pokecrystal/maps/LavenderPokeCenter1F.asm

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const_value set 2
const LAVENDERPOKECENTER1F_NURSE
const LAVENDERPOKECENTER1F_GENTLEMAN
const LAVENDERPOKECENTER1F_TEACHER
const LAVENDERPOKECENTER1F_YOUNGSTER
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LavenderPokeCenter1F_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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NurseScript_0x7e6a0:
jumpstd pokecenternurse
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GentlemanScript_0x7e6a3:
jumptextfaceplayer UnknownText_0x7e6bd
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TeacherScript_0x7e6a6:
jumptextfaceplayer UnknownText_0x7e710
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YoungsterScript_0x7e6a9:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
iftrue UnknownScript_0x7e6b7
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writetext UnknownText_0x7e779
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waitbutton
closetext
end
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UnknownScript_0x7e6b7:
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writetext UnknownText_0x7e7ed
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waitbutton
closetext
end
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UnknownText_0x7e6bd:
text "To the north of"
line "LAVENDER is ROCK"
para "TUNNEL. Go through"
line "it to get to the"
cont "POWER PLANT."
done
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UnknownText_0x7e710:
text "There's a radio"
line "program that plays"
cont "# FLUTE music."
para "Oh? Ah, your radio"
line "needs an EXPN CARD"
cont "to tune into it."
done
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UnknownText_0x7e779:
text "If the POWER PLANT"
line "isn't running, the"
para "MAGNET TRAIN won't"
line "run either…"
para "It also means the"
line "RADIO STATION"
cont "can't broadcast…"
done
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UnknownText_0x7e7ed:
text "The DIRECTOR of"
line "the RADIO STATION"
cont "sure was happy."
para "He said they're"
line "back on the air"
para "because the POWER"
line "PLANT is running"
cont "smoothly again."
done
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LavenderPokeCenter1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 3
warp_def $7, $3, 1, LAVENDER_TOWN
warp_def $7, $4, 1, LAVENDER_TOWN
warp_def $7, $0, 1, POKECENTER_2F
.XYTriggers:
db 0
.Signposts:
db 0
.PersonEvents:
db 4
person_event SPRITE_NURSE, 1, 3, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, NurseScript_0x7e6a0, -1
person_event SPRITE_GENTLEMAN, 6, 7, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, GentlemanScript_0x7e6a3, -1
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person_event SPRITE_TEACHER, 3, 5, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, TeacherScript_0x7e6a6, -1
person_event SPRITE_YOUNGSTER, 5, 1, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x7e6a9, -1