pokecrystal/maps/OlivineTimsHouse.asm

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const_value set 2
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const OLIVINETIMSHOUSE_TIM
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OlivineTimsHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
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Tim:
faceplayer
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opentext
trade NPCTRADE_TIM
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waitbutton
closetext
end
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TimsHouseBookshelf:
jumpstd magazinebookshelf
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OlivineTimsHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 3, OLIVINE_CITY
warp_def $7, $3, 3, OLIVINE_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, TimsHouseBookshelf
signpost 1, 1, SIGNPOST_READ, TimsHouseBookshelf
.PersonEvents:
db 1
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person_event SPRITE_FISHING_GURU, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, Tim, -1