mirror of https://github.com/pret/pokecrystal.git
199 lines
3.6 KiB
NASM
199 lines
3.6 KiB
NASM
|
AI_Redundant: ; 2c41a
|
||
|
; Check if move effect c will fail because it's already been used.
|
||
|
; Return z if the move is a good choice.
|
||
|
; Return nz if the move is a bad choice.
|
||
|
ld a, c
|
||
|
ld de, 3
|
||
|
ld hl, .Moves
|
||
|
call IsInArray
|
||
|
jp nc, .NotRedundant
|
||
|
inc hl
|
||
|
ld a, [hli]
|
||
|
ld h, [hl]
|
||
|
ld l, a
|
||
|
jp [hl]
|
||
|
|
||
|
.Moves: ; 2c42c
|
||
|
dbw EFFECT_DREAM_EATER, .DreamEater
|
||
|
dbw EFFECT_HEAL, .Heal
|
||
|
dbw EFFECT_LIGHT_SCREEN, .LightScreen
|
||
|
dbw EFFECT_MIST, .Mist
|
||
|
dbw EFFECT_FOCUS_ENERGY, .FocusEnergy
|
||
|
dbw EFFECT_CONFUSE, .Confuse
|
||
|
dbw EFFECT_TRANSFORM, .Transform
|
||
|
dbw EFFECT_REFLECT, .Reflect
|
||
|
dbw EFFECT_SUBSTITUTE, .Substitute
|
||
|
dbw EFFECT_LEECH_SEED, .LeechSeed
|
||
|
dbw EFFECT_DISABLE, .Disable
|
||
|
dbw EFFECT_ENCORE, .Encore
|
||
|
dbw EFFECT_SNORE, .Snore
|
||
|
dbw EFFECT_SLEEP_TALK, .SleepTalk
|
||
|
dbw EFFECT_MEAN_LOOK, .MeanLook
|
||
|
dbw EFFECT_NIGHTMARE, .Nightmare
|
||
|
dbw EFFECT_SPIKES, .Spikes
|
||
|
dbw EFFECT_FORESIGHT, .Foresight
|
||
|
dbw EFFECT_PERISH_SONG, .PerishSong
|
||
|
dbw EFFECT_SANDSTORM, .Sandstorm
|
||
|
dbw EFFECT_ATTRACT, .Attract
|
||
|
dbw EFFECT_SAFEGUARD, .Safeguard
|
||
|
dbw EFFECT_RAIN_DANCE, .RainDance
|
||
|
dbw EFFECT_SUNNY_DAY, .SunnyDay
|
||
|
dbw EFFECT_TELEPORT, .Teleport
|
||
|
dbw EFFECT_MORNING_SUN, .MorningSun
|
||
|
dbw EFFECT_SYNTHESIS, .Synthesis
|
||
|
dbw EFFECT_MOONLIGHT, .Moonlight
|
||
|
dbw EFFECT_SWAGGER, .Swagger
|
||
|
dbw EFFECT_FUTURE_SIGHT, .FutureSight
|
||
|
db -1
|
||
|
|
||
|
.LightScreen: ; 2c487
|
||
|
ld a, [EnemyScreens]
|
||
|
bit SCREENS_LIGHT_SCREEN, a
|
||
|
ret
|
||
|
|
||
|
.Mist: ; 2c48d
|
||
|
ld a, [EnemySubStatus4]
|
||
|
bit SUBSTATUS_MIST, a
|
||
|
ret
|
||
|
|
||
|
.FocusEnergy: ; 2c493
|
||
|
ld a, [EnemySubStatus4]
|
||
|
bit SUBSTATUS_FOCUS_ENERGY, a
|
||
|
ret
|
||
|
|
||
|
.Confuse: ; 2c499
|
||
|
ld a, [PlayerSubStatus3]
|
||
|
bit SUBSTATUS_CONFUSED, a
|
||
|
ret nz
|
||
|
ld a, [PlayerScreens]
|
||
|
bit SCREENS_SAFEGUARD, a
|
||
|
ret
|
||
|
|
||
|
.Transform: ; 2c4a5
|
||
|
ld a, [EnemySubStatus5]
|
||
|
bit SUBSTATUS_TRANSFORMED, a
|
||
|
ret
|
||
|
|
||
|
.Reflect: ; 2c4ab
|
||
|
ld a, [EnemyScreens]
|
||
|
bit SCREENS_REFLECT, a
|
||
|
ret
|
||
|
|
||
|
.Substitute: ; 2c4b1
