pokecrystal/maps/RadioTower2F.asm

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2015-11-27 05:22:14 +00:00
const_value set 2
const RADIOTOWER2F_SUPER_NERD
const RADIOTOWER2F_TEACHER
const RADIOTOWER2F_ROCKET1
const RADIOTOWER2F_ROCKET2
const RADIOTOWER2F_ROCKET3
const RADIOTOWER2F_ROCKET_GIRL
const RADIOTOWER2F_BLACK_BELT1
const RADIOTOWER2F_BLACK_BELT2
const RADIOTOWER2F_JIGGLYPUFF
const RADIOTOWER2F_BUENA
const RADIOTOWER2F_RECEPTIONIST
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RadioTower2F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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UnknownScript_0x5d6fd:
end
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RadioTower2FSuperNerdScript:
jumptextfaceplayer RadioTower2FSuperNerdText
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TeacherScript_0x5d701:
faceplayer
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opentext
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checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
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iftrue .Rockets
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writetext UnknownText_0x5d956
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waitbutton
closetext
end
.Rockets:
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writetext UnknownText_0x5d983
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waitbutton
closetext
end
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RadioTowerJigglypuff:
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opentext
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writetext RadioTowerJigglypuffText
cry JIGGLYPUFF
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waitbutton
closetext
end
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RadioTower2FBlackBelt1Script:
jumptextfaceplayer RadioTower2FBlackBelt1Text
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RadioTower2FBlackBelt2Script:
jumptextfaceplayer RadioTower2FBlackBelt2Text
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TrainerGruntM4:
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trainer EVENT_BEAT_ROCKET_GRUNTM_4, GRUNTM, GRUNTM_4, GruntM4SeenText, GruntM4BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM4AfterBattleText
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waitbutton
closetext
end
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TrainerGruntM5:
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trainer EVENT_BEAT_ROCKET_GRUNTM_5, GRUNTM, GRUNTM_5, GruntM5SeenText, GruntM5BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM5AfterBattleText
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waitbutton
closetext
end
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TrainerGruntM6:
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trainer EVENT_BEAT_ROCKET_GRUNTM_6, GRUNTM, GRUNTM_6, GruntM6SeenText, GruntM6BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM6AfterBattleText
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waitbutton
closetext
end
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TrainerGruntF2:
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trainer EVENT_BEAT_ROCKET_GRUNTF_2, GRUNTF, GRUNTF_2, GruntF2SeenText, GruntF2BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntF2AfterBattleText
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waitbutton
closetext
end
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Buena:
faceplayer
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opentext
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checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue UnknownScript_0x5d865
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checkevent EVENT_MET_BUENA
iffalse UnknownScript_0x5d800
checkflag ENGINE_BUENAS_PASSWORD_2
iftrue UnknownScript_0x5d82f
checkcode VAR_HOUR
if_less_than 18, UnknownScript_0x5d893
checkflag ENGINE_BUENAS_PASSWORD
iffalse UnknownScript_0x5d80a
checkitem BLUE_CARD
iffalse UnknownScript_0x5d86b
checkcode VAR_BLUECARDBALANCE
if_equal 30, UnknownScript_0x5d87f
playmusic MUSIC_BUENAS_PASSWORD
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writetext UnknownText_0x5de35
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special AskRememberPassword
iffalse UnknownScript_0x5d81e
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writetext UnknownText_0x5de84
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
checkcode VAR_FACING
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if_not_equal RIGHT, UnknownScript_0x5d7be
applymovement PLAYER, MovementData_0x5d921
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UnknownScript_0x5d7be:
spriteface PLAYER, RIGHT
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opentext
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writetext UnknownText_0x5dedd
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, DOWN
refreshscreen $0
special SpecialBuenasPassword
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closetext
iffalse UnknownScript_0x5d845
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opentext
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writetext UnknownText_0x5dfc1
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waitbutton
closetext
checkcode VAR_BLUECARDBALANCE
addvar $1
writevarcode VAR_BLUECARDBALANCE
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waitsfx
playsound SFX_TRANSACTION
setflag ENGINE_BUENAS_PASSWORD_2
pause 20
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spriteface RADIOTOWER2F_BUENA, RIGHT
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opentext
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writetext UnknownText_0x5e054
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waitbutton
closetext
special Special_FadeOutMusic
pause 20
special RestartMapMusic
checkcode VAR_BLUECARDBALANCE
if_equal $1e, UnknownScript_0x5d8a4
end
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UnknownScript_0x5d800:
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writetext UnknownText_0x5dcf4
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buttonsound
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setevent EVENT_MET_BUENA
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verbosegiveitem BLUE_CARD
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UnknownScript_0x5d80a:
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writetext UnknownText_0x5de10
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waitbutton
closetext
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d81a
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
iftrue UnknownScript_0x5d8cc
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UnknownScript_0x5d81a:
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spriteface RADIOTOWER2F_BUENA, RIGHT
end
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UnknownScript_0x5d81e:
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writetext UnknownText_0x5df29
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
special Special_FadeOutMusic
pause 20
special RestartMapMusic
end
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UnknownScript_0x5d82f:
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writetext UnknownText_0x5df6c
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waitbutton
closetext
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d83f
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
iftrue UnknownScript_0x5d8cc
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UnknownScript_0x5d83f:
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spriteface RADIOTOWER2F_BUENA, RIGHT
pause 10
end
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UnknownScript_0x5d845:
setflag ENGINE_BUENAS_PASSWORD_2
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opentext
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writetext UnknownText_0x5e01c
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
pause 20
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opentext
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writetext UnknownText_0x5e054
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
special Special_FadeOutMusic
pause 20
special RestartMapMusic
end
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UnknownScript_0x5d865:
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writetext UnknownText_0x5e0c2
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waitbutton
closetext
end
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UnknownScript_0x5d86b:
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writetext UnknownText_0x5e192
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waitbutton
closetext
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d87b
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
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UnknownScript_0x5d87b:
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spriteface RADIOTOWER2F_BUENA, RIGHT
end
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UnknownScript_0x5d87f:
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writetext UnknownText_0x5e0f1
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waitbutton
closetext
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d88f
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
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UnknownScript_0x5d88f:
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spriteface RADIOTOWER2F_BUENA, RIGHT
end
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UnknownScript_0x5d893:
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writetext UnknownText_0x5e131
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waitbutton
closetext
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d8a3
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
iftrue UnknownScript_0x5d8cc
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UnknownScript_0x5d8a3:
end
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UnknownScript_0x5d8a4:
checkcellnum PHONE_BUENA
iftrue UnknownScript_0x5d8fe
pause 20
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spriteface RADIOTOWER2F_BUENA, DOWN
pause 15
spriteface PLAYER, UP
pause 15
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checkevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
iftrue UnknownScript_0x5d8cc
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showemote EMOTE_SHOCK, RADIOTOWER2F_BUENA, 15
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setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
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opentext
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writetext UnknownText_0x5e1ee
jump UnknownScript_0x5d8d0
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UnknownScript_0x5d8cc:
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opentext
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writetext UnknownText_0x5e2bf
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UnknownScript_0x5d8d0:
askforphonenumber PHONE_BUENA
if_equal $1, UnknownScript_0x5d8f6
if_equal $2, UnknownScript_0x5d8ed
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writetext UnknownText_0x5e2f3
playsound SFX_REGISTER_PHONE_NUMBER
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waitsfx
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buttonsound
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writetext UnknownText_0x5e310
2015-11-25 15:16:29 +00:00
waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
addcellnum PHONE_BUENA
end
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UnknownScript_0x5d8ed:
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writetext UnknownText_0x5e33c
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
end
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UnknownScript_0x5d8f6:
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writetext UnknownText_0x5e35e
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waitbutton
closetext
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spriteface RADIOTOWER2F_BUENA, RIGHT
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UnknownScript_0x5d8fe:
end
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ReceptionistScript_0x5d8ff:
faceplayer
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opentext
checkitem BLUE_CARD
iffalse UnknownScript_0x5d90f
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writetext UnknownText_0x5e392
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buttonsound
special SpecialBuenaPrize
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closetext
end
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UnknownScript_0x5d90f:
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writetext UnknownText_0x5e3d8
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buttonsound
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closetext
end
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MapRadioTower2FSignpost0Script:
jumptext UnknownText_0x5e426
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MapRadioTower2FSignpost1Script:
jumptext UnknownText_0x5e430
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MapRadioTower2FSignpost5Script:
jumptext UnknownText_0x5e463
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RadioTower2FBookshelf:
jumpstd magazinebookshelf
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MovementData_0x5d921:
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slow_step DOWN
slow_step RIGHT
step_end
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RadioTower2FSuperNerdText:
text "You can listen to"
line "the radio any-"
cont "where. Tune in!"
