pokecrystal/engine/routines/newpokedexentry.asm

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NewPokedexEntry: ; fb877
ld a, [hMapAnims]
push af
xor a
ld [hMapAnims], a
call LowVolume
call ClearBGPalettes
call ClearTileMap
call UpdateSprites
call ClearSprites
ld a, [wPokedexStatus]
push af
ld a, [hSCX]
add $5
ld [hSCX], a
xor a
ld [wPokedexStatus], a
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farcall _NewPokedexEntry
call WaitPressAorB_BlinkCursor
ld a, $1
ld [wPokedexStatus], a
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farcall DisplayDexEntry
call WaitPressAorB_BlinkCursor
pop af
ld [wPokedexStatus], a
call MaxVolume
call RotateThreePalettesRight
ld a, [hSCX]
add -5 ; 251 ; NUM_POKEMON
ld [hSCX], a
call .ReturnFromDexRegistration
pop af
ld [hMapAnims], a
ret
; fb8c8
.ReturnFromDexRegistration: ; fb8c8
call ClearTileMap
call LoadFontsExtra
call LoadStandardFont
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farcall Pokedex_PlaceFrontpicTopLeftCorner
call WaitBGMap2
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farcall GetEnemyMonDVs
ld a, [hli]
ld [TempMonDVs], a
ld a, [hl]
ld [TempMonDVs + 1], a
ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
call GetSGBLayout
call SetPalettes
ret
; fb8f1