pokecrystal/maps/CeladonGym.asm

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const_value set 2
const CELADONGYM_ERIKA
const CELADONGYM_LASS1
const CELADONGYM_LASS2
const CELADONGYM_BUENA
const CELADONGYM_TWIN1
const CELADONGYM_TWIN2
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CeladonGym_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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ErikaScript_0x72a6a:
faceplayer
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opentext
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checkflag ENGINE_RAINBOWBADGE
iftrue .FightDone
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writetext UnknownText_0x72b28
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waitbutton
closetext
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winlosstext UnknownText_0x72c3e, 0
loadtrainer ERIKA, 1
startbattle
reloadmapafterbattle
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setevent EVENT_BEAT_ERIKA
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setevent EVENT_BEAT_LASS_MICHELLE
setevent EVENT_BEAT_PICNICKER_TANYA
setevent EVENT_BEAT_BEAUTY_JULIA
setevent EVENT_BEAT_TWINS_JO_AND_ZOE
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opentext
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writetext UnknownText_0x72c96
playsound SFX_GET_BADGE
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waitsfx
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setflag ENGINE_RAINBOWBADGE
.FightDone:
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checkevent EVENT_GOT_TM19_GIGA_DRAIN
iftrue UnknownScript_0x72aae
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writetext UnknownText_0x72cb0
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buttonsound
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verbosegiveitem TM_GIGA_DRAIN
iffalse UnknownScript_0x72aae
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setevent EVENT_GOT_TM19_GIGA_DRAIN
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UnknownScript_0x72aae:
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writetext UnknownText_0x72d8f
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waitbutton
closetext
end
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TrainerLassMichelle:
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trainer EVENT_BEAT_LASS_MICHELLE, LASS, MICHELLE, LassMichelleSeenText, LassMichelleBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext LassMichelleAfterBattleText
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waitbutton
closetext
end
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TrainerPicnickerTanya:
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trainer EVENT_BEAT_PICNICKER_TANYA, PICNICKER, TANYA, PicnickerTanyaSeenText, PicnickerTanyaBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PicnickerTanyaAfterBattleText
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waitbutton
closetext
end
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TrainerBeautyJulia:
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trainer EVENT_BEAT_BEAUTY_JULIA, BEAUTY, JULIA, BeautyJuliaSeenText, BeautyJuliaBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext BeautyJuliaAfterBattleText
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waitbutton
closetext
end
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TrainerTwinsJoandzoe1:
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trainer EVENT_BEAT_TWINS_JO_AND_ZOE, TWINS, JOANDZOE1, TwinsJoandzoe1SeenText, TwinsJoandzoe1BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext TwinsJoandzoe1AfterBattleText
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waitbutton
closetext
end
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TrainerTwinsJoandzoe2:
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trainer EVENT_BEAT_TWINS_JO_AND_ZOE, TWINS, JOANDZOE2, TwinsJoandzoe2SeenText, TwinsJoandzoe2BeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext TwinsJoandzoe2AfterBattleText
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waitbutton
closetext
end
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CeladonGymStatue:
checkflag ENGINE_RAINBOWBADGE
iftrue .Beaten
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jumpstd gymstatue1
.Beaten:
trainertotext ERIKA, 1, $1
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jumpstd gymstatue2
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UnknownText_0x72b28:
text "ERIKA: Hello…"
line "Lovely weather,"
para "isn't it?"
line "It's so pleasant…"
para "…I'm afraid I may"
line "doze off…"
para "My name is ERIKA."
line "I am the LEADER of"
cont "CELADON GYM."
para "…Oh? All the way"
line "from JOHTO, you"
cont "say? How nice…"
para "Oh. I'm sorry, I"
line "didn't realize"
para "that you wished to"
line "challenge me."
para "Very well, but I"
line "shall not lose."
done
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UnknownText_0x72c3e:
text "ERIKA: Oh!"
line "I concede defeat…"
para "You are remarkably"
line "strong…"
para "I shall give you"
line "RAINBOWBADGE…"
done
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UnknownText_0x72c96:
text "<PLAYER> received"
line "RAINBOWBADGE."
done
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UnknownText_0x72cb0:
text "ERIKA: That was a"
line "delightful match."
para "I felt inspired."
line "Please, I wish you"
cont "to have this TM."
para "It is GIGA DRAIN."
para "It is a wonderful"
line "move that drains"
para "half the damage it"
line "inflicts to heal"
cont "your #MON."
para "Please use it if"
line "it pleases you…"
done
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UnknownText_0x72d8f:
text "ERIKA: Losing"
line "leaves a bitter"
cont "aftertaste…"
para "But knowing that"
line "there are strong"
para "trainers spurs me"
line "to do better…"
done
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LassMichelleSeenText:
text "Do you think a"
line "girls-only GYM"
cont "is rare?"
done
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LassMichelleBeatenText:
text "Oh, bleah!"
done
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LassMichelleAfterBattleText:
text "I just got care-"
line "less, that's all!"
done
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PicnickerTanyaSeenText:
text "Oh, a battle?"
line "That's kind of"
cont "scary, but OK!"
done
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PicnickerTanyaBeatenText:
text "Oh, that's it?"
done
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PicnickerTanyaAfterBattleText:
text "Oh, look at all"
line "your BADGES. No"
para "wonder I couldn't"
line "win!"
done
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BeautyJuliaSeenText:
text "Were you looking"
line "at these flowers"
cont "or at me?"
done
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BeautyJuliaBeatenText:
text "How annoying!"
done
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BeautyJuliaAfterBattleText:
text "How do I go about"
line "becoming ladylike"
cont "like ERIKA?"
done
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TwinsJoandzoe1SeenText:
text "We'll show you"
line "#MON moves that"
cont "ERIKA taught us!"
done
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TwinsJoandzoe1BeatenText:
text "Oh… We lost…"
done
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TwinsJoandzoe1AfterBattleText:
text "ERIKA will get you"
line "back for us!"
done
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TwinsJoandzoe2SeenText:
text "We're going to"
line "protect ERIKA!"
done
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TwinsJoandzoe2BeatenText:
text "We couldn't win…"
done
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TwinsJoandzoe2AfterBattleText:
text "ERIKA is much,"
line "much stronger!"
done
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CeladonGym_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $11, $4, 8, CELADON_CITY
warp_def $11, $5, 8, CELADON_CITY
.CoordEvents:
db 0
.BGEvents:
db 2
bg_event 15, 3, BGEVENT_READ, CeladonGymStatue
bg_event 15, 6, BGEVENT_READ, CeladonGymStatue
.ObjectEvents:
db 6
object_event SPRITE_ERIKA, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ErikaScript_0x72a6a, -1
object_event SPRITE_LASS, 8, 7, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassMichelle, -1
object_event SPRITE_LASS, 8, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTanya, -1
object_event SPRITE_BUENA, 5, 3, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulia, -1
object_event SPRITE_TWIN, 10, 4, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoandzoe1, -1
object_event SPRITE_TWIN, 10, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoandzoe2, -1