pokecrystal/maps/FastShipCabins_SW_SSW_NW.asm

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const_value set 2
const FASTSHIPCABINS_SW_SSW_NW_FISHER
const FASTSHIPCABINS_SW_SSW_NW_BUG_CATCHER
const FASTSHIPCABINS_SW_SSW_NW_BUENA
const FASTSHIPCABINS_SW_SSW_NW_ROCKER
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FastShipCabins_SW_SSW_NW_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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TrainerFirebreatherLyle:
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trainer EVENT_BEAT_FIREBREATHER_LYLE, FIREBREATHER, LYLE, FirebreatherLyleSeenText, FirebreatherLyleBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext FirebreatherLyleAfterBattleText
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waitbutton
closetext
end
TrainerBugCatcherKen:
trainer EVENT_BEAT_BUG_CATCHER_KEN, BUG_CATCHER, KEN, BugCatcherKenSeenText, BugCatcherKenBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
writetext BugCatcherKenAfterBattleText
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waitbutton
closetext
end
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TrainerBeautyCassie:
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trainer EVENT_BEAT_BEAUTY_CASSIE, BEAUTY, CASSIE, BeautyCassieSeenText, BeautyCassieBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext BeautyCassieAfterBattleText
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waitbutton
closetext
end
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TrainerGuitaristClyde:
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trainer EVENT_BEAT_GUITARIST_CLYDE, GUITARIST, CLYDE, GuitaristClydeSeenText, GuitaristClydeBeatenText, 0, .Script
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.Script:
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end_if_just_battled
special Special_Mobile_DummyReturnFalse
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iftrue .mobile
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opentext
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writetext UnknownText_0x75d65
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waitbutton
closetext
end
.mobile
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opentext
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writetext UnknownText_0x75cfe
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waitbutton
closetext
end
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FastShipBed:
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opentext
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writetext FastShipBedText1
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waitbutton
closetext
special Special_FadeBlackQuickly
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special ReloadSpritesNoPalettes
special Special_TrainerRankings_Healings
special HealParty
playmusic MUSIC_HEAL
pause 60
special RestartMapMusic
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special Special_FadeInQuickly
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opentext
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writetext FastShipBedText2
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waitbutton
closetext
checkevent EVENT_FAST_SHIP_HAS_ARRIVED
iftrue UnknownScript_0x75ae1
checkevent EVENT_FAST_SHIP_FOUND_GIRL
iftrue UnknownScript_0x75ae2
checkevent EVENT_FAST_SHIP_FIRST_TIME
iftrue UnknownScript_0x75ae2
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UnknownScript_0x75ae1:
end
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UnknownScript_0x75ae2:
playsound SFX_ELEVATOR_END
pause 30
checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
iftrue UnknownScript_0x75af7
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opentext
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writetext FastShipArrivedVermilionText
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waitbutton
closetext
setevent EVENT_FAST_SHIP_HAS_ARRIVED
end
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UnknownScript_0x75af7:
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opentext
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writetext FastShipArrivedOlivineText
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waitbutton
closetext
setevent EVENT_FAST_SHIP_HAS_ARRIVED
end
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FastShipCabinsNorthwestCabinTrashcan:
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jumpstd trashcan
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FirebreatherLyleSeenText:
text "I'm going to KANTO"
line "to put on fire-"
cont "breathing shows!"
done
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FirebreatherLyleBeatenText:
text "Fizzle… The"
line "flame's tiny…"
done
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FirebreatherLyleAfterBattleText:
text "I guess fire is"
line "weak on the sea."
para "It doesn't matter?"
line "Really?"
done
BugCatcherKenSeenText:
text "I'm visiting my"
line "grandma to catch"
cont "me some bugs!"
done
BugCatcherKenBeatenText:
text "Ooh, wow."
line "You're tough!"
done
BugCatcherKenAfterBattleText:
text "You can find lots"
line "of #MON in the"
cont "trees of JOHTO!"
done
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BeautyCassieSeenText:
text "I'm trying to"
line "forget my woes."
cont "Let's battle!"
done
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BeautyCassieBeatenText:
text "My heart weeps…"
done
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BeautyCassieAfterBattleText:
text "A voyage is best"
line "for getting over"
cont "a broken heart."
para "But a FAST SHIP"
line "trip is too short"
cont "for grieving."
done
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GuitaristClydeSeenText:
text "I'm going to audi-"
line "tion my songs at"
para "GOLDENROD's RADIO"
line "STATION."
done
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GuitaristClydeBeatenText:
text "Yowza!"
line "Total distortion!"
done
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UnknownText_0x75cfe:
text "I was going to"
line "make my debut at"
cont "the BATTLE TOWER…"
para "I should go back"
line "to VERMILION and"
cont "redo my training…"
done
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UnknownText_0x75d65:
text "Speaking of the"
line "RADIO STATION,"
para "what's this week's"
line "lucky number?"
done
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FastShipBedText1:
text "A comfy bed!"
line "Time to sleep…"
done
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FastShipBedText2:
text "Ah, refreshed and"
line "restored!"
done
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FastShipArrivedOlivineText:
text "FAST SHIP S.S.AQUA"
line "has arrived in"
cont "OLIVINE CITY."
done
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FastShipArrivedVermilionText:
text "FAST SHIP S.S.AQUA"
line "has arrived in"
cont "VERMILION CITY."
done
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FastShipCabins_SW_SSW_NW_MapEventHeader:
; filler
db 0, 0
.Warps:
db 5
warp_def 2, 0, 5, FAST_SHIP_1F
warp_def 2, 19, 6, FAST_SHIP_1F
warp_def 3, 19, 6, FAST_SHIP_1F
warp_def 2, 31, 7, FAST_SHIP_1F
warp_def 3, 31, 7, FAST_SHIP_1F
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 7, 1, BGEVENT_READ, FastShipBed
bg_event 7, 2, BGEVENT_READ, FastShipBed
bg_event 7, 7, BGEVENT_READ, FastShipCabinsNorthwestCabinTrashcan
.ObjectEvents:
db 4
object_event 1, 15, SPRITE_FISHER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherLyle, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
object_event 6, 15, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBugCatcherKen, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
object_event 1, 26, SPRITE_BUENA, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyCassie, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
object_event 3, 28, SPRITE_ROCKER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerGuitaristClyde, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND