pokecrystal/maps/PokeSeersHouse.asm

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const_def 2 ; object constants
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const POKESEERSHOUSE_GRANNY
PokeSeersHouse_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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SeerScript:
faceplayer
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opentext
special PokeSeer
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waitbutton
closetext
end
PokeSeersHouse_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 2, 7, CIANWOOD_CITY, 7
warp_event 3, 7, CIANWOOD_CITY, 7
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
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object_event 2, 3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, SeerScript, -1