pokecrystal/maps/SilphCo1F.asm

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SilphCo1F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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ReceptionistScript_0x18abe5:
jumptextfaceplayer UnknownText_0x18ac03
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OfficerScript_0x18abe8:
faceplayer
loadfont
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checkevent EVENT_GOT_UP_GRADE
iftrue UnknownScript_0x18abfd
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writetext UnknownText_0x18ac36
keeptextopen
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verbosegiveitem UP_GRADE
iffalse UnknownScript_0x18ac01
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setevent EVENT_GOT_UP_GRADE
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UnknownScript_0x18abfd:
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writetext UnknownText_0x18aca8
closetext
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UnknownScript_0x18ac01:
loadmovesprites
end
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UnknownText_0x18ac03:
text "Welcome. This is"
line "SILPH CO.'s HEAD"
cont "OFFICE BUILDING."
done
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UnknownText_0x18ac36:
text "Only employees are"
line "permitted to go"
cont "upstairs."
para "But since you came"
line "such a long way,"
para "have this neat"
line "little souvenir."
done
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UnknownText_0x18aca8:
text "It's SILPH CO.'s"
line "latest product."
para "It's not for sale"
line "anywhere yet."
done
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SilphCo1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 7, SAFFRON_CITY
warp_def $7, $3, 7, SAFFRON_CITY
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 2
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person_event SPRITE_RECEPTIONIST, 2, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ReceptionistScript_0x18abe5, -1
person_event SPRITE_OFFICER, 1, 13, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, OfficerScript_0x18abe8, -1