2015-11-12 04:38:57 +00:00
|
|
|
_BasementKey: ; 507b4
|
|
|
|
; Are we even in the right map to use this?
|
|
|
|
ld a, [MapGroup]
|
|
|
|
cp GROUP_WAREHOUSE_ENTRANCE
|
|
|
|
jr nz, .nope
|
|
|
|
|
|
|
|
ld a, [MapNumber]
|
|
|
|
cp MAP_WAREHOUSE_ENTRANCE
|
|
|
|
jr nz, .nope
|
|
|
|
; Are we on the tile in front of the door?
|
|
|
|
call GetFacingTileCoord
|
|
|
|
ld a, d
|
|
|
|
cp 22
|
|
|
|
jr nz, .nope
|
|
|
|
ld a, e
|
|
|
|
cp 10
|
|
|
|
jr nz, .nope
|
|
|
|
; Let's use the Basement Key
|
|
|
|
ld hl, .BasementKeyScript
|
|
|
|
call QueueScript
|
|
|
|
ld a, 1
|
2015-12-17 22:51:32 +00:00
|
|
|
ld [wItemEffectSucceeded], a
|
2015-11-12 04:38:57 +00:00
|
|
|
ret
|
|
|
|
|
|
|
|
.nope
|
|
|
|
ld a, $0
|
2015-12-17 22:51:32 +00:00
|
|
|
ld [wItemEffectSucceeded], a
|
2015-11-12 04:38:57 +00:00
|
|
|
ret
|
|
|
|
; 507e1
|
|
|
|
|
|
|
|
.BasementKeyScript: ; 0x507e1
|
2015-11-25 15:16:29 +00:00
|
|
|
closetext
|
2015-11-12 04:38:57 +00:00
|
|
|
farjump BasementDoorScript
|
|
|
|
; 0x507e6
|