; AIDamageCalc uses BattleCommand_ConstantDamage
; to calculate damage for these instead of
; BattleCommand_DamageCalc and BattleCommand_Stab.
ConstantDamageEffects:
db EFFECT_SUPER_FANG
db EFFECT_STATIC_DAMAGE
db EFFECT_LEVEL_DAMAGE
db EFFECT_PSYWAVE
db -1 ; end