|
||
|
ld a, [EnemySubStatus4]
|
||
|
bit SUBSTATUS_SUBSTITUTE, a
|
||
|
ret
|
||
|
|
||
|
.LeechSeed: ; 2c4b7
|
||
|
ld a, [PlayerSubStatus4]
|
||
|
bit SUBSTATUS_LEECH_SEED, a
|
||
|
ret
|
||
|
|
||
|
.Disable: ; 2c4bd
|
||
|
ld a, [PlayerDisableCount]
|
||
|
and a
|
||
|
ret
|
||
|
|
||
|
.Encore: ; 2c4c2
|
||
|
ld a, [PlayerSubStatus5]
|
||
|
bit SUBSTATUS_ENCORED, a
|
||
|
ret
|
||
|
|
||
|
.Snore:
|
||
|
.SleepTalk: ; 2c4c8
|
||
|
ld a, [EnemyMonStatus]
|
||
|
and SLP
|
||
|
jr z, .Redundant
|
||
|
jr .NotRedundant
|
||
|
|
||
|
.MeanLook: ; 2c4d1
|
||
|
ld a, [EnemySubStatus5]
|
||
|
bit SUBSTATUS_CANT_RUN, a
|
||
|
ret
|
||
|
|
||
|
.Nightmare: ; 2c4d7
|
||
|
ld a, [BattleMonStatus]
|
||
|
and a
|
||
|
jr z, .Redundant
|
||
|
ld a, [PlayerSubStatus1]
|
||
|
bit SUBSTATUS_NIGHTMARE, a
|
||
|
ret
|
||
|
|
||
|
.Spikes: ; 2c4e3
|
||
|
ld a, [PlayerScreens]
|
||
|
bit SCREENS_SPIKES, a
|
||
|
ret
|
||
|
|
||
|
.Foresight: ; 2c4e9
|
||
|
ld a, [PlayerSubStatus1]
|
||
|
bit SUBSTATUS_IDENTIFIED, a
|
||
|
ret
|
||
|
|
||
|
.PerishSong: ; 2c4ef
|
||
|
ld a, [PlayerSubStatus1]
|
||
|
bit SUBSTATUS_PERISH, a
|
||
|
ret
|
||
|
|
||
|
.Sandstorm: ; 2c4f5
|
||
|
ld a, [Weather]
|
||
|
cp WEATHER_SANDSTORM
|
||
|
jr z, .Redundant
|
||
|
jr .NotRedundant
|
||
|
|
||
|
.Attract: ; 2c4fe
|
||
|
callba CheckOppositeGender
|
||
|
jr c, .Redundant
|
||
|
ld a, [PlayerSubStatus1]
|
||
|
bit SUBSTATUS_IN_LOVE, a
|
||
|
ret
|
||
|
|
||
|
.Safeguard: ; 2c50c
|
||
|
ld a, [EnemyScreens]
|
||
|
bit SCREENS_SAFEGUARD, a
|
||
|
ret
|
||
|
|
||
|
.RainDance: ; 2c512
|
||
|
ld a, [Weather]
|
||
|
cp WEATHER_RAIN
|
||
|
jr z, .Redundant
|
||
|
jr .NotRedundant
|
||
|
|
||
|
.SunnyDay: ; 2c51b
|
||
|
ld a, [Weather]
|
||
|
cp WEATHER_SUN
|
||
|
jr z, .Redundant
|
||
|
jr .NotRedundant
|
||
|
|
||
|
.DreamEater: ; 2c524
|
||
|
ld a, [BattleMonStatus]
|
||
|
and SLP
|
||
|
jr z, .Redundant
|
||
|
jr .NotRedundant
|
||
|
|
||
|
.Swagger: ; 2c52d
|
||
|
ld a, [PlayerSubStatus3]
|
||
|
bit SUBSTATUS_CONFUSED, a
|
||
|
ret
|
||
|
|
||
|
.FutureSight: ; 2c533
|
||
|
ld a, [EnemyScreens]
|
||
|
bit 5, a
|
||
|
ret
|
||
|
|
||
|
.Heal:
|
||
|
.MorningSun:
|
||
|
.Synthesis:
|
||
|
.Moonlight: ; 2c539
|
||
|
callba AICheckEnemyMaxHP
|
||
|
jr nc, .NotRedundant
|
||
|
|
||
|
.Teleport:
|
||
|
.Redundant: ; 2c541
|
||
|
ld a, 1
|
||
|
and a
|
||
|
ret
|
||
|
|
||
|
.NotRedundant: ; 2c545
|
||
|
xor a
|
||
|
ret
|