pokecrystal/maps/MoveDeletersHouse.asm

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const_value set 2
const MOVEDELETERSHOUSE_SUPER_NERD
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MoveDeletersHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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MoveDeleter:
faceplayer
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opentext
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special Special_MoveDeletion
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waitbutton
closetext
end
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MoveDeletersHouseBookshelf:
jumpstd difficultbookshelf
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MoveDeletersHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 6, BLACKTHORN_CITY
warp_def 3, 7, 6, BLACKTHORN_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 0, 1, BGEVENT_READ, MoveDeletersHouseBookshelf
bg_event 1, 1, BGEVENT_READ, MoveDeletersHouseBookshelf
.ObjectEvents:
db 1
object_event 2, 3, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MoveDeleter, -1