pokecrystal/data/battle/effect_command_pointers.asm

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; battle commands are defined in engine/battle/effect_commands.asm
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dw 0 ; padding
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BattleCommandPointers:
; entries correspond to macros/scripts/battle_commands.asm
table_width 2, BattleCommandPointers
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dw BattleCommand_CheckTurn
dw BattleCommand_CheckObedience
dw BattleCommand_UsedMoveText
dw BattleCommand_DoTurn
dw BattleCommand_Critical
dw BattleCommand_DamageStats
dw BattleCommand_Stab
dw BattleCommand_DamageVariation
dw BattleCommand_CheckHit
dw BattleCommand_LowerSub
dw BattleCommand_MoveAnimNoSub
dw BattleCommand_RaiseSub
dw BattleCommand_FailureText
dw BattleCommand_ApplyDamage
dw BattleCommand_CriticalText
dw BattleCommand_SuperEffectiveText
dw BattleCommand_CheckFaint
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dw BattleCommand_BuildOpponentRage
dw BattleCommand_PoisonTarget
dw BattleCommand_SleepTarget
dw BattleCommand_DrainTarget
dw BattleCommand_EatDream
dw BattleCommand_BurnTarget
dw BattleCommand_FreezeTarget
dw BattleCommand_ParalyzeTarget
dw BattleCommand_Selfdestruct
dw BattleCommand_MirrorMove
dw BattleCommand_StatUp
dw BattleCommand_StatDown
dw BattleCommand_PayDay
dw BattleCommand_Conversion
dw BattleCommand_ResetStats
dw BattleCommand_StoreEnergy
dw BattleCommand_UnleashEnergy
dw BattleCommand_ForceSwitch
dw BattleCommand_EndLoop
dw BattleCommand_FlinchTarget
dw BattleCommand_OHKO
dw BattleCommand_Recoil
dw BattleCommand_Mist
dw BattleCommand_FocusEnergy
dw BattleCommand_Confuse
dw BattleCommand_ConfuseTarget
dw BattleCommand_Heal
dw BattleCommand_Transform
dw BattleCommand_Screen
dw BattleCommand_Poison
dw BattleCommand_Paralyze
dw BattleCommand_Substitute
dw BattleCommand_RechargeNextTurn
dw BattleCommand_Mimic
dw BattleCommand_Metronome
dw BattleCommand_LeechSeed
dw BattleCommand_Splash
dw BattleCommand_Disable
dw BattleCommand_ClearText
dw BattleCommand_Charge
dw BattleCommand_CheckCharge
dw BattleCommand_TrapTarget
dw BattleCommand_Unused3C
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dw BattleCommand_Rampage
dw BattleCommand_CheckRampage
dw BattleCommand_ConstantDamage
dw BattleCommand_Counter
dw BattleCommand_Encore
dw BattleCommand_PainSplit
dw BattleCommand_Snore
dw BattleCommand_Conversion2
dw BattleCommand_LockOn
dw BattleCommand_Sketch
dw BattleCommand_DefrostOpponent
dw BattleCommand_SleepTalk
dw BattleCommand_DestinyBond
dw BattleCommand_Spite
dw BattleCommand_FalseSwipe
dw BattleCommand_HealBell
dw BattleCommand_HeldFlinch
dw BattleCommand_TripleKick
dw BattleCommand_KickCounter
dw BattleCommand_Thief
dw BattleCommand_ArenaTrap
dw BattleCommand_Nightmare
dw BattleCommand_Defrost
dw BattleCommand_Curse
dw BattleCommand_Protect
dw BattleCommand_Spikes
dw BattleCommand_Foresight
dw BattleCommand_PerishSong
dw BattleCommand_StartSandstorm
dw BattleCommand_Endure
dw BattleCommand_CheckCurl
dw BattleCommand_RolloutPower
dw BattleCommand_Unused5D
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dw BattleCommand_FuryCutter
dw BattleCommand_Attract
dw BattleCommand_HappinessPower
dw BattleCommand_Present
dw BattleCommand_DamageCalc
dw BattleCommand_FrustrationPower
dw BattleCommand_Safeguard
dw BattleCommand_CheckSafeguard
dw BattleCommand_GetMagnitude
dw BattleCommand_BatonPass
dw BattleCommand_Pursuit
dw BattleCommand_ClearHazards
dw BattleCommand_HealMorn
dw BattleCommand_HealDay
dw BattleCommand_HealNite
dw BattleCommand_HiddenPower
dw BattleCommand_StartRain
dw BattleCommand_StartSun
dw BattleCommand_AttackUp
dw BattleCommand_DefenseUp
dw BattleCommand_SpeedUp
dw BattleCommand_SpecialAttackUp
dw BattleCommand_SpecialDefenseUp
dw BattleCommand_AccuracyUp
dw BattleCommand_EvasionUp
dw BattleCommand_AttackUp2
dw BattleCommand_DefenseUp2
dw BattleCommand_SpeedUp2
dw BattleCommand_SpecialAttackUp2
dw BattleCommand_SpecialDefenseUp2
dw BattleCommand_AccuracyUp2
dw BattleCommand_EvasionUp2
dw BattleCommand_AttackDown
dw BattleCommand_DefenseDown
dw BattleCommand_SpeedDown
dw BattleCommand_SpecialAttackDown
dw BattleCommand_SpecialDefenseDown
dw BattleCommand_AccuracyDown
dw BattleCommand_EvasionDown
dw BattleCommand_AttackDown2
dw BattleCommand_DefenseDown2
dw BattleCommand_SpeedDown2
dw BattleCommand_SpecialAttackDown2
dw BattleCommand_SpecialDefenseDown2
dw BattleCommand_AccuracyDown2
dw BattleCommand_EvasionDown2
dw BattleCommand_StatUpMessage
dw BattleCommand_StatDownMessage
dw BattleCommand_StatUpFailText
dw BattleCommand_StatDownFailText
dw BattleCommand_EffectChance
dw BattleCommand_StatDownAnim
dw BattleCommand_StatUpAnim
dw BattleCommand_SwitchTurn
dw BattleCommand_FakeOut
dw BattleCommand_BellyDrum
dw BattleCommand_PsychUp
dw BattleCommand_Rage
dw BattleCommand_DoubleFlyingDamage
dw BattleCommand_DoubleUndergroundDamage
dw BattleCommand_MirrorCoat
dw BattleCommand_CheckFutureSight
dw BattleCommand_FutureSight
dw BattleCommand_DoubleMinimizeDamage
dw BattleCommand_SkipSunCharge
dw BattleCommand_ThunderAccuracy
dw BattleCommand_Teleport
dw BattleCommand_BeatUp
dw BattleCommand_RageDamage
dw BattleCommand_ResetTypeMatchup
dw BattleCommand_AllStatsUp
dw BattleCommand_BideFailText
dw BattleCommand_RaiseSubNoAnim
dw BattleCommand_LowerSubNoAnim
dw BattleCommand_BeatUpFailText
dw BattleCommand_ClearMissDamage
dw BattleCommand_MoveDelay
dw BattleCommand_MoveAnim
dw BattleCommand_TriStatusChance
dw BattleCommand_SuperEffectiveLoopText
dw BattleCommand_StartLoop
dw BattleCommand_Curl
assert_table_length NUM_EFFECT_COMMANDS