pokecrystal/engine/battle/returntobattle_useball.asm

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_ReturnToBattle_UseBall: ; 2715c
call ClearBGPalettes
call ClearTileMap
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
jr z, .gettutorialbackpic
farcall GetBattleMonBackpic
jr .continue
.gettutorialbackpic
farcall GetTrainerBackpic
.continue
farcall GetEnemyMonFrontpic
farcall _LoadBattleFontsHPBar
call GetMemSGBLayout
call CloseWindow
call LoadStandardMenuDataHeader
call WaitBGMap
jp SetPalettes