pokecrystal/engine/battle/consume_held_item.asm

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NASM
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ConsumeHeldItem:
push hl
push de
push bc
ld a, [hBattleTurn]
and a
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ld hl, wOTPartyMon1Item
ld de, wEnemyMonItem
ld a, [wCurOTMon]
jr z, .theirturn
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ld hl, wPartyMon1Item
ld de, wBattleMonItem
ld a, [wCurBattleMon]
.theirturn
push hl
push af
ld a, [de]
ld b, a
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farcall GetItemHeldEffect
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ld hl, ConsumableEffects
.loop
ld a, [hli]
cp b
jr z, .ok
inc a
jr nz, .loop
pop af
pop hl
pop bc
pop de
pop hl
ret
.ok
xor a
ld [de], a
pop af
pop hl
call GetPartyLocation
ld a, [hBattleTurn]
and a
jr nz, .ourturn
ld a, [wBattleMode]
dec a
jr z, .done
.ourturn
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ld [hl], NO_ITEM
.done
pop bc
pop de
pop hl
ret
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INCLUDE "data/battle/held_consumables.asm"