pokecrystal/maps/Route34.asm

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NASM
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const_value set 2
const ROUTE34_YOUNGSTER1
const ROUTE34_YOUNGSTER2
const ROUTE34_YOUNGSTER3
const ROUTE34_LASS
const ROUTE34_OFFICER
const ROUTE34_POKEFAN_M
const ROUTE34_GRAMPS
const ROUTE34_DAY_CARE_MON_1
const ROUTE34_DAY_CARE_MON_2
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const ROUTE34_COOLTRAINER_F1
const ROUTE34_COOLTRAINER_F2
const ROUTE34_COOLTRAINER_F3
const ROUTE34_POKE_BALL
Route34_MapScripts:
.SceneScripts:
db 0
.MapCallbacks:
db 1
callback MAPCALLBACK_OBJECTS, .EggCheckCallback
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.EggCheckCallback:
checkflag ENGINE_DAY_CARE_MAN_HAS_EGG
iftrue .PutDayCareManOutside
clearevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
setevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
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jump .CheckMon1
.PutDayCareManOutside:
setevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
clearevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
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jump .CheckMon1
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.CheckMon1:
checkflag ENGINE_DAY_CARE_MAN_HAS_MON
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iffalse .HideMon1
clearevent EVENT_DAY_CARE_MON_1
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jump .CheckMon2
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.HideMon1:
setevent EVENT_DAY_CARE_MON_1
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jump .CheckMon2
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.CheckMon2:
checkflag ENGINE_DAY_CARE_LADY_HAS_MON
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iffalse .HideMon2
clearevent EVENT_DAY_CARE_MON_2
return
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.HideMon2:
setevent EVENT_DAY_CARE_MON_2
return
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DayCareManScript_Outside:
faceplayer
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opentext
special Special_DayCareManOutside
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waitbutton
closetext
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if_equal TRUE, .end_fail
clearflag ENGINE_DAY_CARE_MAN_HAS_EGG
checkcode VAR_FACING
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if_equal RIGHT, .walk_around_player
applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside
playsound SFX_ENTER_DOOR
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disappear ROUTE34_GRAMPS
.end_fail
end
.walk_around_player
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applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer
playsound SFX_ENTER_DOOR
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disappear ROUTE34_GRAMPS
end
DayCareMon1Script:
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opentext
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special Special_DayCareMon1
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closetext
end
DayCareMon2Script:
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opentext
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special Special_DayCareMon2
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closetext
end
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TrainerCamperTodd1:
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trainer EVENT_BEAT_CAMPER_TODD, CAMPER, TODD1, CamperTodd1SeenText, CamperTodd1BeatenText, 0, .Script
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.Script:
writecode VAR_CALLERID, PHONE_CAMPER_TODD
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end_if_just_battled
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opentext
checkflag ENGINE_TODD
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iftrue .Rematch
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checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
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iftrue .SaleIsOn
checkcellnum PHONE_CAMPER_TODD
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iftrue .NumberAccepted
checkevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
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iftrue .AskAgain
writetext CamperTodd1AfterText
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buttonsound
setevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber
jump .FinishAsk
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.AskAgain:
scall .AskNumber2
.FinishAsk:
askforphonenumber PHONE_CAMPER_TODD
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if_equal PHONE_CONTACTS_FULL, .PhoneFull
if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext CAMPER, TODD1, MEM_BUFFER_0
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scall .RegisteredNumber
jump .NumberAccepted
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.Rematch:
scall .RematchStd
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winlosstext CamperTodd1BeatenText, 0
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copybytetovar wToddFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
checkflag ENGINE_FLYPOINT_BLACKTHORN
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_CIANWOOD
iftrue .LoadFight1
.LoadFight0:
loadtrainer CAMPER, TODD1
startbattle
reloadmapafterbattle
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loadvar wToddFightCount, 1
clearflag ENGINE_TODD
end
.LoadFight1:
loadtrainer CAMPER, TODD2
startbattle
reloadmapafterbattle
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loadvar wToddFightCount, 2
clearflag ENGINE_TODD
end
.LoadFight2:
loadtrainer CAMPER, TODD3
startbattle
reloadmapafterbattle
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loadvar wToddFightCount, 3
clearflag ENGINE_TODD
end
.LoadFight3:
loadtrainer CAMPER, TODD4
startbattle
reloadmapafterbattle
