pokecrystal/maps/Route12.asm

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const_value set 2
const ROUTE12_FISHER1
const ROUTE12_FISHER2
const ROUTE12_FISHER3
const ROUTE12_FISHER4
const ROUTE12_POKE_BALL1
const ROUTE12_POKE_BALL2
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Route12_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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TrainerFisherKyle:
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trainer EVENT_BEAT_FISHER_KYLE, FISHER, KYLE, FisherKyleSeenText, FisherKyleBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherKyleAfterBattleText
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waitbutton
closetext
end
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TrainerFisherMartin:
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trainer EVENT_BEAT_FISHER_MARTIN, FISHER, MARTIN, FisherMartinSeenText, FisherMartinBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherMartinAfterBattleText
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waitbutton
closetext
end
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TrainerFisherStephen:
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trainer EVENT_BEAT_FISHER_STEPHEN, FISHER, STEPHEN, FisherStephenSeenText, FisherStephenBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherStephenAfterBattleText
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waitbutton
closetext
end
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TrainerFisherBarney:
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trainer EVENT_BEAT_FISHER_BARNEY, FISHER, BARNEY, FisherBarneySeenText, FisherBarneyBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FisherBarneyAfterBattleText
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waitbutton
closetext
end
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Route12Sign:
jumptext Route12SignText
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FishingSpotSign:
jumptext FishingSpotSignText
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Route12Calcium:
itemball CALCIUM
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Route12Nugget:
itemball NUGGET
Route12HiddenElixer:
dwb EVENT_ROUTE_12_HIDDEN_ELIXER, ELIXER
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FisherMartinSeenText:
text "Patience is the"
line "key to both fish-"
cont "ing and #MON."
done
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FisherMartinBeatenText:
text "Gwaaah!"
done
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FisherMartinAfterBattleText:
text "I'm too impatient"
line "for fishing…"
done
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FisherStephenSeenText:
text "I feel so content,"
line "fishing while lis-"
cont "tening to some"
cont "tunes on my radio."
done
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FisherStephenBeatenText:
text "My stupid radio"
line "distracted me!"
done
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FisherStephenAfterBattleText:
text "Have you checked"
line "out KANTO's radio"
para "programs? We get a"
line "good variety here."
done
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FisherBarneySeenText:
text "What's most impor-"
line "tant in our every-"
cont "day lives?"
done
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FisherBarneyBeatenText:
text "The answer is"
line "coming up next!"
done
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FisherBarneyAfterBattleText:
text "I think electric-"
line "ity is the most"
para "important thing in"
line "our daily lives."
para "If it weren't,"
line "people wouldn't"
para "have made such a"
line "fuss when the"
para "POWER PLANT went"
line "out of commission."
done
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FisherKyleSeenText:
text "Do you remember?"
done
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FisherKyleBeatenText:
text "You do remember?"
done
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FisherKyleAfterBattleText:
text "The tug you feel"
line "on the ROD when"
para "you hook a #-"
line "MON…"
para "That's the best"
line "feeling ever for"
cont "an angler like me."
done
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Route12SignText:
text "ROUTE 12"
para "NORTH TO LAVENDER"
line "TOWN"
done
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FishingSpotSignText:
text "FISHING SPOT"
done
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Route12_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $21, $b, 1, ROUTE_12_SUPER_ROD_HOUSE
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 27, 11, BGEVENT_READ, Route12Sign
bg_event 9, 13, BGEVENT_READ, FishingSpotSign
bg_event 13, 14, BGEVENT_ITEM, Route12HiddenElixer
.ObjectEvents:
db 6
object_event SPRITE_FISHER, 13, 5, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherMartin, -1
object_event SPRITE_FISHER, 23, 14, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherStephen, -1
object_event SPRITE_FISHER, 38, 10, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 5, TrainerFisherBarney, -1
object_event SPRITE_FISHER, 7, 6, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerFisherKyle, -1
object_event SPRITE_POKE_BALL, 43, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route12Calcium, EVENT_ROUTE_12_CALCIUM
object_event SPRITE_POKE_BALL, 51, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route12Nugget, EVENT_ROUTE_12_NUGGET