pokecrystal/audio/music/wildpokemonvictory.asm

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Music_WildPokemonVictory: ; f4518
2015-12-07 16:28:58 +00:00
musicheader 3, 1, Music_WildPokemonVictory_Ch1
musicheader 1, 2, Music_WildPokemonVictory_Ch2
musicheader 1, 3, Music_WildPokemonVictory_Ch3
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; f4521
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Music_WildPokemonVictory_Ch1: ; f4521
tempo 126
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volume $77
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dutycycle $3
tone $0001
notetype $c, $b1
octave 3
note B_, 1
note A_, 1
note G#, 1
note F#, 1
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intensity $b6
note E_, 12
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Music_SuccessfulCapture_branch_f4536: ; f4536
stereopanning $f
Music_WildPokemonVictory_branch_f4538: ; f4538
callchannel Music_WildPokemonVictory_branch_f455c
note F#, 2
note F#, 2
note F#, 4
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callchannel Music_WildPokemonVictory_branch_f455c
note G#, 4
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intensity $78
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octave 3
note G_, 4
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forceoctave $1
callchannel Music_WildPokemonVictory_branch_f455c
note F#, 2
note F#, 2
note F#, 4
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callchannel Music_WildPokemonVictory_branch_f455c
note G#, 4
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forceoctave $0
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intensity $78
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octave 3
note F#, 4
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loopchannel 0, Music_WildPokemonVictory_branch_f4538
; f455c
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Music_WildPokemonVictory_branch_f455c: ; f455c
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intensity $71
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octave 3
note G#, 1
note B_, 1
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octave 4
note E_, 2
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octave 3
note B_, 2
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octave 4
note E_, 2
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octave 3
note G#, 1
note F#, 1
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note E_, 1
note F#, 1
note G#, 2
note E_, 2
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note A_, 1
octave 4
note C#, 1
note E_, 2
note E_, 2
note A_, 2
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endchannel
; f4575
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Music_WildPokemonVictory_Ch2: ; f4575
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vibrato $12, $24
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dutycycle $2
notetype $c, $d1
octave 4
note E_, 1
note F#, 1
note G#, 1
note A_, 1
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intensity $d6
note B_, 12
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Music_SuccessfulCapture_branch_f4585: ; f4585
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stereopanning $f0
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Music_WildPokemonVictory_branch_f4587: ; f4587
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 2
note B_, 2
note B_, 4
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callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 4
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intensity $81
note C_, 1
note E_, 1
note G_, 1
note A#, 1
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forceoctave $1
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 2
note B_, 2
note B_, 4
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callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 4
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forceoctave $0
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intensity $81
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octave 3
note B_, 1
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octave 4
note D#, 1
note F#, 1
note A_, 1
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loopchannel 0, Music_WildPokemonVictory_branch_f4587
; f45b5
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Music_WildPokemonVictory_branch_f45b5: ; f45b5
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intensity $81
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octave 4
note B_, 2
note A_, 2
note G#, 2
note A_, 2
note B_, 2
note B_, 2
note B_, 4
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octave 5
note C#, 2
note C#, 2
note C#, 4
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endchannel
; f45c4
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Music_WildPokemonVictory_Ch3: ; f45c4
notetype $c, $20
note __, 6
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octave 6
note D#, 1
note __, 1
note E_, 1
note __, 3
note E_, 1
note __, 3
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Music_SuccessfulCapture_branch_f45cf: ; f45cf
Music_WildPokemonVictory_branch_f45cf: ; f45cf
callchannel Music_WildPokemonVictory_branch_f45f4
note D#, 2
note C#, 2
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octave 2
note B_, 2
note __, 2
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callchannel Music_WildPokemonVictory_branch_f45f4
note E_, 2
note __, 2
note C_, 4
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forceoctave $1
callchannel Music_WildPokemonVictory_branch_f45f4
note D#, 2
note C#, 2
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octave 2
note B_, 2
note __, 2
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callchannel Music_WildPokemonVictory_branch_f45f4
note E_, 2
note __, 2
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forceoctave $0
octave 2
note B_, 4
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loopchannel 0, Music_WildPokemonVictory_branch_f45cf
; f45f4
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Music_WildPokemonVictory_branch_f45f4: ; f45f4
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intensity $25
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octave 3
note E_, 2
note __, 4
note E_, 2
note __, 2
note D_, 2
note __, 2
note D_, 2
note C#, 2
note __, 4
note C#, 2
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endchannel
; f4602