pokecrystal/audio/music/contestresults.asm

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Music_ContestResults:
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musicheader 4, 1, Music_ContestResults_Ch1
musicheader 1, 2, Music_ContestResults_Ch2
musicheader 1, 3, Music_ContestResults_Ch3
musicheader 1, 4, Music_ContestResults_Ch4
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Music_ContestResults_Ch1:
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tempo 144
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volume $77
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notetype $c, $51
.mainloop:
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note __, 2
octave 2
note G_, 1
note __, 3
note G_, 1
note __, 3
note G_, 1
note __, 3
note G_, 1
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note __, 1
note __, 2
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
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note __, 1
note __, 2
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
note __, 3
note A_, 1
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note __, 1
note __, 2
note B_, 1
note __, 3
note A#, 1
note __, 3
note A_, 1
note __, 3
note G_, 1
note __, 1
loopchannel 0, .mainloop
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Music_ContestResults_Ch2:
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notetype $c, $61
.mainloop:
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octave 2
note C_, 2
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octave 3
note E_, 1
note __, 1
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octave 1
note G_, 2
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octave 3
note E_, 1
note __, 1
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octave 1
note A_, 2
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octave 3
note E_, 1
note __, 1
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octave 1
note B_, 2
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octave 3
note E_, 1
note __, 1
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octave 2
note D_, 2
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octave 3
note F_, 1
note __, 1
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octave 1
note A_, 2
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octave 3
note F_, 1
note __, 1
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octave 1
note B_, 2
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octave 3
note F_, 1
note __, 1
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octave 2
note C#, 2
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octave 3
note F_, 1
note __, 1
.loop1:
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octave 2
note D_, 2
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octave 3
note F_, 1
note __, 1
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octave 1
note A_, 2
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octave 3
note F_, 1
note __, 1
loopchannel 2, .loop1
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octave 2
note G_, 2
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octave 3
note G_, 1
note __, 1
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octave 2
note D_, 2
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octave 3
note F#, 1
note __, 1
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octave 2
note G_, 2
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octave 3
note F_, 1
note __, 1
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octave 2
note D_, 2
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octave 3
note D_, 1
note __, 1
loopchannel 0, .mainloop
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Music_ContestResults_Ch3:
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vibrato $8, $24
notetype $c, $23
.mainloop:
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octave 4
note E_, 5
note __, 1
note E_, 1
note F_, 1
note G_, 4
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octave 5
note C_, 4
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octave 4
note B_, 8
note A_, 8
note D_, 5
note __, 1
note D_, 1
note E_, 1
note F_, 4
note B_, 4
note A_, 8
note G_, 8
loopchannel 0, .mainloop
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Music_ContestResults_Ch4:
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togglenoise $4
notetype $6
.mainloop:
note C#, 4
note C#, 4
note C#, 2
note C#, 2
note C#, 2
note C#, 2
note C#, 4
note C#, 4
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
note G_, 1
loopchannel 0, .mainloop