2019-04-21 21:42:25 +00:00
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object_const_def ; object_event constants
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2015-11-27 05:22:14 +00:00
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const BRUNOSROOM_BRUNO
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2018-01-17 03:57:19 +00:00
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BrunosRoom_MapScripts:
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2018-01-30 19:15:47 +00:00
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db 2 ; scene scripts
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2018-02-01 17:40:58 +00:00
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scene_script .LockDoor ; SCENE_DEFAULT
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2018-02-01 20:06:06 +00:00
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scene_script .DummyScene ; SCENE_FINISHED
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2013-02-17 06:54:07 +00:00
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2018-01-30 19:15:47 +00:00
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db 1 ; callbacks
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2018-01-13 05:47:38 +00:00
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callback MAPCALLBACK_TILES, .BrunosRoomDoors
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2013-02-17 06:54:07 +00:00
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2017-12-10 22:53:21 +00:00
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.LockDoor:
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2019-03-10 20:39:31 +00:00
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prioritysjump .BrunosDoorLocksBehindYou
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2013-02-17 06:54:07 +00:00
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end
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2017-12-24 18:46:34 +00:00
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.DummyScene:
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2013-02-17 06:54:07 +00:00
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end
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2016-01-06 21:59:56 +00:00
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.BrunosRoomDoors:
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2015-07-16 22:10:10 +00:00
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checkevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
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2018-01-17 18:23:43 +00:00
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iffalse .KeepEntranceOpen
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changeblock 4, 14, $2a ; wall
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.KeepEntranceOpen:
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2013-09-24 07:48:58 +00:00
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checkevent EVENT_BRUNOS_ROOM_EXIT_OPEN
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2018-01-17 18:23:43 +00:00
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iffalse .KeepExitClosed
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changeblock 4, 2, $16 ; open door
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.KeepExitClosed:
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2020-07-17 12:37:03 +00:00
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endcallback
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2013-02-17 06:54:07 +00:00
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2017-09-28 16:33:26 +00:00
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.BrunosDoorLocksBehindYou:
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2018-01-17 18:23:43 +00:00
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applymovement PLAYER, BrunosRoom_EnterMovement
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2013-02-17 06:54:07 +00:00
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refreshscreen $86
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2014-04-30 10:04:35 +00:00
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playsound SFX_STRENGTH
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2013-02-17 06:54:07 +00:00
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earthquake 80
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2018-01-17 18:23:43 +00:00
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changeblock 4, 14, $2a ; wall
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2013-02-17 06:54:07 +00:00
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reloadmappart
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2015-11-25 15:16:29 +00:00
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closetext
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2018-02-01 20:06:06 +00:00
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setscene SCENE_FINISHED
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2015-07-16 22:10:10 +00:00
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setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
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2015-11-25 15:16:29 +00:00
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waitsfx
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2013-02-17 06:54:07 +00:00
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end
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2017-09-28 16:33:26 +00:00
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BrunoScript_Battle:
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2013-02-17 06:54:07 +00:00
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faceplayer
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2015-12-09 23:25:44 +00:00
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opentext
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2015-07-10 08:20:21 +00:00
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checkevent EVENT_BEAT_ELITE_4_BRUNO
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2018-01-17 18:23:43 +00:00
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iftrue BrunoScript_AfterBattle
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2017-09-28 16:33:26 +00:00
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writetext BrunoScript_BrunoBeforeText
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2015-11-25 15:16:29 +00:00
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waitbutton
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2013-02-17 06:54:07 +00:00
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closetext
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2017-09-28 16:33:26 +00:00
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winlosstext BrunoScript_BrunoBeatenText, 0
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2018-01-09 23:45:25 +00:00
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loadtrainer BRUNO, BRUNO1
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2013-02-17 06:54:07 +00:00
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startbattle
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2015-12-26 23:11:55 +00:00
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reloadmapafterbattle
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2015-07-10 08:20:21 +00:00
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setevent EVENT_BEAT_ELITE_4_BRUNO
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2015-12-09 23:25:44 +00:00
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opentext
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2017-09-28 16:33:26 +00:00
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writetext BrunoScript_BrunoDefeatText
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2015-11-25 15:16:29 +00:00
