pokecrystal/maps/TeamRocketBaseB2F.asm

978 lines
21 KiB
NASM
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2015-11-27 05:22:14 +00:00
const_value set 2
const TEAMROCKETBASEB2F_ROCKET1
const TEAMROCKETBASEB2F_ROCKET_GIRL
const TEAMROCKETBASEB2F_LANCE
const TEAMROCKETBASEB2F_DRAGON
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const TEAMROCKETBASEB2F_ELECTRODE1
const TEAMROCKETBASEB2F_ELECTRODE2
const TEAMROCKETBASEB2F_ELECTRODE3
const TEAMROCKETBASEB2F_ELECTRODE4
const TEAMROCKETBASEB2F_ELECTRODE5
const TEAMROCKETBASEB2F_ELECTRODE6
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const TEAMROCKETBASEB2F_ROCKET2
const TEAMROCKETBASEB2F_ROCKET3
const TEAMROCKETBASEB2F_ROCKET4
const TEAMROCKETBASEB2F_POKE_BALL
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TeamRocketBaseB2F_MapScriptHeader:
.SceneScripts:
db 4
scene_script .DummyScene0
scene_script .DummyScene1
scene_script .DummyScene2
scene_script .DummyScene3
.MapCallbacks:
db 1
dbw MAPCALLBACK_TILES, .TransmitterDoorCallback
.DummyScene0:
end
.DummyScene1:
end
.DummyScene2:
end
.DummyScene3:
end
.TransmitterDoorCallback:
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checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
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iftrue .Change
return
.Change:
changeblock $e, $c, $7
return
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UnknownScript_0x6cf95:
moveobject TEAMROCKETBASEB2F_LANCE, $9, $d
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jump UnknownScript_0x6cfac
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UnknownScript_0x6cf9c:
moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, $15, $10
moveobject TEAMROCKETBASEB2F_ROCKET1, $15, $10
moveobject TEAMROCKETBASEB2F_DRAGON, $a, $d
moveobject TEAMROCKETBASEB2F_LANCE, $a, $d
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UnknownScript_0x6cfac:
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appear TEAMROCKETBASEB2F_ROCKET_GIRL
appear TEAMROCKETBASEB2F_ROCKET1
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opentext
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writetext UnknownText_0x6d2ad
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waitbutton
closetext
spriteface PLAYER, DOWN
showemote EMOTE_SHOCK, PLAYER, 15
applymovement PLAYER, MovementData_0x6d21f
playmusic MUSIC_ROCKET_ENCOUNTER
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d224
spriteface PLAYER, UP
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applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f
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opentext
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writetext UnknownText_0x6d2c3
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waitbutton
closetext
cry DRAGONITE
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spriteface TEAMROCKETBASEB2F_ROCKET_GIRL, LEFT
spriteface PLAYER, LEFT
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appear TEAMROCKETBASEB2F_DRAGON
applymovement TEAMROCKETBASEB2F_DRAGON, MovementData_0x6d236
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d23b
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24c
appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d244
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opentext
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writetext UnknownText_0x6d38c
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waitbutton
closetext
spriteface PLAYER, RIGHT
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applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241
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opentext
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writetext UnknownText_0x6d3bd
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waitbutton
closetext
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applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
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winlosstext UnknownText_0x6d45c, 0
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setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
loadtrainer EXECUTIVEF, EXECUTIVEF_2
startbattle
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disappear TEAMROCKETBASEB2F_DRAGON
setevent EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
setevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
reloadmapafterbattle
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setevent EVENT_BEAT_ROCKET_EXECUTIVEF_2
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opentext
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writetext UnknownText_0x6d4c6
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waitbutton
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
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disappear TEAMROCKETBASEB2F_ROCKET1
disappear TEAMROCKETBASEB2F_ROCKET_GIRL
disappear TEAMROCKETBASEB2F_ROCKET2
disappear TEAMROCKETBASEB2F_ROCKET3
disappear TEAMROCKETBASEB2F_ROCKET4
pause 15
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special Special_FadeInQuickly
setscene $2
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
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spriteface TEAMROCKETBASEB2F_LANCE, DOWN
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opentext
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writetext UnknownText_0x6d5d8
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waitbutton
closetext
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250
spriteface PLAYER, UP
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opentext
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writetext UnknownText_0x6d64e
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waitbutton
closetext
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follow TEAMROCKETBASEB2F_LANCE, PLAYER
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d254
stopfollow
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d258
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opentext
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writetext UnknownText_0x6d6cf
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waitbutton
closetext
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d267
disappear TEAMROCKETBASEB2F_LANCE
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UnknownScript_0x6d075:
applymovement PLAYER, MovementData_0x6d271
end
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UnknownScript_0x6d07a:
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opentext