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loadvar wToddFightCount, 4
clearflag ENGINE_TODD
end
.LoadFight4:
loadtrainer CAMPER, TODD5
startbattle
reloadmapafterbattle
clearflag ENGINE_TODD
end
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.SaleIsOn:
writetext CamperToddSaleText
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waitbutton
closetext
end
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.AskNumber:
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jumpstd asknumber1m
end
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.AskNumber2:
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jumpstd asknumber2m
end
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.RegisteredNumber:
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jumpstd registerednumberm
end
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.NumberAccepted:
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jumpstd numberacceptedm
end
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.NumberDeclined:
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jumpstd numberdeclinedm
end
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.PhoneFull:
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jumpstd phonefullm
end
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.RematchStd:
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jumpstd rematchm
end
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TrainerPicnickerGina1:
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trainer EVENT_BEAT_PICNICKER_GINA, PICNICKER, GINA1, PicnickerGina1SeenText, PicnickerGina1BeatenText, 0, .Script
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.Script:
writecode VAR_CALLERID, PHONE_PICNICKER_GINA
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end_if_just_battled
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opentext
checkflag ENGINE_GINA
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iftrue .Rematch
checkflag ENGINE_GINA_HAS_LEAF_STONE
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iftrue .LeafStone
checkcellnum PHONE_PICNICKER_GINA
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iftrue .NumberAccepted
checkevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
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iftrue .AskAgain
writetext PicnickerGina1AfterText
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buttonsound
setevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber1
jump .FinishAsk
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.AskAgain:
scall .AskNumber2
.FinishAsk:
askforphonenumber PHONE_PICNICKER_GINA
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if_equal PHONE_CONTACTS_FULL, .PhoneFull
if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
trainertotext PICNICKER, GINA1, MEM_BUFFER_0
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scall .RegisteredNumber
jump .NumberAccepted
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.Rematch:
scall .RematchStd
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winlosstext PicnickerGina1BeatenText, 0
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copybytetovar wGinaFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_MAHOGANY
iftrue .LoadFight1
.LoadFight0:
loadtrainer PICNICKER, GINA1
startbattle
reloadmapafterbattle
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loadvar wGinaFightCount, 1
clearflag ENGINE_GINA
end
.LoadFight1:
loadtrainer PICNICKER, GINA2
startbattle
reloadmapafterbattle
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loadvar wGinaFightCount, 2
clearflag ENGINE_GINA
end
.LoadFight2:
loadtrainer PICNICKER, GINA3
startbattle
reloadmapafterbattle
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loadvar wGinaFightCount, 3
clearflag ENGINE_GINA
end
.LoadFight3:
loadtrainer PICNICKER, GINA4
startbattle
reloadmapafterbattle
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loadvar wGinaFightCount, 4
clearflag ENGINE_GINA
end
.LoadFight4:
loadtrainer PICNICKER, GINA5
startbattle
reloadmapafterbattle
clearflag ENGINE_GINA
end
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.LeafStone:
scall .Gift
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verbosegiveitem LEAF_STONE
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iffalse .BagFull
clearflag ENGINE_GINA_HAS_LEAF_STONE
setevent EVENT_GINA_GAVE_LEAF_STONE
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jump .NumberAccepted
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.BagFull:
jump .PackFull
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.AskNumber1:
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jumpstd asknumber1f
end
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.AskNumber2:
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jumpstd asknumber2f
end
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.RegisteredNumber:
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jumpstd registerednumberf
end
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.NumberAccepted:
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jumpstd numberacceptedf
end
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.NumberDeclined:
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jumpstd numberdeclinedf
end
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.PhoneFull:
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jumpstd phonefullf
end
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.RematchStd:
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jumpstd rematchf
end
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.Gift:
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jumpstd giftf
end
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.PackFull:
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jumpstd packfullf
end
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OfficerKeithScript:
faceplayer
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opentext
checknite
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iffalse .NoFight
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checkevent EVENT_BEAT_OFFICER_KEITH
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iftrue .AfterScript
playmusic MUSIC_OFFICER_ENCOUNTER
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writetext OfficerKeithSeenText
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waitbutton
closetext
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winlosstext OfficerKeithWinText, 0
loadtrainer OFFICER, KEITH
startbattle
reloadmapafterbattle
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setevent EVENT_BEAT_OFFICER_KEITH
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closetext
end
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.AfterScript:
writetext OfficerKeithAfterText
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waitbutton
closetext
end
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.NoFight:
writetext OfficerKeithDaytimeText
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waitbutton
closetext
end
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TrainerYoungsterSamuel:
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trainer EVENT_BEAT_YOUNGSTER_SAMUEL, YOUNGSTER, SAMUEL, YoungsterSamuelSeenText, YoungsterSamuelBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext YoungsterSamuelAfterText
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waitbutton
closetext
end
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TrainerYoungsterIan:
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trainer EVENT_BEAT_YOUNGSTER_IAN, YOUNGSTER, IAN, YoungsterIanSeenText, YoungsterIanBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext YoungsterIanAfterText
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waitbutton
closetext
end
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TrainerPokefanmBrandon:
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trainer EVENT_BEAT_POKEFANM_BRANDON, POKEFANM, BRANDON, PokefanmBrandonSeenText, PokefanmBrandonBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PokefanmBrandonAfterText
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waitbutton
closetext
end
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TrainerCooltrainerfIrene:
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trainer EVENT_BEAT_COOLTRAINERF_IRENE, COOLTRAINERF, IRENE, CooltrainerfIreneSeenText, CooltrainerfIreneBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
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iftrue .GotSoftSand
writetext CooltrainerfIreneAfterText1
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waitbutton
closetext
end
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.GotSoftSand:
writetext CooltrainerfIreneAfterText2
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waitbutton
closetext
end
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TrainerCooltrainerfJenn:
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trainer EVENT_BEAT_COOLTRAINERF_JENN, COOLTRAINERF, JENN, CooltrainerfJennSeenText, CooltrainerfJennBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
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iftrue .GotSoftSand
writetext CooltrainerfJennAfterText1
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waitbutton
closetext
end
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.GotSoftSand:
writetext CooltrainerfJennAfterText2
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waitbutton
closetext
end
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TrainerCooltrainerfKate:
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trainer EVENT_BEAT_COOLTRAINERF_KATE, COOLTRAINERF, KATE, CooltrainerfKateSeenText, CooltrainerfKateBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
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iftrue .GotSoftSand
writetext CooltrainerfKateOfferSoftSandText
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buttonsound
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verbosegiveitem SOFT_SAND
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iffalse .BagFull
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setevent EVENT_GOT_SOFT_SAND_FROM_KATE
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.GotSoftSand:
writetext CooltrainerfKateAfterText
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waitbutton
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.BagFull:
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closetext
end
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; unused
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jumptext MapRoute34UnusedSignpostText
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Route34Sign:
jumptext Route34SignText
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Route34TrainerTips:
jumptext Route34TrainerTipsText
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DayCareSign:
jumptext DayCareSignText
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Route34Nugget:
itemball NUGGET
Route34HiddenRareCandy:
hiddenitem RARE_CANDY, EVENT_ROUTE_34_HIDDEN_RARE_CANDY
Route34HiddenSuperPotion:
hiddenitem SUPER_POTION, EVENT_ROUTE_34_HIDDEN_SUPER_POTION
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Route34MovementData_DayCareManWalksBackInside:
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slow_step LEFT
slow_step LEFT
slow_step UP
step_end
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Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer:
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slow_step DOWN
slow_step LEFT
slow_step LEFT
slow_step UP
slow_step UP
step_end
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YoungsterSamuelSeenText:
text "This is where I do"
line "my training!"
