pokecrystal/maps/Route10Pokecenter1F.asm

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object_const_def ; object_event constants
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const ROUTE10POKECENTER1F_NURSE
const ROUTE10POKECENTER1F_GENTLEMAN
const ROUTE10POKECENTER1F_GYM_GUY
const ROUTE10POKECENTER1F_COOLTRAINER_F
Route10Pokecenter1F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
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Route10Pokecenter1FNurseScript:
jumpstd pokecenternurse
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Route10Pokecenter1FGentlemanScript:
jumptextfaceplayer Route10Pokecenter1FGentlemanText
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Route10Pokecenter1FGymGuyScript:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedMachinePart
writetext Route10Pokecenter1FGymGuyText
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waitbutton
closetext
end
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.ReturnedMachinePart:
writetext Route10Pokecenter1FGymGuyText_ReturnedMachinePart
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waitbutton
closetext
end
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Route10Pokecenter1FCooltrainerFScript:
jumptextfaceplayer Route10Pokecenter1FCooltrainerFText
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Route10Pokecenter1FGentlemanText:
text "A #MON CENTER"
line "near a cave?"
para "That's mighty"
line "convenient."
done
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Route10Pokecenter1FGymGuyText:
text "The POWER PLANT's"
line "MANAGER is looking"
para "for a strong #-"
line "MON trainer."
para "He needs help"
line "getting back"
para "something that"
line "was stolen."
done
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Route10Pokecenter1FGymGuyText_ReturnedMachinePart:
text "I hear TEAM ROCKET"
line "got back together"
para "in JOHTO but fell"
line "apart right away."
para "I didn't know any-"
line "thing about that."
done
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Route10Pokecenter1FCooltrainerFText:
text "When you go out-"
line "side, you can see"
para "the roof of a big"
line "building."
para "That's the POWER"
line "PLANT."
done
Route10Pokecenter1F_MapEvents:
db 0, 0 ; filler
db 3 ; warp events
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warp_event 3, 7, ROUTE_10_NORTH, 1
warp_event 4, 7, ROUTE_10_NORTH, 1
warp_event 0, 7, POKECENTER_2F, 1
db 0 ; coord events
db 0 ; bg events
db 4 ; object events
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object_event 3, 1, SPRITE_NURSE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FNurseScript, -1
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object_event 7, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FGentlemanScript, -1
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object_event 7, 2, SPRITE_GYM_GUY, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FGymGuyScript, -1
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object_event 1, 3, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route10Pokecenter1FCooltrainerFScript, -1