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writetext UnknownText_0x6d7ea
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waitbutton
closetext
applymovement PLAYER, MovementData_0x6d278
end
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LanceHealsScript1:
spriteface PLAYER, UP
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jump LanceHealsCommon
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LanceHealsScript2:
spriteface PLAYER, RIGHT
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spriteface TEAMROCKETBASEB2F_LANCE, LEFT
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LanceHealsCommon:
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opentext
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writetext LanceHealsText1
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waitbutton
closetext
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special FadeOutPalettes
special TrainerRankings_Healings
playsound SFX_FULL_HEAL
special HealParty
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special FadeInPalettes
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opentext
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writetext LanceHealsText2
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waitbutton
closetext
setscene $1
setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
checkcode VAR_FACING
if_equal RIGHT, UnknownScript_0x6d0be
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
disappear TEAMROCKETBASEB2F_LANCE
end
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UnknownScript_0x6d0be:
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d219
disappear TEAMROCKETBASEB2F_LANCE
end
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TrainerGruntM17:
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trainer EVENT_BEAT_ROCKET_GRUNTM_17, GRUNTM, GRUNTM_17, GruntM17SeenText, GruntM17BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM17AfterBattleText
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waitbutton
closetext
end
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TrainerGruntM18:
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trainer EVENT_BEAT_ROCKET_GRUNTM_18, GRUNTM, GRUNTM_18, GruntM18SeenText, GruntM18BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM18AfterBattleText
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waitbutton
closetext
end
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TrainerGruntM19:
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trainer EVENT_BEAT_ROCKET_GRUNTM_19, GRUNTM, GRUNTM_19, GruntM19SeenText, GruntM19BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext GruntM19AfterBattleText
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waitbutton
closetext
end
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RocketElectrode1:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
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disappear TEAMROCKETBASEB2F_ELECTRODE1
disappear TEAMROCKETBASEB2F_ELECTRODE4
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d28c
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jump UnknownScript_0x6d184
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RocketElectrode2:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
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disappear TEAMROCKETBASEB2F_ELECTRODE2
disappear TEAMROCKETBASEB2F_ELECTRODE5
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d299
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jump UnknownScript_0x6d184
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RocketElectrode3:
cry ELECTRODE
loadwildmon ELECTRODE, 23
startbattle
iftrue UnknownScript_0x6d182
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disappear TEAMROCKETBASEB2F_ELECTRODE3
disappear TEAMROCKETBASEB2F_ELECTRODE6
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
iffalse UnknownScript_0x6d182
checkevent EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
iffalse UnknownScript_0x6d182
reloadmapafterbattle
special PlayMapMusic
applymovement PLAYER, MovementData_0x6d2a4
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jump UnknownScript_0x6d184
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UnknownScript_0x6d182:
reloadmapafterbattle
end
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UnknownScript_0x6d184:
moveobject TEAMROCKETBASEB2F_LANCE, $12, $6
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appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
spriteface PLAYER, RIGHT
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opentext
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writetext UnknownText_0x6d809
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buttonsound
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verbosegiveitem HM_WHIRLPOOL
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setevent EVENT_GOT_HM06_WHIRLPOOL
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writetext UnknownText_0x6d8f8
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waitbutton
closetext
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spriteface TEAMROCKETBASEB2F_LANCE, DOWN
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opentext
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writetext UnknownText_0x6d994
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waitbutton
closetext
spriteface PLAYER, DOWN
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applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d283
disappear TEAMROCKETBASEB2F_LANCE
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setevent EVENT_CLEARED_ROCKET_HIDEOUT
clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
setevent EVENT_ROUTE_43_GATE_ROCKETS
setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
setscene $3
clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
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setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
setevent EVENT_SECURITY_CAMERA_1
setevent EVENT_SECURITY_CAMERA_2
setevent EVENT_SECURITY_CAMERA_3
setevent EVENT_SECURITY_CAMERA_4
setevent EVENT_SECURITY_CAMERA_5
end
TeamRocketBaseB2FLockedDoor:
dw EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER, .Script
.Script:
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opentext
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checkevent EVENT_LEARNED_HAIL_GIOVANNI
iftrue UnknownScript_0x6d1e8
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writetext UnknownText_0x6dd39
