pokecrystal/maps/DragonsDenB1F.asm

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const_value set 2
const DRAGONSDENB1F_POKE_BALL1
const DRAGONSDENB1F_CLAIR
const DRAGONSDENB1F_SILVER
const DRAGONSDENB1F_COOLTRAINER_M
const DRAGONSDENB1F_COOLTRAINER_F
const DRAGONSDENB1F_TWIN1
const DRAGONSDENB1F_TWIN2
const DRAGONSDENB1F_POKE_BALL2
const DRAGONSDENB1F_POKE_BALL3
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DragonsDenB1F_MapScriptHeader:
.MapTriggers:
db 2
maptrigger .DummyTrigger0
maptrigger .DummyTrigger1
.MapCallbacks:
db 1
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dbw MAPCALLBACK_NEWMAP, .CheckSilver
.DummyTrigger0:
end
.DummyTrigger1:
end
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.CheckSilver:
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checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
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iftrue .CheckDay
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disappear DRAGONSDENB1F_SILVER
return
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.CheckDay:
checkcode VAR_WEEKDAY
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if_equal TUESDAY, .AppearSilver
if_equal THURSDAY, .AppearSilver
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disappear DRAGONSDENB1F_SILVER
return
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.AppearSilver:
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appear DRAGONSDENB1F_SILVER
return
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DragonsDenB1F_ClairTrigger:
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appear DRAGONSDENB1F_CLAIR
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opentext
writetext ClairText_Wait
pause 30
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closetext
showemote EMOTE_SHOCK, PLAYER, 15
spriteface PLAYER, LEFT
playmusic MUSIC_CLAIR
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applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
opentext
writetext ClairText_GiveDragonbreathDragonDen
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buttonsound
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giveitem TM_DRAGONBREATH
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iffalse .BagFull
itemtotext TM_DRAGONBREATH, $0
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writetext NotifyReceiveDragonbreath
playsound SFX_ITEM
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waitsfx
itemnotify
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setevent EVENT_GOT_TM24_DRAGONBREATH
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writetext ClairText_DescribeDragonbreathDragonDen
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buttonsound
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writetext ClairText_WhatsTheMatterDragonDen
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waitbutton
closetext
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jump .FinishClair
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.BagFull:
writetext ClairText_NoRoom
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waitbutton
closetext
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.FinishClair:
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksAway
special Special_FadeOutMusic
pause 30
special RestartMapMusic
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disappear DRAGONSDENB1F_CLAIR
dotrigger $0
end
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TrainerCooltrainermDarin:
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trainer EVENT_BEAT_COOLTRAINERM_DARIN, COOLTRAINERM, DARIN, CooltrainermDarinSeenText, CooltrainermDarinBeatenText, 0, CooltrainermDarinScript
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CooltrainermDarinScript:
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end_if_just_battled
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opentext
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writetext CooltrainermDarinAfterBattleText
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waitbutton
closetext
end
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TrainerCooltrainerfCara:
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trainer EVENT_BEAT_COOLTRAINERF_CARA, COOLTRAINERF, CARA, CooltrainerfCaraSeenText, CooltrainerfCaraBeatenText, 0, CooltrainerfCaraScript
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CooltrainerfCaraScript:
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end_if_just_battled
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opentext
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writetext CooltrainerfCaraAfterBattleText
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waitbutton
closetext
end
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TrainerTwinsLeaandpia1:
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trainer EVENT_BEAT_TWINS_LEA_AND_PIA, TWINS, LEAANDPIA1, TwinsLeaandpia1SeenText, TwinsLeaandpia1BeatenText, 0, TwinsLeaandpia1Script
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TwinsLeaandpia1Script:
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end_if_just_battled
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opentext
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writetext TwinsLeaandpia1AfterBattleText
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waitbutton
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closetext
end
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TrainerTwinsLeaandpia2:
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trainer EVENT_BEAT_TWINS_LEA_AND_PIA, TWINS, LEAANDPIA1, TwinsLeaandpia2SeenText, TwinsLeaandpia2BeatenText, 0, TwinsLeaandpia2Script
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TwinsLeaandpia2Script:
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end_if_just_battled
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opentext
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writetext TwinsLeaandpia2AfterBattleText
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waitbutton
closetext
end
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PokeBallScript_0x18c95a:
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; This whole script is written out rather than as an
; item fragment because it's left over from the GS
; event.
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giveitem DRAGON_FANG
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iffalse .BagFull
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disappear DRAGONSDENB1F_POKE_BALL1
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opentext
itemtotext DRAGON_FANG, $0
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writetext Text_FoundDragonFang
playsound SFX_ITEM
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waitsfx
itemnotify
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closetext
end
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.BagFull:
opentext
itemtotext DRAGON_FANG, $0
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writetext Text_FoundDragonFang
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buttonsound
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writetext Text_NoRoomForDragonFang
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waitbutton
closetext
end
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SilverScript_0x18c97e:
playmusic MUSIC_RIVAL_ENCOUNTER
faceplayer
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opentext
checkevent EVENT_GAVE_KURT_APRICORNS
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iftrue .SilverTalkAgain
writetext SilverText_Training1
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waitbutton
closetext
setevent EVENT_GAVE_KURT_APRICORNS
special RestartMapMusic
end
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.SilverTalkAgain:
writetext SilverText_Training2
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waitbutton
closetext
special RestartMapMusic
end
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MapDragonsDenB1FSignpost0Script:
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jumptext DragonShrineSignpostText
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DragonsDenB1FCalcium:
itemball CALCIUM
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DragonsDenB1FMaxElixer:
itemball MAX_ELIXER
DragonsDenB1FHiddenRevive:
dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE, REVIVE
DragonsDenB1FHiddenMaxPotion:
dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION, MAX_POTION
DragonsDenB1FHiddenMaxElixer:
dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER, MAX_ELIXER
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MovementDragonsDen_ClairWalksToYou:
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slow_step RIGHT
slow_step RIGHT
slow_step RIGHT
slow_step RIGHT
step_end
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MovementDragonsDen_ClairWalksAway:
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slow_step LEFT
slow_step LEFT
slow_step LEFT
slow_step LEFT
step_end
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ClairText_Wait:
text "Wait!"
done
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ClairText_GiveDragonbreathDragonDen:
text "CLAIR: I'm sorry"
line "about this."
para "Here, take this as"
line "my apology."
done
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NotifyReceiveDragonbreath:
text "<PLAYER> received"
line "TM24."
done
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ClairText_DescribeDragonbreathDragonDen:
text "That contains"
line "DRAGONBREATH."
para "No, it doesn't"
line "have anything to"
cont "do with my breath."
para "If you don't want"
line "it, you don't have"
cont "to take it."
done
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ClairText_NoRoom:
text "Oh? You don't have"
line "any room for this."
para "I'm going back to"
line "the GYM, so make"
para "room, then come"
line "see me there."
done
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ClairText_WhatsTheMatterDragonDen:
text "CLAIR: What's the"
line "matter? Aren't you"
para "going on to the"
line "#MON LEAGUE?"
para "Do you know how to"
line "get there?"
para "From here, go to"
line "NEW BARK TOWN."
para "Then SURF east to"
line "#MON LEAGUE."
para "The route there is"
line "very tough."
para "Don't you dare"
line "lose at the #-"
cont "MON LEAGUE!"
para "If you do, I'll"
line "feel even worse"
para "about having lost"
line "to you!"
para "Give it everything"
line "you've got."
done
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DragonShrineSignpostText:
text "DRAGON SHRINE"
para "A shrine honoring"
line "the dragon #MON"
para "said to have lived"
line "in DRAGON'S DEN."
done
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SilverText_Training1:
text "…"
line "What? <PLAYER>?"
para "…No, I won't"
line "battle you now…"
para "My #MON aren't"
line "ready to beat you."