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waitbutton
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2013-02-17 06:54:07 +00:00
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closetext
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2014-04-30 10:04:35 +00:00
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playsound SFX_ENTER_DOOR
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2018-01-17 18:23:43 +00:00
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changeblock 4, 2, $16 ; open door
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2013-02-17 06:54:07 +00:00
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reloadmappart
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2015-11-25 15:16:29 +00:00
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closetext
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2013-09-24 07:48:58 +00:00
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setevent EVENT_BRUNOS_ROOM_EXIT_OPEN
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2015-11-25 15:16:29 +00:00
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waitsfx
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2013-02-17 06:54:07 +00:00
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end
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2018-01-17 18:23:43 +00:00
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BrunoScript_AfterBattle:
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2017-09-28 16:33:26 +00:00
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writetext BrunoScript_BrunoDefeatText
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2015-11-25 15:16:29 +00:00
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waitbutton
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2013-02-17 06:54:07 +00:00
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closetext
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end
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2018-01-17 18:23:43 +00:00
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BrunosRoom_EnterMovement:
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2016-05-14 17:46:14 +00:00
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step UP
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step UP
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step UP
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step UP
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2013-02-17 06:54:07 +00:00
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step_end
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2017-09-28 16:33:26 +00:00
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BrunoScript_BrunoBeforeText:
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2014-03-06 05:29:44 +00:00
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text "I am BRUNO of the"
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line "ELITE FOUR."
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para "I always train to"
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line "the extreme be-"
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cont "cause I believe in"
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cont "our potential."
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para "That is how we"
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line "became strong."
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para "Can you withstand"
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line "our power?"
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para "Hm? I see no fear"
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line "in you. You look"
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para "determined. Per-"
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line "fect for battle!"
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2015-06-28 04:59:17 +00:00
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para "Ready, <PLAYER>?"
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2014-03-06 05:29:44 +00:00
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line "You will bow down"
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para "to our overwhelm-"
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line "ing power!"
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para "Hoo hah!"
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done
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2013-02-17 06:54:07 +00:00
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2017-09-28 16:33:26 +00:00
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BrunoScript_BrunoBeatenText:
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2014-03-06 05:29:44 +00:00
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text "Why? How could we"
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line "lose?"
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done
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2013-02-17 06:54:07 +00:00
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2017-09-28 16:33:26 +00:00
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BrunoScript_BrunoDefeatText:
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2014-03-06 05:29:44 +00:00
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text "Having lost, I"
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line "have no right to"
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cont "say anything…"
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para "Go face your next"
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line "challenge!"
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done
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2013-02-17 06:54:07 +00:00
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2018-01-17 03:57:19 +00:00
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BrunosRoom_MapEvents:
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2018-01-30 19:15:47 +00:00
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db 0, 0 ; filler
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2013-02-17 06:54:07 +00:00
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2018-01-30 19:15:47 +00:00
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db 4 ; warp events
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2018-02-02 03:22:07 +00:00
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warp_event 4, 17, KOGAS_ROOM, 3
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warp_event 5, 17, KOGAS_ROOM, 4
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warp_event 4, 2, KARENS_ROOM, 1
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warp_event 5, 2, KARENS_ROOM, 2
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2013-02-17 06:54:07 +00:00
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2018-01-30 19:15:47 +00:00
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db 0 ; coord events
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2013-02-17 06:54:07 +00:00
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2018-01-30 19:15:47 +00:00
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db 0 ; bg events
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2013-02-17 06:54:07 +00:00
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2018-01-30 19:15:47 +00:00
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db 1 ; object events
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2018-02-02 03:22:07 +00:00
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object_event 5, 7, SPRITE_BRUNO, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BrunoScript_Battle, -1
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