pokecrystal/maps/KarensRoom.asm

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2.7 KiB
NASM
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KarensRoom_MapScriptHeader:
.MapTriggers:
db 2
; triggers
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dw UnknownScript_0x180bbc, 0
dw UnknownScript_0x180bc0, 0
.MapCallbacks:
db 1
; callbacks
dbw 1, UnknownScript_0x180bc1
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UnknownScript_0x180bbc:
priorityjump UnknownScript_0x180bd6
end
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UnknownScript_0x180bc0:
end
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UnknownScript_0x180bc1:
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checkevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
iffalse UnknownScript_0x180bcb
changeblock $4, $e, $2a
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UnknownScript_0x180bcb:
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checkevent EVENT_KARENS_ROOM_EXIT_OPEN
iffalse UnknownScript_0x180bd5
changeblock $4, $2, $16
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UnknownScript_0x180bd5:
return
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UnknownScript_0x180bd6:
applymovement PLAYER, MovementData_0x180c22
refreshscreen $86
playsound SFX_STRENGTH
earthquake 80
changeblock $4, $e, $2a
reloadmappart
loadmovesprites
dotrigger $1
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setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
waitbutton
end
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KarenScript_0x180bee:
faceplayer
loadfont
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checkevent EVENT_BEAT_ELITE_4_KAREN
iftrue UnknownScript_0x180c1c
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writetext UnknownText_0x180c27
closetext
loadmovesprites
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winlosstext UnknownText_0x180cf8, 0
loadtrainer KAREN, 1
startbattle
returnafterbattle
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setevent EVENT_BEAT_ELITE_4_KAREN
loadfont
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writetext UnknownText_0x180d29
closetext
loadmovesprites
playsound SFX_ENTER_DOOR
changeblock $4, $2, $16
reloadmappart
loadmovesprites
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setevent EVENT_KARENS_ROOM_EXIT_OPEN
waitbutton
end
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UnknownScript_0x180c1c:
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writetext UnknownText_0x180d29
closetext
loadmovesprites
end
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MovementData_0x180c22:
step_up
step_up
step_up
step_up
step_end
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UnknownText_0x180c27:
text "I am KAREN of the"
line "ELITE FOUR."
para "You're <PLAYER>?"
line "How amusing."
para "I love dark-type"
line "#MON."
para "I find their wild,"
line "tough image to be"
para "so appealing. And"
line "they're so strong."
para "Think you can take"
line "them? Just try to"
cont "entertain me."
para "Let's go."
done
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UnknownText_0x180cf8:
text "Well, aren't you"
line "good. I like that"
cont "in a trainer."
done
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UnknownText_0x180d29:
text "Strong #MON."
para "Weak #MON."
para "That is only the"
line "selfish perception"
cont "of people."
para "Truly skilled"
line "trainers should"
para "try to win with"
line "their favorites."
para "I like your style."
line "You understand"
cont "what's important."
para "Go on--the CHAM-"
line "PION is waiting."
done
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KarensRoom_MapEventHeader:
; filler
db 0, 0
.Warps:
db 4
warp_def $11, $4, 3, BRUNOS_ROOM
warp_def $11, $5, 4, BRUNOS_ROOM
warp_def $2, $4, 1, LANCES_ROOM
warp_def $2, $5, 2, LANCES_ROOM
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 1
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person_event SPRITE_KAREN, 7, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, 0, 0, KarenScript_0x180bee, -1