pokecrystal/maps/TinTower4F.asm

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TinTower4F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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ItemFragment_0x185a58:
db ULTRA_BALL, 1
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ItemFragment_0x185a5a:
db PP_UP, 1
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ItemFragment_0x185a5c:
db ESCAPE_ROPE, 1
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MapTinTower4FSignpostItem0:
dwb EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION, MAX_POTION
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TinTower4F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $4, $2, 2, TIN_TOWER_5F
warp_def $2, $10, 2, TIN_TOWER_3F
warp_def $e, $2, 3, TIN_TOWER_5F
warp_def $f, $11, 4, TIN_TOWER_5F
.XYTriggers:
db 0
.Signposts:
db 1
signpost 6, 11, SIGNPOST_ITEM, MapTinTower4FSignpostItem0
.PersonEvents:
db 3
person_event SPRITE_POKE_BALL, 10, 14, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x185a58, EVENT_TIN_TOWER_4F_ULTRA_BALL
person_event SPRITE_POKE_BALL, 14, 17, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x185a5a, EVENT_TIN_TOWER_4F_PP_UP
person_event SPRITE_POKE_BALL, 12, 2, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x185a5c, EVENT_TIN_TOWER_4F_ESCAPE_ROPE