done
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YoungsterSamuelBeatenText:
text "Beaten by a"
line "passing stranger!"
done
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YoungsterSamuelMobileText:
text "Have you been to"
line "GOLDENROD CITY?"
para "Weren't you amazed"
line "by how they've"
para "changed the"
line "#MON CENTER?"
done
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YoungsterSamuelAfterText:
text "I'm going to train"
line "even harder."
para "After all, I'm"
line "trying to become"
cont "a GYM LEADER."
done
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YoungsterIanSeenText:
text "I'm the best in my"
line "class at #MON."
done
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YoungsterIanBeatenText:
text "No! There are bet-"
line "ter trainers…"
done
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YoungsterIanAfterText:
text "I'm trying hard so"
line "I can be the star"
cont "in my class."
done
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CamperTodd1SeenText:
text "I'm confident in"
line "my ability to"
cont "raise #MON."
para "Want to see?"
done
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CamperTodd1BeatenText:
text "Did I screw up my"
line "training?"
done
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CamperTodd1AfterText:
text "Maybe I should"
line "take one to a DAY-"
para "CARE. Or maybe use"
line "some items…"
done
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CamperToddSaleText:
text "Shopping under the"
line "sky!"
para "It feels so nice"
line "up on a rooftop."
done
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PicnickerGina1SeenText:
text "Are you a trainer?"
para "Let's have a"
line "practice battle."
done
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PicnickerGina1BeatenText:
text "Oh, no! I just"
line "can't win…"
done
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PicnickerGina1AfterText:
text "You're too strong"
line "to be a practice"
cont "partner."
done
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OfficerKeithSeenText:
text "Who goes there?"
line "What are you up"
cont "to?"
done
2015-12-26 04:34:33 +00:00
OfficerKeithWinText:
text "You're a tough"
line "little kid."
done
2015-12-26 04:34:33 +00:00
OfficerKeithAfterText:
text "Yep, I see nothing"
line "wrong today. You"
para "be good and stay"
line "out of trouble."
done
2015-12-26 04:34:33 +00:00
OfficerKeithDaytimeText:
text "I'm on patrol for"
line "suspicious indi-"
cont "viduals."
done
2015-07-10 08:20:21 +00:00
PokefanmBrandonSeenText:
text "I just got my"
line "#MON back from"
cont "DAY-CARE."
para "Let's see how much"
line "stronger it got!"
done
2015-07-10 08:20:21 +00:00
PokefanmBrandonBeatenText:
text "Why does it end"
line "this way?"
done
2015-12-26 04:34:33 +00:00
PokefanmBrandonAfterText:
text "My #MON knew"
line "moves I didn't"
cont "know it had."
para "That confounded me"
line "to no end!"
done
2015-07-10 08:20:21 +00:00
CooltrainerfIreneSeenText:
text "IRENE: Kyaaah!"
line "Someone found us!"
done
2015-07-10 08:20:21 +00:00
CooltrainerfIreneBeatenText:
text "IRENE: Ohhh!"
line "Too strong!"
done
2015-12-26 04:34:33 +00:00
CooltrainerfIreneAfterText1:
text "IRENE: My sister"
line "KATE will get you"
cont "for this!"
done
2015-12-26 04:34:33 +00:00
CooltrainerfIreneAfterText2:
text "IRENE: Isn't this"
line "beach great?"
para "It's our secret"
line "little getaway!"
done
2015-07-10 08:20:21 +00:00
CooltrainerfJennSeenText:
text "JENN: You can't"
line "beat IRENE and go"
cont "unpunished!"
done
2015-07-10 08:20:21 +00:00
CooltrainerfJennBeatenText:
text "JENN: So sorry,"
line "IRENE! Sis!"
