pokecrystal/maps/PokeSeersHouse.asm

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object_const_def
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const POKESEERSHOUSE_GRANNY
PokeSeersHouse_MapScripts:
def_scene_scripts
def_callbacks
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SeerScript:
faceplayer
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opentext
special PokeSeer
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waitbutton
closetext
end
PokeSeersHouse_MapEvents:
db 0, 0 ; filler
def_warp_events
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warp_event 2, 7, CIANWOOD_CITY, 7
warp_event 3, 7, CIANWOOD_CITY, 7
def_coord_events
def_bg_events
def_object_events
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object_event 2, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1