pokecrystal/maps/TinTower8F.asm

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const_value set 2
const TINTOWER8F_POKE_BALL1
const TINTOWER8F_POKE_BALL2
const TINTOWER8F_POKE_BALL3
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TinTower8F_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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TinTower8FNugget:
itemball NUGGET
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TinTower8FMaxElixer:
itemball MAX_ELIXER
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TinTower8FFullRestore:
itemball FULL_RESTORE
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TinTower8F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def $5, $2, 2, TIN_TOWER_7F
warp_def $b, $2, 1, TIN_TOWER_9F
warp_def $7, $10, 2, TIN_TOWER_9F
warp_def $3, $a, 3, TIN_TOWER_9F
warp_def $f, $e, 6, TIN_TOWER_9F
warp_def $9, $6, 7, TIN_TOWER_9F
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 3
object_event SPRITE_POKE_BALL, 13, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET
object_event SPRITE_POKE_BALL, 6, 11, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER
object_event SPRITE_POKE_BALL, 1, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE