pokecrystal/maps/MobileTradeRoom.asm

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NASM
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MobileTradeRoom_MapScripts:
db 2 ; scene scripts
scene_script .InitializeMobileTradeRoom ; SCENE_DEFAULT
scene_script .DummyScene ; SCENE_FINISHED
db 0 ; callbacks
.InitializeMobileTradeRoom:
prioritysjump .InitializeAndPreparePokecenter2F
end
.DummyScene:
end
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
end
MobileTradeRoomConsoleScript:
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refreshscreen
special Function1037c2
writetext MobileTradeRoom_EstablishingCommsText
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waitbutton
reloadmappart
special Function101231
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closetext
end
MobileTradeRoom_EstablishingCommsText:
text "Establishing"
line "communications…"
done
MobileTradeRoom_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
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warp_event 4, 7, POKECENTER_2F, 5
warp_event 5, 7, POKECENTER_2F, 5
db 0 ; coord events
db 1 ; bg events
bg_event 4, 2, BGEVENT_UP, MobileTradeRoomConsoleScript
db 0 ; object events