pokecrystal/engine/math/print_num.asm

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_PrintNum::
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; Print c digits of the b-byte value from de to hl.
; Allows 2 to 7 digits. For 1-digit numbers, add
; the value to char "0" instead of calling PrintNum.
; The high nybble of the c register specifies how many of the total amount of
; digits will be in front of the decimal point.
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; Some extra flags can be given in bits 5-7 of b.
; Bit 5: money if set (unless left-aligned without leading zeros)
; Bit 6: right-aligned if set
; Bit 7: print leading zeros if set
push bc
bit 5, b
jr z, .main
bit 7, b
jr nz, .moneyflag
bit 6, b
jr z, .main
.moneyflag ; 101xxxxx or 011xxxxx
ld a, "¥"
ld [hli], a
res 5, b ; 100xxxxx or 010xxxxx
.main
xor a
ldh [hPrintNumBuffer + 0], a
ldh [hPrintNumBuffer + 1], a
ldh [hPrintNumBuffer + 2], a
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ld a, b
and $f
cp 1
jr z, .byte
cp 2
jr z, .word
; maximum 3 bytes
.long
ld a, [de]
ldh [hPrintNumBuffer + 1], a
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inc de
ld a, [de]
ldh [hPrintNumBuffer + 2], a
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inc de
ld a, [de]
ldh [hPrintNumBuffer + 3], a
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jr .start
.word
ld a, [de]
ldh [hPrintNumBuffer + 2], a
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inc de
ld a, [de]
ldh [hPrintNumBuffer + 3], a
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jr .start
.byte
ld a, [de]
ldh [hPrintNumBuffer + 3], a
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.start
push de
ld d, b
ld a, c
swap a
and $f
ld e, a
ld a, c
and $f
ld b, a
ld c, 0
cp 2
jr z, .two
cp 3
jr z, .three
cp 4
jr z, .four
cp 5
jr z, .five
cp 6
jr z, .six
.seven
ld a, HIGH(1000000 >> 8)
ldh [hPrintNumBuffer + 4], a
ld a, HIGH(1000000) ; mid
ldh [hPrintNumBuffer + 5], a
ld a, LOW(1000000)
ldh [hPrintNumBuffer + 6], a
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call .PrintDigit
call .AdvancePointer
.six
ld a, HIGH(100000 >> 8)
ldh [hPrintNumBuffer + 4], a
ld a, HIGH(100000) ; mid
ldh [hPrintNumBuffer + 5], a
ld a, LOW(100000)
ldh [hPrintNumBuffer + 6], a
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call .PrintDigit
call .AdvancePointer
.five
xor a ; HIGH(10000 >> 8)
ldh [hPrintNumBuffer + 4], a
ld a, HIGH(10000) ; mid
ldh [hPrintNumBuffer + 5], a
ld a, LOW(10000)
ldh [hPrintNumBuffer + 6], a
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call .PrintDigit
call .AdvancePointer
.four
xor a ; HIGH(1000 >> 8)
ldh [hPrintNumBuffer + 4], a
ld a, HIGH(1000) ; mid
ldh [hPrintNumBuffer + 5], a
ld a, LOW(1000)
ldh [hPrintNumBuffer + 6], a
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call .PrintDigit
call .AdvancePointer
.three
xor a ; HIGH(100 >> 8)
ldh [hPrintNumBuffer + 4], a
xor a ; HIGH(100) ; mid
ldh [hPrintNumBuffer + 5], a
ld a, LOW(100)
ldh [hPrintNumBuffer + 6], a
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call .PrintDigit
call .AdvancePointer
.two
dec e
jr nz, .two_skip
ld a, "0"
ldh [hPrintNumBuffer + 0], a
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.two_skip
ld c, 0
ldh a, [hPrintNumBuffer + 3]
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.mod_10
cp 10
jr c, .modded_10
sub 10
inc c
jr .mod_10
.modded_10
ld b, a
ldh a, [hPrintNumBuffer + 0]
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or c
jr nz, .money
call .PrintLeadingZero
jr .money_leading_zero
.money
call .PrintYen
push af
ld a, "0"
add c
ld [hl], a
pop af
ldh [hPrintNumBuffer + 0], a
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inc e
dec e
jr nz, .money_leading_zero
inc hl
ld [hl], "<DOT>"
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.money_leading_zero
call .AdvancePointer
call .PrintYen
ld a, "0"
add b
ld [hli], a
pop de
pop bc
ret
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.PrintYen:
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push af
ldh a, [hPrintNumBuffer + 0]
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and a
jr nz, .stop
bit 5, d
jr z, .stop
ld a, "¥"
ld [hli], a
res 5, d
.stop
pop af
ret
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.PrintDigit:
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dec e
jr nz, .ok
ld a, "0"
ldh [hPrintNumBuffer + 0], a
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.ok
ld c, 0
.loop
ldh a, [hPrintNumBuffer + 4]
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ld b, a
ldh a, [hPrintNumBuffer + 1]
ldh [hPrintNumBuffer + 7], a
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cp b
jr c, .skip1
sub b
ldh [hPrintNumBuffer + 1], a
ldh a, [hPrintNumBuffer + 5]
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ld b, a
ldh a, [hPrintNumBuffer + 2]
ldh [hPrintNumBuffer + 8], a
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cp b
jr nc, .skip2
ldh a, [hPrintNumBuffer + 1]
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or 0
jr z, .skip3
dec a
ldh [hPrintNumBuffer + 1], a
ldh a, [hPrintNumBuffer + 2]
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.skip2
sub b
ldh [hPrintNumBuffer + 2], a
ldh a, [hPrintNumBuffer + 6]
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ld b, a
ldh a, [hPrintNumBuffer + 3]
ldh [hPrintNumBuffer + 9], a
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cp b
jr nc, .skip4
ldh a, [hPrintNumBuffer + 2]
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and a
jr nz, .skip5
ldh a, [hPrintNumBuffer + 1]
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and a
jr z, .skip6
dec a
ldh [hPrintNumBuffer + 1], a
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xor a
.skip5
dec a
ldh [hPrintNumBuffer + 2], a
ldh a, [hPrintNumBuffer + 3]
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.skip4
sub b
ldh [hPrintNumBuffer + 3], a
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inc c
jr .loop
.skip6
ldh a, [hPrintNumBuffer + 8]
ldh [hPrintNumBuffer + 2], a
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.skip3
ldh a, [hPrintNumBuffer + 7]
ldh [hPrintNumBuffer + 1], a
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.skip1
ldh a, [hPrintNumBuffer + 0]
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or c
jr z, .PrintLeadingZero
ldh a, [hPrintNumBuffer + 0]
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and a
jr nz, .done
bit 5, d
jr z, .done
ld a, "¥"
ld [hli], a
res 5, d
.done
ld a, "0"
add c
ld [hl], a
ldh [hPrintNumBuffer + 0], a
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inc e
dec e
ret nz
inc hl
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ld [hl], "<DOT>"
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ret
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.PrintLeadingZero:
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; prints a leading zero unless they are turned off in the flags
bit 7, d ; print leading zeroes?
ret z
ld [hl], "0"
ret
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.AdvancePointer:
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; increments the pointer unless leading zeroes are not being printed,
; the number is left-aligned, and no nonzero digits have been printed yet
bit 7, d ; print leading zeroes?
jr nz, .inc
bit 6, d ; left alignment or right alignment?
jr z, .inc
ldh a, [hPrintNumBuffer + 0]
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and a
ret z
.inc
inc hl
ret