pokecrystal/engine/events/catch_tutorial.asm

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CatchTutorial::
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ld a, [wBattleType]
dec a
ld c, a
ld hl, .dw
ld b, 0
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.dw
dw .DudeTutorial
dw .DudeTutorial
dw .DudeTutorial
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.DudeTutorial:
; Back up your name to your Mom's name.
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ld hl, wPlayerName
ld de, wMomsName
ld bc, NAME_LENGTH
call CopyBytes
; Copy Dude's name to your name
ld hl, .Dude
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ld de, wPlayerName
ld bc, NAME_LENGTH
call CopyBytes
call .LoadDudeData
xor a
ldh [hJoyDown], a
ldh [hJoyPressed], a
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ld a, [wOptions]
push af
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and ~TEXT_DELAY_MASK
add TEXT_DELAY_MED
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ld [wOptions], a
ld hl, .AutoInput
ld a, BANK(.AutoInput)
call StartAutoInput
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callfar StartBattle
call StopAutoInput
pop af
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ld [wOptions], a
ld hl, wMomsName
ld de, wPlayerName
ld bc, NAME_LENGTH
call CopyBytes
ret
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.LoadDudeData:
ld hl, wDudeNumItems
ld [hl], 1
inc hl
ld [hl], POTION
inc hl
ld [hl], 1
inc hl
ld [hl], -1
ld hl, wDudeNumKeyItems
ld [hl], 0
inc hl
ld [hl], -1
ld hl, wDudeNumBalls
ld a, 1
ld [hli], a
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ld a, POKE_BALL
ld [hli], a
ld [hli], a
ld [hl], -1
ret
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.Dude:
db "DUDE@"
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.AutoInput:
db NO_INPUT, $ff ; end