done
2015-12-26 04:34:33 +00:00
CooltrainerfJennAfterText1:
text "JENN: Don't get"
line "cocky! My sister"
cont "KATE is tough!"
done
2015-12-26 04:34:33 +00:00
CooltrainerfJennAfterText2:
text "JENN: Sunlight"
line "makes your body"
cont "stronger."
done
2015-07-10 08:20:21 +00:00
CooltrainerfKateSeenText:
text "KATE: You sure"
line "were mean to my"
cont "little sisters!"
done
2015-07-10 08:20:21 +00:00
CooltrainerfKateBeatenText:
text "KATE: No! I can't"
line "believe I lost."
done
2015-12-26 04:34:33 +00:00
CooltrainerfKateOfferSoftSandText:
text "KATE: You're too"
line "strong. I didn't"
cont "stand a chance."
para "Here. You deserve"
line "this."
done
2015-12-26 04:34:33 +00:00
CooltrainerfKateAfterText:
text "KATE: I'm sorry we"
line "jumped you."
para "We never expected"
line "anyone to find us"
para "here. You sure"
line "startled us."
done
2015-12-26 04:34:33 +00:00
MapRoute34UnusedSignpostText:
text "ILEX FOREST"
line "THROUGH THE GATE"
done
2016-04-07 04:59:45 +00:00
Route34SignText:
text "ROUTE 34"
para "GOLDENROD CITY -"
line "AZALEA TOWN"
para "ILEX FOREST"
line "SOMEWHERE BETWEEN"
done
2016-04-07 04:59:45 +00:00
Route34TrainerTipsText:
text "TRAINER TIPS"
para "BERRY trees grow"
line "new BERRIES"
cont "every day."
para "Make a note of"
line "which trees bear"
cont "which BERRIES."
done
2016-04-07 04:59:45 +00:00
DayCareSignText:
text "DAY-CARE"
para "LET US RAISE YOUR"
line "#MON FOR YOU!"
done
Route34_MapEvents:
; filler
db 0, 0
.Warps:
db 5
warp_def 13, 37, 1, ROUTE_34_ILEX_FOREST_GATE
warp_def 14, 37, 2, ROUTE_34_ILEX_FOREST_GATE
warp_def 11, 14, 1, DAY_CARE
warp_def 11, 15, 2, DAY_CARE
warp_def 13, 15, 3, DAY_CARE
.CoordEvents:
db 0
.BGEvents:
db 5
bg_event 12, 6, BGEVENT_READ, Route34Sign
bg_event 13, 33, BGEVENT_READ, Route34TrainerTips
bg_event 10, 13, BGEVENT_READ, DayCareSign
bg_event 8, 32, BGEVENT_ITEM, Route34HiddenRareCandy
bg_event 17, 19, BGEVENT_ITEM, Route34HiddenSuperPotion
.ObjectEvents:
db 13
object_event 13, 7, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 5, TrainerCamperTodd1, -1
object_event 15, 32, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterSamuel, -1
object_event 11, 20, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterIan, -1
object_event 10, 26, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerPicnickerGina1, -1
object_event 9, 11, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OfficerKeithScript, -1
object_event 18, 28, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmBrandon, -1
object_event 15, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareManScript_Outside, EVENT_DAY_CARE_MAN_ON_ROUTE_34
object_event 14, 18, SPRITE_DAY_CARE_MON_1, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon1Script, EVENT_DAY_CARE_MON_1
object_event 17, 19, SPRITE_DAY_CARE_MON_2, SPRITEMOVEDATA_POKEMON, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DayCareMon2Script, EVENT_DAY_CARE_MON_2
object_event 11, 48, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerCooltrainerfIrene, -1
object_event 3, 48, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfJenn, -1
object_event 6, 51, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainerfKate, -1
object_event 7, 30, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route34Nugget, EVENT_ROUTE_34_NUGGET