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waitbutton
closetext
end
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UnknownScript_0x6d1e8:
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writetext UnknownText_0x6dd6b
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waitbutton
playsound SFX_ENTER_DOOR
changeblock $e, $c, $7
reloadmappart
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closetext
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setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
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waitsfx
end
TeamRocketBaseB2FTransmitterScript:
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opentext
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checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .Deactivated
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writetext UnknownText_0x6dda7
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waitbutton
closetext
end
.Deactivated:
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writetext UnknownText_0x6de03
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waitbutton
closetext
end
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TeamRocketBaseB2FTMThief:
itemball TM_THIEF
TeamRocketBaseB2FHiddenFullHeal:
dwb EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL, FULL_HEAL
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MovementData_0x6d212:
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step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
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MovementData_0x6d219:
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step RIGHT
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
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MovementData_0x6d21f:
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step DOWN
step DOWN
step DOWN
turn_head RIGHT
step_end
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MovementData_0x6d224:
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big_step LEFT
big_step LEFT
big_step UP
big_step UP
big_step UP
big_step LEFT
big_step LEFT
big_step LEFT
big_step LEFT
turn_head DOWN
step_end
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MovementData_0x6d22f:
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big_step LEFT
big_step LEFT
big_step UP
big_step UP
big_step LEFT
big_step LEFT
step_end
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MovementData_0x6d236:
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big_step RIGHT
big_step RIGHT
big_step RIGHT
big_step RIGHT
step_end
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MovementData_0x6d23b:
fix_facing
db $39 ; movement
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jump_step RIGHT
db $38 ; movement
remove_fixed_facing
step_end
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MovementData_0x6d241:
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slow_step DOWN
turn_head LEFT
step_end
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MovementData_0x6d244:
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step RIGHT
step RIGHT
step RIGHT
step_end
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MovementData_0x6d248:
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big_step LEFT
step_end
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MovementData_0x6d24a:
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big_step LEFT
step_end
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MovementData_0x6d24c:
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big_step LEFT
big_step UP
turn_head LEFT
step_end
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MovementData_0x6d250:
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step RIGHT
step RIGHT
turn_head DOWN
step_end
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MovementData_0x6d254:
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step UP
step UP
step UP
step_end
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MovementData_0x6d258:
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step_sleep 8
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step LEFT
step LEFT
turn_head UP
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step_sleep 8
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step RIGHT
step RIGHT
step RIGHT
step RIGHT
turn_head UP
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step_sleep 8
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step LEFT
step LEFT
turn_head DOWN
step_end
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MovementData_0x6d267:
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step RIGHT
step RIGHT
step RIGHT
step RIGHT
step UP
step UP
step UP
step UP
step UP
step_end
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MovementData_0x6d271:
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step UP
step LEFT
step LEFT
step LEFT
step LEFT
turn_head UP
step_end
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MovementData_0x6d278:
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step LEFT
step_end
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MovementData_0x6d27a:
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step DOWN
step DOWN
step DOWN
step DOWN
step DOWN
step LEFT
step LEFT
step LEFT
step_end
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MovementData_0x6d283:
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step DOWN
step DOWN
step LEFT
step LEFT
step LEFT
step LEFT
step LEFT
step LEFT
step_end
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MovementData_0x6d28c:
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step RIGHT
step RIGHT
step DOWN
step DOWN
step DOWN
step DOWN
step DOWN
step DOWN
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
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MovementData_0x6d299:
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step RIGHT
step RIGHT
step DOWN
step DOWN
step DOWN
step DOWN
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
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MovementData_0x6d2a4:
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step RIGHT
step RIGHT
step DOWN
step DOWN
step RIGHT
step RIGHT
step RIGHT
step RIGHT
step_end
2015-07-10 08:20:21 +00:00
UnknownText_0x6d2ad:
text "Hold it right"
line "there!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d2c3:
text "We can't have a"
line "brat like you on"
cont "the loose."
para "It's harmful to"
line "TEAM ROCKET's"
cont "pride, you see."
