pokecrystal/audio/music/pokeflutechannel.asm

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Music_PokeFluteChannel:
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musicheader 3, 1, Music_PokeFluteChannel_Ch1
musicheader 1, 2, Music_PokeFluteChannel_Ch2
musicheader 1, 3, Music_PokeFluteChannel_Ch3
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Music_PokeFluteChannel_Ch1:
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tempo 240
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volume $77
stereopanning $f0
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dutycycle $3
tone $0002
notetype $c, $b4
note __, 4
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octave 3
note E_, 8
note E_, 8
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notetype $c, $b3
note F_, 2
note E_, 2
note D_, 2
note C_, 2
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octave 4
note C_, 2
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octave 3
note B_, 2
note A_, 2
note B_, 16
note __, 2
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octave 2
note G_, 4
note A_, 8
.mainloop:
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octave 3
note E_, 2
note G_, 2
note F_, 4
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octave 2
note F_, 8
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octave 3
note G_, 2
note A_, 2
note G_, 4
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octave 2
note E_, 4
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octave 3
note G_, 2
note A_, 2
note B_, 2
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octave 4
note C_, 2
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octave 3
note B_, 8
note A_, 8
note G_, 8
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octave 2
note B_, 2
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octave 3
note D_, 2
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octave 2
note B_, 4
note G_, 8
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octave 3
note C_, 4
note E_, 2
note D_, 2
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octave 2
note G_, 4
note A_, 8
loopchannel 0, .mainloop
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Music_PokeFluteChannel_Ch2:
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stereopanning $f
dutycycle $3
tone $0001
notetype $c, $c4
note __, 4
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octave 3
note C_, 8
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octave 2
note G_, 8
note A_, 8
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octave 3
note E_, 8
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notetype $c, $c3
octave 2
note E_, 2
note G_, 2
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octave 3
note C_, 2
note E_, 2
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octave 2
note G_, 2
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octave 3
note C_, 2
note E_, 2
note D_, 2
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octave 2
note E_, 2
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octave 3
note C_, 2
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octave 2
note F_, 2
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octave 3
note C_, 2
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octave 2
note E_, 2
note G_, 2
.mainloop:
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octave 3
note C_, 2
note E_, 2
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octave 2
note A_, 4
note C_, 4
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octave 3
note G_, 2
note F_, 2
note E_, 2
note D_, 2
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octave 2
note G_, 4
note C_, 4
note G_, 2
note E_, 2
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octave 3
note C_, 2
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octave 2
note A_, 2
note D_, 2
note G_, 2
note B_, 2
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octave 3
note D_, 2
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octave 2
note D_, 2
note F#, 2
note A_, 2
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octave 3
note D_, 2
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octave 2
note G_, 2
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octave 3
note D_, 2
note G_, 2
note D_, 2
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octave 2
note D_, 4
note G_, 4
note E_, 2
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octave 3
note C_, 2
note C_, 4
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octave 2
note G_, 2
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octave 3
note E_, 2
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octave 2
note G_, 2
note B_, 2
note E_, 2
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octave 3
note C_, 2
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octave 2
note F_, 2
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octave 3
note C_, 2
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octave 2
note E_, 2
note G_, 2
loopchannel 0, .mainloop
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Music_PokeFluteChannel_Ch3:
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vibrato $10, $14
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notetype $c, $10
callchannel .sub1
callchannel .sub1
.mainloop:
note __, 4
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octave 4
note C_, 2
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octave 5
note F_, 2
note E_, 2
note F_, 2
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octave 6
note C_, 4
note __, 4
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octave 4
note C_, 2
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octave 5
note G_, 2
note F#, 2
note G_, 2
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octave 6
note C_, 4
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octave 5
note B_, 2
note A_, 2
note B_, 4
note A_, 2
note G_, 2
note A_, 4
note G_, 2
note F#, 2
note G_, 8
note __, 4
callchannel .sub1
loopchannel 0, .mainloop
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.sub1:
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octave 5
note E_, 2
note F_, 2
note G_, 4
note A_, 2
note G_, 2
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octave 6
note C_, 4
note C_, 2
note D_, 2
note C_, 2
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octave 5
note G_, 2
note A_, 2
note F_, 2
note G_, 4
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endchannel