done
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UnknownText_0x5d956:
text "Lullabies on the"
line "radio may make"
cont "#MON sleep."
done
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UnknownText_0x5d983:
text "Why would they"
line "want to take over"
cont "the RADIO TOWER?"
done
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RadioTowerJigglypuffText:
text "JIGGLYPUFF:"
line "Jiggly…"
done
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RadioTower2FBlackBelt1Text:
text "Sorry. Authorized"
line "personnel only"
cont "beyond this point."
para "It wasn't that way"
line "before."
para "There's something"
line "wrong with the"
cont "DIRECTOR…"
done
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RadioTower2FBlackBelt2Text:
text "Feel free to look"
line "around anywhere."
para "The DIRECTOR is"
line "nice again, just"
cont "as he was before."
done
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GruntM4SeenText:
text "Three years ago,"
line "TEAM ROCKET was"
cont "forced to disband."
para "But we're making a"
line "comeback here!"
done
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GruntM4BeatenText:
text "Gwah! Don't get"
line "cute!"
done
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GruntM4AfterBattleText:
text "We won't let you"
line "ruin our plans"
cont "for our comeback!"
done
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GruntM5SeenText:
text "We're TEAM ROCKET,"
line "the exploiters of"
cont "#MON!"
para "We love being"
line "evil! Scared?"
done
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GruntM5BeatenText:
text "You think you're a"
line "hero?"
done
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GruntM5AfterBattleText:
text "We're not always"
line "evil. We just do"
cont "whatever we like."
done
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GruntM6SeenText:
text "Hey, hey! Keep out"
line "of our way!"
done
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GruntM6BeatenText:
text "Arggh. I give up."
done
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GruntM6AfterBattleText:
text "Our EXECUTIVES are"
line "trying to take"
cont "this place over."
para "They have some big"
line "plan. I wonder"
cont "what that is?"
done
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GruntF2SeenText:
text "Hahaha!"
para "How boring."
line "It was far too"
para "easy to take over"
line "this place!"
para "Come on, keep me"
line "amused!"
done
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GruntF2BeatenText:
text "Wh-who are you?"
done
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GruntF2AfterBattleText:
text "You beat me, and"
line "I won't forget it!"
done
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UnknownText_0x5dcf4:
text "BUENA: Hi! I'm"
line "BUENA!"
para "Do you know about"
line "a radio program"
cont "called PASSWORD?"
para "If you can tell me"
line "the password from"
para "the program, you"
line "will earn points."
para "Save up those"
line "points and trade"
para "them to that sweet"
line "young lady over"
para "there for some"
line "choice prizes!"
para "Here you go!"
para "It's your very own"
line "point card!"
done
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UnknownText_0x5de10:
text "BUENA: Tune in to"
line "my PASSWORD SHOW!"
done
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UnknownText_0x5de35:
text "BUENA: Hi!"
line "Did you tune in to"
cont "my radio show?"
para "Do you remember"
line "today's password?"
done
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UnknownText_0x5de84:
text "BUENA: Oh, wow!"
line "Thank you!"
para "What was your name"
line "again?"
para "…<PLAY_G>, OK!"
para "Come on, <PLAY_G>."
line "Join the show."
done
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UnknownText_0x5dedd:
text "BUENA: Everyone"
line "ready?"
para "I want to hear you"
line "shout out today's"
para "password for"
line "<PLAY_G>!"
done
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UnknownText_0x5df29:
text "BUENA: Come back"
line "after you listen"
para "to my show, OK?"
line "Catch ya later!"
done
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UnknownText_0x5df6c:
text "BUENA: Sorry…"
para "You get just one"
line "chance each day."
para "Come back tomorrow"
line "for another try!"
done
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UnknownText_0x5dfc1:
text "BUENA: YIPPEE!"
line "That's right!"
para "You did tune in!"
line "I'm so happy!"
para "You earned one"
line "point! Congrats!"
done
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UnknownText_0x5e01c:
text "BUENA: Aww…"
line "That's not it…"
para "Did you forget the"
line "password?"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e054:
text "BUENA: Yup! Our"
line "contestant was"
para "<PLAY_G>."