para "However strong you"
line "may be, you can't"
para "take both of us at"
line "the same time."
para "Sorry, baby. Now"
line "get ready to be"
cont "thrashed."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d38c:
text "Hey! Don't be so"
line "selfish. Spread"
cont "the fun around."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d3bd:
text "What? You had an"
line "accomplice?"
para "Where is your"
line "sense of honor?"
para "As the interim"
line "boss in place of"
para "GIOVANNI, I'll"
line "show you how wrong"
para "it is to meddle"
line "with TEAM ROCKET!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d45c:
text "Tch, you really"
line "are strong."
para "It's too bad."
para "If you were to"
line "join TEAM ROCKET,"
para "you could become"
line "an EXECUTIVE."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d4c6:
text "…This hideout is"
line "done for…"
para "But that's fine."
line "The broadcast ex-"
cont "periment was a"
cont "total success."
para "It doesn't matter"
line "what happens to"
cont "this hideout now."
para "We have much big-"
line "ger plans."
para "You'll come to"
line "appreciate TEAM"
para "ROCKET's true"
line "power soon enough."
para "Enjoy yourself"
line "while you can…"
para "Fufufufu…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d5d8:
text "LANCE: That did"
line "it. We defeated"
para "all the ROCKETS"
line "here."
para "But I'm concerned"
line "about the young"
para "guy I battled in"
line "the process…"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d64e:
text "Sorry, <PLAY_G>."
line "I saw how well you"
para "were doing, so I"
line "just hung back."
para "Now all there is"
line "left to do is to"
para "turn off that odd"
line "radio signal."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d6cf:
text "It's this machine"
line "that's causing all"
cont "the problems."
para "I don't see a"
line "switch on it…"
para "We have no choice."
line "We have to make"
para "all the ELECTRODE"
line "faint."
para "That should stop"
line "this machine from"
para "transmitting that"
line "strange signal."
para "It's no fault of"
line "the #MON, so it"
para "makes me feel"
line "guilty."
para "<PLAY_G>, let's"
line "split the job."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d7ea:
text "LANCE: Leave this"
line "side to me."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d809:
text "LANCE: That odd"
line "signal has finally"
cont "stopped."
para "The LAKE should be"
line "back to normal."
para "You're the hero!"
line "Let me thank you"
para "on behalf of all"
line "the #MON."
para "Oh, yes. You"
line "should take this."
para "I found it here,"
line "but I don't have"
cont "any need for it."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d8e6:
text "<PLAYER> received"
line "HM06."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d8f8:
text "That's WHIRLPOOL."
line "Teach it to a"
para "#MON to get"
line "across wild water."
para "But keep this in"
line "mind."
para "You can use that"
line "out of battle only"
para "with the BADGE"
line "from MAHOGANY GYM."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6d994:
text "<PLAY_G>…"
para "The journey to be-"
line "coming the #MON"
para "MASTER is long and"
line "difficult."
para "Knowing that, will"
line "you keep going?"
para "…"
para "I see. No, you're"
line "right."
para "If you would give"
line "up that easily,"
para "you would have"
line "never chased that"
para "dream in the first"
line "place."
para "I look forward to"
line "seeing you again!"
done
2016-04-07 10:13:59 +00:00
LanceHealsText1:
text "LANCE: Are you all"
line "right?"
para "Your #MON are"
line "hurt and tired."
para "Here, give them"
line "some of my medi-"
cont "cine."
done
2016-04-07 10:13:59 +00:00
LanceHealsText2:
text "LANCE: <PLAY_G>,"
line "let's give it our"
cont "best for #MON."
done
2015-07-10 08:20:21 +00:00
GruntM17SeenText:
text "The door won't"
line "open?"
para "Well, duh."
line "It has to have a"
para "password that only"
line "TEAM ROCKET knows."
done
2015-07-10 08:20:21 +00:00
GruntM17BeatenText:
text "What? I lost?"
done
2017-12-10 20:36:58 +00:00
GruntM17AfterBattleText:
text "Heh, I'm just a"
line "GRUNT."
para "I don't know the"
line "password. Too bad"
cont "for you."
done
2015-07-10 08:20:21 +00:00
GruntM18SeenText:
text "Oh, a kid? I don't"
line "really like this,"
para "but eliminate you"
line "I must."
