1c5182)
db "@"
; 49e91
Function49e91: ; 49e91
push de
ld hl, .Days
ld a, b
call GetNthString
ld d, h
ld e, l
pop hl
call PlaceString
ld h, b
ld l, c
ld de, .Day
call PlaceString
ret
; 49ea8
.Days
db "SUN@"
db "MON@"
db "TUES@"
db "WEDNES@"
db "THURS@"
db "FRI@"
db "SATUR@"
.Day
db "DAY@"
; 49ed0
Function49ed0: ; 49ed0
xor a
ld [$ffde], a
call ClearTileMap
call $0e5f
call $0e51
call $1fbf
ret
; 49ee0
MainMenu_NewGame: ; 49ee0
callba NewGame
ret
; 49ee7
MainMenu_Options: ; 49ee7
callba OptionsMenu
ret
; 49eee
MainMenu_Continue: ; 49eee
callba Continue
ret
; 49ef5
MainMenu_MysteryGift: ; 49ef5
callba MysteryGift
ret
; 49efc
MainMenu_Mobile: ; 49efc
call WhiteBGMap
ld a, MUSIC_MOBILE_ADAPTER_MENU
ld [CurMusic], a
ld de, MUSIC_MOBILE_ADAPTER_MENU
call $66c5
call WhiteBGMap
call $63a7
call $6492
call WhiteBGMap
call $6071
ld c, $c
call DelayFrames
ld hl, $c4a4
ld b, $a
ld c, $a
call $4cdc
ld hl, $c4ce
ld de, MobileString1
call PlaceString
ld hl, $c590
ld b, $4
ld c, $12
call TextBox
xor a
ld de, String_0x49fe9
ld hl, $c5b9
call PlaceString
call Function3200
call $32f9
call $1bc9
ld hl, $cfa9
ld b, [hl]
push bc
jr .asm_49f5d
.asm_49f55
call $1bd3
ld hl, $cfa9
ld b, [hl]
push bc
.asm_49f5d
bit 0, a
jr nz, .asm_49f67
bit 1, a
jr nz, .asm_49f84
jr .asm_49f97
.asm_49f67
ld hl, $cfa9
ld a, [hl]
cp $1
jp z, $6098
cp $2
jp z, $60b9
cp $3
jp z, $60c2
cp $4
jp z, $6100
ld a, $1
call $1ff8
.asm_49f84
pop bc
call WhiteBGMap
call ClearTileMap
ld a, MUSIC_MAIN_MENU
ld [CurMusic], a
ld de, MUSIC_MAIN_MENU
call $66c5
ret
.asm_49f97
ld hl, $cfa9
ld a, [hl]
dec a
ld hl, MobileStrings2
call GetNthString
ld d, h
ld e, l
ld hl, $c5a5
ld b, $4
ld c, $12
call ClearBox
ld hl, $c5b9
call PlaceString
jp .asm_49fb7
.asm_49fb7
call $6071
pop bc
ld hl, $cfa9
ld [hl], b
ld b, $a
ld c, $1
ld hl, $c4b9
call ClearBox
jp .asm_49f55
; 49fcc
MobileString1: ; 49fcc
db "めいしフ,ルダー", $4e
db "あいさつ", $4e
db "プロフィール", $4e
db "せ", $1e, "い", $4e
db "もどる@"
; 49fe9
MobileStrings2:
String_0x49fe9: ; 49fe9
db "めいし", $1f, "つくったり", $4e
db "ほぞんしておける フ,ルダーです@"
; 4a004
String_0x4a004: ; 4a004
db "モバイルたいせんや じぶんのめいしで", $4e
db "つかう あいさつ", $1f, "つくります@"
; 4a026
String_0x4a026: ; 4a026
db "あなた", $25, "じゅうしょや ねんれいの", $4e
db "せ", $1e, "い", $1f, "かえられます@"
; 4a042
String_0x4a042: ; 4a042
db "モバイルセンター", $1d, "せつぞくするとき", $4e
db "ひつような こと", $1f, "きめます@"
; 4a062
String_0x4a062: ; 4a062
db "まえ", $25, "がめん ", $1d, "もどります", $4e
db "@"
; 4a071
INCBIN "baserom.gbc", $4a071, $4a496 - $4a071
MainMenu_MobileStudium: ; 4a496
ld a, [StartDay]
ld b, a
ld a, [StartHour]
ld c, a
ld a, [StartMinute]
ld d, a
ld a, [StartSecond]
ld e, a
push bc
push de
callba MobileStudium
call WhiteBGMap
pop de
pop bc
ld a, b
ld [StartDay], a
ld a, c
ld [StartHour], a
ld a, d
ld [StartMinute], a
ld a, e
ld [StartSecond], a
ret
; 4a4c4
INCBIN "baserom.gbc", $4a4c4, $4a6e8 - $4a4c4
SpecialBeastsCheck: ; 0x4a6e8
; Check if the player owns all three legendary beasts.
@ -29665,7 +30097,7 @@ INCBIN "baserom.gbc", $114000, $117a7f - $114000
; everything from here to the end of the bank is related to the
; Mobile Stadium option from the continue/newgame menu.
; XXX better function names
Function117a7f: ; 0x117a7f
MobileStudium: ; 0x117a7f
ld a, [$ffaa]
push af
ld a, $1