line "Thanks for coming!"
para "I hope all you"
line "listeners will"
para "come too!"
line "I'll be waiting!"
done
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UnknownText_0x5e0c2:
text "BUENA: Huh?"
line "Today's password?"
para "HELP, of course!"
done
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UnknownText_0x5e0f1:
text "BUENA: Your BLUE"
line "CARD's full."
para "Trade it in for a"
line "fabulous prize!"
done
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UnknownText_0x5e131:
text "BUENA: Tune in to"
line "PASSWORD every"
para "night from six to"
line "midnight!"
para "Tune in, then drop"
line "in for a visit!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e192:
text "BUENA: Oh? You"
line "forgot to bring"
cont "your BLUE CARD?"
para "I can't give you"
line "points if you"
cont "don't have it."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e1ee:
text "BUENA: Oh! Your"
line "BLUE CARD reached"
para "30 points today!"
line "That's so wild!"
para "Hmm… There isn't a"
line "prize for hitting"
cont "30 points, but…"
para "You came by so"
line "often, <PLAY_G>."
para "I'll make you a"
line "special deal!"
para "How would you like"
line "my phone number?"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e2bf:
text "BUENA: <PLAY_G>,"
line "do you want to"
para "register my phone"
line "number?"
done
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UnknownText_0x5e2f3:
text "<PLAYER> registered"
line "BUENA's number."
done
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UnknownText_0x5e310:
text "BUENA: I look"
line "forward to hearing"
cont "from you!"
done
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UnknownText_0x5e33c:
text "BUENA: Aww… It's a"
line "special prize…"
done
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UnknownText_0x5e35e:
text "BUENA: <PLAY_G>,"
line "your phone list"
para "has no room left"
line "for me…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e392:
text "You can cash in"
line "your saved points"
para "for a lovely prize"
line "of your choice!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e3d8:
text "You can't trade in"
line "points without"
cont "your BLUE CARD."
para "Don't forget your"
line "BLUE CARD!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e426:
text "2F SALES"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e430:
text "PROF.OAK'S #MON"
line "TALK"
para "The Hottest Show"
line "on the Air!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x5e463:
text "Anywhere, Anytime"
line "#MON Radio"
done
2015-07-10 08:20:21 +00:00
RadioTower2F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $0, $0, 1, RADIO_TOWER_3F
warp_def $0, $f, 3, RADIO_TOWER_1F
.CoordEvents:
db 0
.BGEvents:
db 6
bg_event 0, 3, BGEVENT_READ, MapRadioTower2FSignpost0Script
bg_event 0, 5, BGEVENT_READ, MapRadioTower2FSignpost1Script
bg_event 1, 9, BGEVENT_READ, RadioTower2FBookshelf
bg_event 1, 10, BGEVENT_READ, RadioTower2FBookshelf
bg_event 1, 11, BGEVENT_READ, RadioTower2FBookshelf
bg_event 0, 13, BGEVENT_READ, MapRadioTower2FSignpost5Script
.ObjectEvents:
db 11
object_event SPRITE_SUPER_NERD, 6, 6, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, RadioTower2FSuperNerdScript, EVENT_GOLDENROD_CITY_CIVILIANS
object_event SPRITE_TEACHER, 2, 17, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TeacherScript_0x5d701, -1
object_event SPRITE_ROCKET, 4, 1, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM4, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event SPRITE_ROCKET, 4, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM5, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event SPRITE_ROCKET, 1, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 2, TrainerGruntM6, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event SPRITE_ROCKET_GIRL, 5, 10, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerGruntF2, EVENT_RADIO_TOWER_ROCKET_TAKEOVER
object_event SPRITE_BLACK_BELT, 1, 0, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RadioTower2FBlackBelt1Script, EVENT_RADIO_TOWER_BLACKBELT_BLOCKS_STAIRS
object_event SPRITE_BLACK_BELT, 1, 1, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RadioTower2FBlackBelt2Script, EVENT_RADIO_TOWER_CIVILIANS_AFTER
object_event SPRITE_JIGGLYPUFF, 1, 12, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RadioTowerJigglypuff, -1
object_event SPRITE_BUENA, 5, 14, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Buena, -1
object_event SPRITE_RECEPTIONIST, 7, 12, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ReceptionistScript_0x5d8ff, EVENT_GOLDENROD_CITY_CIVILIANS