done
2015-07-10 08:20:21 +00:00
GruntM18BeatenText:
text "I knew I'd lose…"
done
2017-12-10 20:36:58 +00:00
GruntM18AfterBattleText:
text "I got wiped out on"
line "the last mission"
cont "by a kid too."
para "When we were ab-"
line "ducting #MON,"
para "this kid with long"
line "red hair and mean-"
para "looking eyes just"
line "creamed me…"
done
2015-07-10 08:20:21 +00:00
GruntM19SeenText:
text "You rotten little"
line "pest!"
done
2015-07-10 08:20:21 +00:00
GruntM19BeatenText:
text "Grrrr…"
done
2017-12-10 20:36:58 +00:00
GruntM19AfterBattleText:
text "Heh, only the boss"
line "knows the password"
cont "for that door."
para "Where's the boss?"
line "Who knows? Go look"
cont "for yourself."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6dd39:
text "The door's closed…"
para "It needs a pass-"
line "word to open."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6dd6b:
text "The door's closed…"
para "<PLAYER> entered"
line "the password."
para "The door opened!"
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6dda7:
text "It's the radio"
line "transmitter that's"
para "sending the"
line "sinister signal."
para "It's working at"
line "full capacity."
done
2015-07-10 08:20:21 +00:00
UnknownText_0x6de03:
text "The radio trans-"
line "mitter has finally"
para "stopped its evil"
line "broadcast."
done
2015-07-10 08:20:21 +00:00
TeamRocketBaseB2F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def $e, $3, 2, TEAM_ROCKET_BASE_B1F
warp_def $2, $3, 1, TEAM_ROCKET_BASE_B3F
warp_def $2, $1b, 2, TEAM_ROCKET_BASE_B3F
warp_def $6, $3, 3, TEAM_ROCKET_BASE_B3F
warp_def $e, $1b, 4, TEAM_ROCKET_BASE_B3F
.CoordEvents:
db 9
coord_event 0, $e, $5, LanceHealsScript1
coord_event 0, $d, $4, LanceHealsScript2
coord_event 1, $b, $e, UnknownScript_0x6cf95
coord_event 1, $b, $f, UnknownScript_0x6cf9c
coord_event 2, $c, $e, UnknownScript_0x6d075
coord_event 2, $c, $f, UnknownScript_0x6d075
coord_event 2, $3, $c, UnknownScript_0x6d07a
coord_event 2, $a, $c, UnknownScript_0x6d07a
coord_event 2, $b, $c, UnknownScript_0x6d07a
.BGEvents:
db 23
bg_event 12, 14, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
bg_event 12, 15, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
bg_event 9, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 9, 16, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 9, 15, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 9, 14, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 9, 13, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 9, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 8, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 7, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 6, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 5, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 12, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 13, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 14, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 15, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 16, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 4, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 5, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 6, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 7, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 8, 17, BGEVENT_READ, TeamRocketBaseB2FTransmitterScript
bg_event 7, 26, BGEVENT_ITEM, TeamRocketBaseB2FHiddenFullHeal
.ObjectEvents:
db 14
object_event SPRITE_ROCKET, 16, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_GRUNT_WITH_EXECUTIVE
object_event SPRITE_ROCKET_GIRL, 16, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_EXECUTIVE
object_event SPRITE_LANCE, 13, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_LANCE
object_event SPRITE_DRAGON, 13, 9, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_DRAGONITE
object_event SPRITE_VOLTORB, 5, 7, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode1, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
object_event SPRITE_VOLTORB, 7, 7, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode2, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
object_event SPRITE_VOLTORB, 9, 7, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, RocketElectrode3, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
object_event SPRITE_VOLTORB, 5, 22, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_1
object_event SPRITE_VOLTORB, 7, 22, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_2
object_event SPRITE_VOLTORB, 9, 22, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B2F_ELECTRODE_3
object_event SPRITE_ROCKET, 13, 25, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM17, EVENT_TEAM_ROCKET_BASE_POPULATION
object_event SPRITE_ROCKET, 1, 4, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 1, TrainerGruntM18, EVENT_TEAM_ROCKET_BASE_POPULATION
object_event SPRITE_ROCKET, 14, 21, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 4, TrainerGruntM19, EVENT_TEAM_ROCKET_BASE_POPULATION
object_event SPRITE_POKE_BALL, 10, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB2FTMThief, EVENT_TEAM_ROCKET_BASE_B2F_TM_THIEF