pokecrystal/home/rst.asm

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; rst vectors
SECTION "rst0", ROM0
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di
jp Start
SECTION "rst8", ROM0 ; rst FarCall
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jp FarCall_hl
SECTION "rst10", ROM0 ; rst Bankswitch
ldh [hROMBank], a
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ld [MBC3RomBank], a
ret
SECTION "rst18", ROM0
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rst $38
SECTION "rst20", ROM0
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rst $38
SECTION "rst28", ROM0 ; rst JumpTable
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push de
ld e, a
ld d, 0
add hl, de
add hl, de
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ld a, [hli]
ld h, [hl]
ld l, a
pop de
jp hl
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; SECTION "rst30", ROM0
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; rst30 is midst rst28
SECTION "rst38", ROM0
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rst $38