para "I can't push them"
line "too hard now."
para "I have to be dis-"
line "ciplined to become"
para "the greatest #-"
line "MON trainer…"
done
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SilverText_Training2:
text "…"
para "Whew…"
para "Learn to stay out"
line "of my way…"
done
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CooltrainermDarinSeenText:
text "You! How dare you"
line "enter uninvited!"
done
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CooltrainermDarinBeatenText:
text "S-strong!"
done
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CooltrainermDarinAfterBattleText:
text "The SHRINE ahead"
line "is home to the"
para "MASTER of our"
line "dragon-user clan."
para "You're not allowed"
line "to just go in!"
done
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CooltrainerfCaraSeenText:
text "You shouldn't be"
line "in here!"
done
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CooltrainerfCaraBeatenText:
text "Oh yikes, I lost!"
done
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CooltrainerfCaraAfterBattleText:
text "Soon I'm going to"
line "get permission"
para "from our MASTER to"
line "use dragons."
para "When I do, I'm"
line "going to become an"
para "admirable dragon"
line "trainer and gain"
para "our MASTER's"
line "approval."
done
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TwinsLeaandpia1SeenText:
text "It's a stranger we"
line "don't know."
done
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TwinsLeaandpia1BeatenText:
text "Ouchies."
done
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TwinsLeaandpia1AfterBattleText:
text "It was like having"
line "to battle LANCE."
done
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TwinsLeaandpia2SeenText:
text "Who are you?"
done
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TwinsLeaandpia2BeatenText:
text "Meanie."
done
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TwinsLeaandpia2AfterBattleText:
text "We'll tell on you."
para "MASTER will be"
line "angry with you."
done
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Text_FoundDragonFang:
text "<PLAYER> found"
line "@"
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text_from_ram StringBuffer3
text "!"
done
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Text_NoRoomForDragonFang:
text "But <PLAYER> can't"
line "carry any more"
cont "items."
done
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DragonsDenB1F_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $3, $14, 3, DRAGONS_DEN_1F
warp_def $1d, $13, 1, DRAGON_SHRINE
.XYTriggers:
db 1
xy_trigger 1, $1e, $13, DragonsDenB1F_ClairTrigger
.Signposts:
db 4
signpost 24, 18, SIGNPOST_READ, MapDragonsDenB1FSignpost0Script
signpost 29, 33, SIGNPOST_ITEM, DragonsDenB1FHiddenRevive
signpost 17, 21, SIGNPOST_ITEM, DragonsDenB1FHiddenMaxPotion
signpost 15, 31, SIGNPOST_ITEM, DragonsDenB1FHiddenMaxElixer
.PersonEvents:
db 9
person_event SPRITE_POKE_BALL, 16, 35, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, PokeBallScript_0x18c95a, EVENT_DRAGONS_DEN_B1F_DRAGON_FANG
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person_event SPRITE_CLAIR, 30, 14, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_DRAGONS_DEN_CLAIR
person_event SPRITE_SILVER, 23, 20, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SilverScript_0x18c97e, EVENT_RIVAL_DRAGONS_DEN
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person_event SPRITE_COOLTRAINER_M, 8, 20, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_TRAINER, 4, TrainerCooltrainermDarin, -1
person_event SPRITE_COOLTRAINER_F, 8, 8, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_TRAINER, 3, TrainerCooltrainerfCara, -1
person_event SPRITE_TWIN, 17, 4, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_TRAINER, 1, TrainerTwinsLeaandpia1, -1
person_event SPRITE_TWIN, 18, 4, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_TRAINER, 1, TrainerTwinsLeaandpia2, -1
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person_event SPRITE_POKE_BALL, 4, 30, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, DragonsDenB1FCalcium, EVENT_DRAGONS_DEN_B1F_CALCIUM
person_event SPRITE_POKE_BALL, 20, 5, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, DragonsDenB1FMaxElixer, EVENT_DRAGONS_DEN_B1F_MAX_ELIXER