pokecrystal/maps/Route33.asm

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const_value set 2
const ROUTE33_POKEFAN_M
const ROUTE33_LASS
const ROUTE33_FRUIT_TREE
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Route33_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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Route33LassScript:
jumptextfaceplayer Route33LassText
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TrainerHikerAnthony:
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trainer EVENT_BEAT_HIKER_ANTHONY, HIKER, ANTHONY2, HikerAnthony2SeenText, HikerAnthony2BeatenText, 0, .Script
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.Script:
writecode VAR_CALLERID, PHONE_HIKER_ANTHONY
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end_if_just_battled
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opentext
checkflag ENGINE_ANTHONY
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iftrue .Rematch
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checkflag ENGINE_DUNSPARCE_SWARM
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iftrue .Swarm
checkcellnum PHONE_HIKER_ANTHONY
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iftrue .NumberAccepted
checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
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iftrue .AskAgain
writetext HikerAnthony2AfterText
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buttonsound
setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber1
jump .AskForPhoneNumber
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.AskAgain:
scall .AskNumber2
.AskForPhoneNumber:
askforphonenumber PHONE_HIKER_ANTHONY
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if_equal $1, .PhoneFull
if_equal $2, .NumberDeclined
trainertotext HIKER, ANTHONY2, $0
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scall .RegisteredNumber
jump .NumberAccepted
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.Rematch:
scall .RematchStd
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winlosstext HikerAnthony2BeatenText, 0
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copybytetovar wAnthonyFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4:
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checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3:
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checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2:
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checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1:
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0:
loadtrainer HIKER, ANTHONY2
startbattle
reloadmapafterbattle
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loadvar wAnthonyFightCount, 1
clearflag ENGINE_ANTHONY
end
.LoadFight1:
loadtrainer HIKER, ANTHONY1
startbattle
reloadmapafterbattle
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loadvar wAnthonyFightCount, 2
clearflag ENGINE_ANTHONY
end
.LoadFight2:
loadtrainer HIKER, ANTHONY3
startbattle
reloadmapafterbattle
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loadvar wAnthonyFightCount, 3
clearflag ENGINE_ANTHONY
end
.LoadFight3:
loadtrainer HIKER, ANTHONY4
startbattle
reloadmapafterbattle
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loadvar wAnthonyFightCount, 4
clearflag ENGINE_ANTHONY
end
.LoadFight4:
loadtrainer HIKER, ANTHONY5
startbattle
reloadmapafterbattle
clearflag ENGINE_ANTHONY
end
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.Swarm:
writetext HikerAnthonyDunsparceText
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waitbutton
closetext
end
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.AskNumber1:
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jumpstd asknumber1m
end
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.AskNumber2:
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jumpstd asknumber2m
end
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.RegisteredNumber:
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jumpstd registerednumberm
end
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.NumberAccepted:
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jumpstd numberacceptedm
end
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.NumberDeclined:
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jumpstd numberdeclinedm
end
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.PhoneFull:
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jumpstd phonefullm
end
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.RematchStd:
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jumpstd rematchm
end
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Route33Sign:
jumptext Route33SignText
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Route33FruitTreeScript:
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fruittree FRUITTREE_ROUTE_33
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HikerAnthony2SeenText:
text "I came through the"
line "tunnel, but I"
para "still have plenty"
line "of energy left."
done
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HikerAnthony2BeatenText:
text "Whoa! You've got"
line "more zip than me!"
done
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HikerAnthony2AfterText:
text "We HIKERS are at"
line "our best in the"
cont "mountains."
done
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HikerAnthonyDunsparceText:
text "Hey, did you get a"
line "DUNSPARCE?"
para "I caught one too."
para "Take a look at it"
line "in the light. It's"
cont "got a funny face!"
done
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Route33LassText:
text "Pant, pant…"
para "I finally got"
line "through that cave."
para "It was much bigger"
line "than I'd expected."
para "I got too tired to"
line "explore the whole"
para "thing, so I came"
line "outside."
done
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Route33SignText:
text "ROUTE 33"
done
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Route33_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $9, $b, 3, UNION_CAVE_1F
.XYTriggers:
db 0
.Signposts:
db 1
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signpost 11, 11, SIGNPOST_READ, Route33Sign
.PersonEvents:
db 3
person_event SPRITE_POKEFAN_M, 13, 6, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_TRAINER, 2, TrainerHikerAnthony, -1
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person_event SPRITE_LASS, 16, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, (1 << 3) | PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, Route33LassScript, -1
person_event SPRITE_FRUIT_TREE, 16, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, Route33FruitTreeScript, -1