pokecrystal/maps/Route24.asm

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const_value set 2
const ROUTE24_ROCKET
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Route24_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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RocketScript_0x1adbfa:
faceplayer
playmusic MUSIC_ROCKET_ENCOUNTER
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opentext
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writetext UnknownText_0x1adc2e
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waitbutton
closetext
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winlosstext UnknownText_0x1add67, -1
loadtrainer GRUNTM, GRUNTM_31
startbattle
dontrestartmapmusic
reloadmapafterbattle
playmusic MUSIC_ROCKET_ENCOUNTER
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opentext
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writetext UnknownText_0x1addc0
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buttonsound
special Special_FadeOutMusic
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writetext UnknownText_0x1adee1
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waitbutton
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
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disappear ROUTE24_ROCKET
pause 25
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special Special_FadeInQuickly
playmapmusic
end
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UnknownText_0x1adc2e:
text "Hey, kid! Me am a"
line "TEAM ROCKET member"
cont "kind of guy!"
para "Come from another"
line "country, a trainer"
cont "number one, me!"
para "Think I did, if"
line "stop the energy,"
para "be big panic for"
line "here people!"
para "Secret it is my"
line "mission, so tell"
cont "you I not!"
para "But! If win you do"
line "versus me, a man I"
para "be and mine secret"
line "to you I tell."
para "Hey, kid! Battle"
line "begin we do!"
done
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UnknownText_0x1add67:
text "Ayieeeh! No, no,"
line "no, believe it I"
cont "can't!"
para "Strong very much"
line "be you! Match I am"
cont "not to you!"
done
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UnknownText_0x1addc0:
text "OK. Tell you mine"
line "secret will I."
para "MACHINE PART steal"
line "by me, hide it I"
para "did in GYM of the"
line "CERULEAN."
para "Inside water put"
line "it I did. Look for"
para "in water center of"
line "GYM at."
para "But you forget me"
line "not!"
para "Beat you for sure"
line "will TEAM ROCKET."
para "Come from JOHTO"
line "will they, mine"
para "friends, yes. Will"
line "revenge they are."
done
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UnknownText_0x1adee1:
text "…"
para "You say what? TEAM"
line "ROCKET bye-bye a"
para "go-go? Broken it"
line "is says you?"
para "Oh, no! Should I"
line "do what now on"
cont "from, me?"
done
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Route24_MapEventHeader:
; filler
db 0, 0
.Warps:
db 0
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 8, 7, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketScript_0x1adbfa, EVENT_ROUTE_24_ROCKET